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Скачать игру OpenXcom 40k v0.3.9 + 40k ROSIGMA v3.1A - торрент, игра на стадии разработки | Рейтинг: 9.7 (3) | Баллы: 230 |
• Разработчик / Developer: Инди-игра (14535) от ohartenstein23 (1)
• Жанр / Genre: Стратегии (3744); Ретро-игры (DOS, Win 9x) (669); Ролевые игры (RPG) (3478)
• Язык: Русская версия (8328)
• Тип игры / Game Type: Beta-версия (игра еще в разработке)
• Размер / Size: 1440.00 Мб.
• Оценка игроков / Game Score: 9.7 из 10 (всего голосов: 3)
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OpenXcom 40k - мод для OpenXcom, который переносит вселенную X-Com в мир Warhammer 40k. Как командующий силами Империума Человечества на планете, осаждаемой силами Хаоса, вы должны найти способ защитить свой дом в то время, пока Варп-шторм препятствует прибытию подкреплению из внешних секторов.
На русском языке.
40k ROSIGMA обновлен до v3.1A. Список изменений внутри новости.
Вы можете скрыть всю рекламу на сайте. Как?
Особенности:
• Новое оружие
• Новое оборудование
• Силы Хаоса
• Немного более сложные исследования и производство
• Изменен текст, фоны и катсцены
• Изменена музыка
• Eldar Forces
• Sisters of Battle
• Guard
Вместе с модом идет другой аддон:
OpenXcom 40k ROSIGMA - объединяет подмоды ROSE и IGMA, которые расширяют возможности мода 40k как для игрока, так и для врагов. А именно добавлены новые сценарии, 60 новых типов врагов, новое оружие, броню, новые боеприпасы, проведен ребаланс, и многое другое.
Включить его можно зайдя в меню "Моды".
FIXES:
- Filled in several missing strings language lines (new 3.1 content related).
- Added psiWeapon: STR_NONE blocker to the Enemy Bloody Rose and Fiery Heart Adeptas units to prevent default psi-attack behavior.
- Guard: Fixed a squat related crash when selecting Abhuman Strategy.
- WB: Blocked Word Bearers from the chaos bowl missions.
- WB: Fix crash WB final mission (SCOUT_SPAWNER item)
- WB: Recolor inventory art for WB allied turrets for WAR missions.
- WB: Added required craft definition for WB mission 08.
- WB: fixed the whole warship gift sequence from completing the WB campaign.
- WB: Made two daemon-spawner items unrecoverable.
- WB: Chaos sorcerer spells fix.
- WB: Techmarine renamed to Warpsmith.
- WB: Fixed the Warpsmith Lord Guldire tileset (stray pixel) and fixed + enhanced his repair armor skill
- WB: fix the obliterator/mutilator unavailable due to a wrong requirement several researches earlier.
- WB: Fallen transformations not needing the corpse anymore to fix a potential issue.
- WB: Breacher sprite fix to always show the breacher shield.
- Fix for WB and SW thunderhawk that had 1 wrong deploy coordinate.
- Codex fix for STR_PLASMA_PISTOL_CLIP and STR_KRAK_GRENADE descriptions
- Codex update for Abhuman Strategy text (updated count of starting troops).
- Codex update: Soldier Training codex, added a missing "allow" so the opening sentence makes some sense.
- Reduced points granted by Ork start base.
- Removed duplicated STR_ALIEN_AIR_SUPERIORITY_LIGHT definition.
- Codex typo fixes (various).
- TAU: Stop Tau from appearing on certain missions with Chaos UFOs / vehicles / bases (getting their own missions/UFOs), as clever as these ambushes were.
- TAU: Fix for storeItem: STR_CRISIS_SUIT_ITEM_GV to allow swapping variant armors.
- TAU: crash bugfix, fix typo in alienMissions_TAU.rul
NEW:
- Imperial Map Type: Imperial church iconography for Redemptionists.
- Updated russian language translation by Gu Doc and UniDis.
- TEST: Your bases now have security cameras and sensors that come online by turn 2, activating Bug Hunt mode. This reveals the location of all enemies. Might get changed in future releases, some sort of camera or turret system that can be destroyed as the enemies go. Purpose is to make it a little less tedious to fight on such a big map, while the enemy can still flank chokepoints.
- Early Imperial tier bases (when playing chaos) start at 2 floors instead of 3 floors size.
- Refactor of how (enemy) imperial bases progression happens and what lists show up. Tweaked some % chances of certain factions appearing. The various Space Marine chapters will also have outposts and bases appearing (with matching base building missions).
- Gothic-toned bolter-equipped Imperial bunker UFO.
WORD BEARERS:
- Daemon Host craft added visual variety sprites + deamons only temporarily stay in the field, and they come progressively not all at once.
- Map improvements for Mission 4 WB.
- Added the Hellspitter weapon for Kor Phaeron path.
- You will get a named hero character after a specific mission of their campaign, different type on the Erebus or Kor Phaeron path.
Both characters are featured in the " Shard of Erebus " short story by Guy Haley (part of the Mark of Calth anthology).
- Improved some WB researches and codex that were still using placeholders.
- Added Possessed unit type for Kor Phaeron path (STR_POSSESSED_MARINEKOR). Possessed marine transformation project no longer entirely restricted to Erebus Path (although they have different Possessed types).
- QoL with WB rank system for various unit types.
GUARD:
- Guard officer promotions updated to consider stat bonuses from soldier bonuses when considering promotion eligibility.
- Changed T1 IG opfor to follow Cadian Shock Troops / Command Squad tabletop rules.
- Upgrade IGOPFOR t2 to Kasrkin-type loadout with hotshot clips.
- Upgrade to IGOPFOR t3, added the IG elite troops in their power armor (guard, commissar and officer). Well funded regiment.
- Striped Power Fist renamed to Light Power Fist
- Allow all IG access to Light Power Fist
- Rename STR_IMPERIAL_PDF_LIST from PDF Defense Force (Planetary Defense Force Defense Force) to PDF Militia
- Add poorly armed PDF troops, reworked STR_IMPERIAL_PDF_LIST to contain poorly armed PDF troops
TAU:
- Added Tau-ified Chimera assets.
- Added Gue'vesa truck convoy craft of armored guard trucks.
- Added a new mission relating to food riots.
- Added Tau codex articles.
- Removed mildly-outdated Tau plans from alienRaces_TAU.rul.
- Changed to shorthand naming scheme for Crisis Suit variants
CONTRIBUTORS:
- Added UniDis and Umbra in the ROSIGMA Testers section of the codex, because both guys bug reports have truly helped polishing the Word Bearer campaign.
This is a Warhammer 40k total conversion for OpenXcom, based on an earlier space marine mod by Ryskeliini. As Force Commander for the Imperium of Man on a planet beseiged by Chaos, you must find a way to end the Warp Storm and purge your world!
Features:
- All Armory the chapter can provide
- All New equipment
- Chaos Forces
- A bit more complex research and manufacturing
- Changed text, backgrounds, cutscenes
- Changed Music
- Eldar Forces
- Sisters of Battle
- Guard
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