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Скачать игру Cook, Serve, Delicious! (Extra Crispy Edition Steam Version) v3.21 - торрент, полная версия | Рейтинг: 10.0 (4) | Баллы: 40 |
• Разработчик / Developer: Vertigo Gaming (1)
• Жанр / Genre: Тайм менеджмент, тайкуны (1012); Игры для Linux (245); Игры для Mac OS X (275)
• Тип игры / Game Type: Полная версия (установи и играй)
• Размер / Size: 111.78 Мб.
• Оценка игроков / Game Score: 10.0 из 10 (всего голосов: 4)
• Другие части игры:
- Cook, Serve, Delicious! 2!! v2.60_m.1.1 / +GOG
- Cook, Serve, Delicious! 3?! v1.00a
• Похожие игры:
- Delicious. Новое начало. Премиум издание / Delicious 10: Emily's New Beginning. Premium Edition
- Delicious 11: Emily's Home Sweet Home. Collector’s Edition
Cook, Serve, Delicious! - смесь тайм-менеджмент и экономической стратегии от студии Vertigo Gaming. Игра отличается от большинства подобных игр такого жанра разнообразием и сложностью.
Игра ОБНОВЛЕНА с v3.20 до v3.21. Список изменений внутри новости.
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Сюжет как и в большинстве подобных игр довольно банален - Вам надо в старом городке "развернуть" новый ресторан. После популяризации Вашего заведения в город потянутся новые люди, в следствии чего он преобразится.
v3.21:
• Adds a fix for viewing previous Weekly Challenges within CSD past 12/12/16, changes a little bit of the wording on a few Steak recipes so that it’s easier to understand, and updates the CSD 2 teaser email with the newest logo
v3.20:
NEW ADDITIONS
• Steam Controller support has been added! You can now select it from the all new gamepad quick select main menu, or through the options menu.
• An official preset has been added for the Steam Controller. It will be auto selected when starting up the game with a Steam Controller. You can also select it manually by choosing "Official CSD Preset" in the Configure Controller menu.
• A guide on how to best use the Steam Controller for CSD has been created. View it in the official Steam Guides section for CSD.
• DualShock 3 (PS3 controller) button mapping support has been added.
• An all new gamepad quick-select menu has been added at the start of the game that allows you to quickly choose your controller.
BUG FIXES
• Fixed a few bugs regarding Wii U Pro button mapping.
• Fixed a few bugs for previous controller mappings for certain situations (mainly multiplayer).
v3.17a/v3.17b:
NEW ADDITIONS
• You can now select different Fish recipes in practice mode if you have upgraded to three stars or higher.
• Alternate metrics added in the Statistics menu for Food Volume.
• In the Practice Chores mode, robberies are now delivered to Prep Station 2 so you can practice them exclusively w/o having to practice all the chores first.
• Added a CSD 2 teaser email.
NEW ADDITIONS (CSD Soundtrack DLC)
• The Tutorial track has been added in FLAC and MP3 formats for users who have purchased the CSD Soundtrack DLC.
BUG FIXES
• Fixed a bug that would cause the game to display error messages when going to the main menu, as well as glitching Weekly Challenges.
• Fixed bug that would allow hash browns to contribute to daily income in practice mode.
• Changed Laci's VIP requests in order to hopefully fix the bug where she wouldn't visit your restaurant, even with the proper foods on the menu.
• Fixed bug that prevented the last two recipes of Nachos to be practiced in Practice Mode.
• Fixed small email glitch that displayed the wrong name for a few male dates for Cook4Luv.
v3.16:
• Slightly altered some sounds by fan request for the creamer in coffee and the steak seasoning sounds to provide much better feedback when preparing.
• The default key for restarting Weekly Challenges has been moved to the function keys to prevent accidental retries (originally it was the Control key).
• Very minor bug fixes.
• Changed the deployment structure/backend of the game to better streamline future updates. You won't notice a change but it greatly helps in speeding up the deployment process for patches.
v3.15a:
NEW ADDITIONS
• Mystery Box Mode (1-4 players, Battle Kitchen) For the first time in the game, all 30 foods will be in play in this challenge. The catch: all orders will be in secret mystery boxes until they're selected. How far can you go in this crazy challenge?
• Weekly Sprint Challenges are now supported! These small bite sized challenges are 3 waves long (24 foods) as opposed to the standard weekly challenges (40 foods). There can be a mix of sprints and standard challenges from now on. Enjoy!
• Wii U Pro Controller support added for the Mayflash Wii U adaptor for PC or any other third party system that allows for Wii U Pro Controller support.
• Crazy Dave Bet emails now have text that explains the bet offer has expired if it isn't taken on the day it's recieved.
• The Enchilada tutorial text has been clarified a bit better.
IMRPOVEMENTS
• Turning off Rush Hour text flashes in the options now also turns off fireworks screen flashes in Battle Kitchen.
• Toned down bright flare effects from the fireworks in Battle Kitchen.
• "New" badges indicate a new weekly challenge has been downloaded, typically scheduled for Monday of each week.
• The way that scores are being pushed to the Steam Leaderboards have been altered, solving the issue of some beta testers not being able to set new scores.
• You can now tap or click the top left portion of the screen to continue instead of pressing enter in the CSD title screen. This is to better accommodate touch screen or mouse only users.
• Leaderboards are now available outside of the game!
BUG FIXES
• Adjusted system that deploys VIPs and dates. Originally if you had a high buzz restaurant, there was a chance that your VIP or date would not be "fit" into the order system, resulting in a "missed" date or VIP. That system has been tightened considerablly to try and prevent this from happening.
• Crazy Dave's Bet 17 now properly resets if won, preventing the "bet not taken" error messages and errors related to bets.
• Fixed a small menu display error in the Battle Kitchen menus when using a controller under certain circumstances.
• Endurance runs ending due to food burning now properly reset when immediately retrying the event.
• Updated Vertigo Gaming Inc. logo across the game.
• Renamed Characters to Local Co-op in the main menu.
• Fixed some minor errors with button images when two different controllers are used in the Battle Kitchen.
• Fixed an issue that caused burgers and corndogs to sometimes disappear from your menu even if they've been purchased. Burgers that have been upgraded at least once will be returned to your menu, otherwise burgers and corndogs lost to this bug will need to be repurchased one last time. My apologies for that issue.
• Fixed an email that referred to some old gameplay modes that have since been replaced with the Battle Kitchen.
• Fixed minor spelling issues.
• Fixed an issue that didn't properly reset Risotto calls when retrying an Endurance challenge (both regular and eSports)
• Fixed bug that would sometimes improperly halt Endurance challenges at the start with a failed "food burned" message.
• Fixed chef Risotto's calls not coming through properly when the prep stations are full. As a result, some players never got another Risotto call during the initial one for the eSports challenge. Because of this the eSports board has been reset and can only be used with this newest patch. My apologies for the glitch. Do note that your new score for the eSports challenge will go through to the Steam leaderboards, even if you do not beat your old local score.
• Halved the amount of time the Risotto call is on screen after the player chooses an option.
• Fixed a corrupted graphics package that went out with 3.10. The burger's lettuce image is no longer a series of PlayStation button images.
• Fixed a bug that slowed the first three orders of every Weekly Challenge before adjusting to a fast speed. Orders will now move quickly after the first one.
• Fixed minor UI elements with Endurance menus.
• Fixed bug in Endurance where the player was asked to replace a food with the exact same food in the Risotto call.
• Adjusted leaderboard displays for the removal of avatars. While I hope to bring this back in the future, right now it's causing way too many issues for users so unfortunately they are disabled for now.
• Fixed bug that halted the unlocking of characters even if there were still characters to unlock. For those affected by the bug, play any Endurance or Weekly Challenge and then continue to the main menu to get the character wheel spin.
• Improved the display of combos over 199 in Endurance mode and Endurance menus as well.
• Fixed a bug that could occur when loading and downloading a Weekly Challenge that would display recipes improperly.
• Fixed the Campaign co-op bug that booted the expediter when the restaurant closed even if there were still customers to serve.
• Fixed small bug that would reset Strike Challenge difficulty after clearing a Strike Challenge.
• For those experiencing hard crashes upon booting up the game, press and hold Shift while the game boots up to disable avatars, as that will solve the issue. To turn avatars back on, press and hold Control while the game boots up.
• The no-fun police somehow hacked my computer and fixed a hilarious bug that caused restaurant equipment to walk into your restaurant and order food.
v3.02a:
IMPROVEMENTS
• You can now restart Weekly Challenges by pressing the Control key, or by pressing Back/Share/View on your controller.
• Added the option to check the Single and Tag Team Endurance leaderboards through the Endurance menu.
• Leaderboard mode filters have been added to better navigate through each leaderboard. You can now select Career leaderboards, Weekly Challenge leaderboards and Battle Kitchen leaderboards.
• Updated Assault Android Cactus logo to the most recent version.
• Improved leaderboard position of user within the Weekly Challenge mini-leaderboard.
BUG FIXES
• Fixes minor bug when restarting using Control/Back/Select and then completing a Weekly Challenge.
• Fixed bug that did not properly upload or download Battle Kitchen saves from Steam Cloud. Beta testers: be sure to start up the game using the computer you used to test the beta with so that your BK save isn't overwritten.
• Fixed bug that ended some Catering, Iron Cook and Hungry Festivities events too early which also unlocked the Weekly Challenge achievement.
• Fixed bug when exiting a failed Extra Event and then trying a Weekly Challenge, which gave you penalty time on the first attempt.
• Fixed a crash in the pause menu of Battle Kitchen when trying to alter music options.
• Fixed leaderboard display error for the Weekly Challenge when exiting the Battle Kitchen menu after doing an Endurance event.
• Fixed bug that showed beer and chicken breast foods as 2/4 star levels when shown as a final food in Endurance Mode.
• Fixed error that did not allow leaderboard results to be loaded upon exiting an Endurance or Weekly Challenge round.
• Fixed error when clicking "Back to Modes" when an email is opened up, leading to visual errors.
• Fixed some minor typos.
v2.61:
• Fully support Xbox One gamepads
• Extreme Difficulty Leaderboards added! Your perfect combo will be posted to both the Extreme Difficulty and Normal Perfect Combo leaderboards when playing Extreme mode.
• Combo/Amount cap raised. You will no longer receive errors when posting large perfect combos or scores on the board.
• Texting while dating has been sped up considerably. In addition your phone will now vibrate and chime when a new alert appears for texting or snapshot voting.
v2.501:
NEW ADDITIONS
• EXTREME DIFFICULTY mode added! Start up a new game and you'll get the option of choosing the Standard Difficulty level, or go full blown crazy with the Extreme Difficulty option. This is the most brutal challenge you will likely ever face. Good luck.
• Full controller support added! The game now supports Xbox 360 and DualShock 4 controllers. All of the menus, foods, everything is controllable via your gamepad, with a brand new opening tutorial as well. Get ready for a crazy new experience!
• (Windows) Rumble is also supported, allowing you to feel the hit of every tenderizer, the sizzle of the deep fryer, the pouring of delicious beer, and lots more. You can toggle this on and off in the new gamepad options menu.
• New Game+ added! Now you can import your customers served count and achievement progress into a new game with a higher difficulty (Extreme) after achieving Platinum Star status. To activate, make sure you have a Platinum Star save, then start a New Game+ in any empty slot in the save selection menu.
• New Steam Challenges have also been added! Choose from the Staple Gun, the Pile of Meats, and the Bubbly Kitchen. $500 participation bonuses awarded for each challenge!
• A new quick options menu is now available in the opening save slot selection screen. You can now change all graphical/audio options and gamepad toggles before selecting a save slot.
• Support for High Rendering (1080p display) has been significantly improved. Recipes text, logos, tutorial splash screens, and lots more have been reworked to be properly displayed at 1080p. You can select High Rendering in the options menu, and you'll need to restart after doing so to apply the changes.
• The opening tutorial can now be replayed in the Gallery/Tutorials menu. There are two alternate tutorials for mouse/keyboard and gamepad controls.
• Options menu revamped to include gamepad options, as well as adding a keybinding menu shortcut.
• Five new achievements added.
• Foods that have a consistant recipe (Fried Chicken, Chicken Breast and Beer) now have a different recipe title depending on the star quality.
• A handful of confetti will now appear after completing a perfect day, along with some extra notifications and music.
• The trash chore of throwing garbage into the dumpster has been sped up by 30%
• New end of day perfect combo music stingers added plus a new Rush Hour track for New Game+, all by Jonathan Geer.
• Patch notes for CSD are now added as an email in your inbox when loading a save for the first time since the patch.
• The game will now display a badge for your chosen difficulty level on many game menus, including a New Game+ badge on the main menu.
• Slightly sped up texting with dates.
BUG FIXES
• Fixed a display error for five star restaurants and above that would improperly mark complete the number of updates needed to progress, as well as the wording on food purchases.
• Fixed bug with friars (Fries) that could allow bad orders even when perfectly completed.
• Fixed various visual bugs with a few Specialty Foods.
• Fixed a small bug with robberies.
• Improved menu UI and displays in many instances.
• Recoded the Practice/Try Out event that would sometimes "gift" the food to the player when trying out a food. The code has been rewritten so that this bug would be totally obliterated.
• Fixed glitch that would sometimes cause Extra Events to restart, even after you have successfully beaten it.
• Changed Lettuce to Cabbage in the Soup ingredients because that's what I meant to put and I'm an idiot and I can't believe it took me this long to fix and gahhhhh.
• Fixed small visual error with dating sim (when dating women, the profile pics on your phone would sometimes be inaccurate).
• Fixed glitch when serving fish with lemon when order didn't call for it (keyboard controls).
• Fixed error with the My Daily Buzz menu percentage display when above 100% (it now displays MAX BUZZ instead).
• Raised cap for Steam Leaderboard combos and income.
• Fixed a glitch that could cause duplicate customers to come in when your prep stations are all full with orders.
• (Beta 2.50 fix) Fixed text referring to New Game+ for Munchies and Buzz descriptions. It now refers to Extreme Difficulty mode.
• (Beta 2.50 fix) Fixed lemon/seasoning perfect order bug when using a controller.
• (Beta 2.50 fix) Changed the Super Rush Hour sound stinger.
• (Beta 2.49 fix) Separated the New Game+ feature from the new Extreme Difficulty level so that everyone can try it.
• (Beta 2.49 fix) Opening tutorial no longer crashes when being played after practicing a food.
• (Beta 2.49 fix) Fixed a random occurance that would cause the game to crash after the controller is accidentally disconnected.
• (Beta 2.49 fix) Trash is now thrown properly when using mouse controls.
• (Beta 2.49 fix) Fixed a glitch that would give the player burgers and corndogs for their menu when starting a new game with a controller.
• (Beta 2.49 fix) Fixed a glitch that would take away burgers and corndogs (if purchased) when replaying the opening tutorial with a controller.
• (Beta 2.49 fix) Change some wording in the tutorials to better communicate the LB/L1 and RB/R1 controls for the player.
• (Beta 2.49 fix) Properly turned off rumble when controller is accidentally disconnected during the game when the controller is enabled.
• (Beta 2.49 fix) Remapped the Pancakes gamepad controls so they feel more natural.
• (Beta 2.49 fix) Certain foods now allow a full/rapid rotation of the analog stick to place all toppings/ingredients, but only when the recipe calls for all ingredients. The foods that allow this are Salads, Ice Cream, Fried Rice, Breakfast Sandwich, Nachos, Pasta and Pizza.
• (Beta 2.49 fix) Changed the icon of save slots to indicate Extreme Difficulty selection.
• (Beta 2.49 fix) Changed achievement text to reflect the separation of Extreme Difficulty and New Game+
• (Beta 2.49 fix) Very slightly slowed time down even further for Super Rush Hours, extending them by ~4 seconds. More effects have also been added to Super Rush Hours to up the intensity.
• (Beta 2.49 fix) Upgraded all silver-finished menu panels to 1080p (pause menu, main dialogue box, main menu).
• (Beta 2.49 fix) Fixed a glitch that would not display an Extreme Difficulty save file properly when using the Restore Saves feature.
v2.49:
• (Beta 2.49 fix) Separated the New Game+ feature from the new Extreme Difficulty level so that everyone can try it. There are now two difficulty levels to choose from when starting any new game. New Game+ automatically takes you to the hardest difficulty as well as carries over your stats.
• (Beta 2.49 fix) Opening tutorial no longer crashes when being played after practicing a food.
• (Beta 2.49 fix) Fixed a random occurance that would cause the game to crash after the controller is accidentally disconnected.
• (Beta 2.49 fix) Trash is now thrown properly when using mouse controls.
• (Beta 2.49 fix) Fixed a glitch that would give the player burgers and corndogs for their menu when starting a new game with a controller.
• (Beta 2.49 fix) Change some wording in the tutorials to better communicate the LB/L1 and RB/R1 controls for the player.
• (Beta 2.49 fix) Properly turned off rumble when controller is accidentally disconnected during the game when the controller is enabled.
• (Beta 2.49 fix) Fixed a majority of duplicate customer errors when playing Extreme Difficulty.
• (Beta 2.49 fix) Re-mapped the Pancakes gamepad controls so they feel more natural.
• (Beta 2.49 fix) Certain foods now allow a full/rapid rotation of the analog stick to place all toppings/ingredients, but only when the recipe calls for all ingredients. The foods that allow this are Salads, Ice Cream, Fried Rice, Breakfast Sandwich, Nachos, Pasta and Pizza.
• (Beta 2.49 fix) Changed the icon of save slots to indicate Extreme Difficulty selection.
• (Beta 2.49 fix) Fixed a glitch that would not display an Extreme Difficulty save file properly when using the Restore Saves feature.
• (Beta 2.49 fix) Changed achievement text to reflect the separation of Extreme Difficulty and New Game+
• (Beta 2.49 fix) Very slightly slowed time down even further for Super Rush Hours, extending them by ~4 seconds. More effects have also been added to Super Rush Hours to up the intensity.
(Beta 2.49 fix) Upgraded all silver-finished menu panels to 1080p (pause menu, main dialogue box, main menu).
• Controller support (DualShock 4, Xbox 360 PC Gamepad). Everything in the game has been reconfigured to support full controller functions. Unless marked, there should not be any instances where a controller doesn't allow you to progress or perform an action. The two exceptions to this are the options menu at the start of the game and the key binding menu. Rumble is also supported across all foods. Please let me know what you think of the controls, how you might improve them, and so on. They definitely take some getting used to, but have been fine tuned so that you can punch out orders as quickly as possible. It's my personally preferred control scheme at this point.
• New Game+. As this is a new mode, it's always a bit dangerous to mess with code that can affect regular games as well, but I'm pretty sure everything turned out great. If you have a Platinum Star Restaurant, you can jump right into the NG+ mode. I'd love to get some feedback on difficulty and what you think about the new changes.
• New code for buying/practicing foods. There was a bad glitch that has haunted this game since release that would gift players certain foods after trying them out...or worse, remove foods from their menu that they had previously bought. To kill this bug once and for all, I had to redo the entire code for buying and practicing foods. Please let me know if there's any kind of glitch when practicing, trying out, or buying foods. Everything should be good now.
• The ability to replay the opening tutorial. This may not seem like much but originally I could not get this to work because of some old legacy code, so it wasn't available. Thanks to the new code for buying foods, I can finally add this feature. You can replay the opening tutorial via the Tutorials menu, and get a different version when using a gamepad. Again, let me know if anything doesn't look right after replaying the tutorial on a normal save.
• Many assets re-rendered in 1080p. As a result of providing better assets for High Rendering/1080p, there could be a glitch that makes objects or text appear twice the size it should be, or seem abnormally large. This definitely shouldn't happen so let me know if you see anything like that.
• New Quick Options menu in the title/save select screen. Pretty handy if you ask me! You can click the cog on the top right to access it in the opening menus only.
• Garbage throwing sped up by 30%. Let me know if any glitches seem to occur when throwing trash.
v2.23:
NEW ADDITIONS
• Three new Steam Challenges are now available! Try out the Lumberjack, a menu created by Steam user ZenistGaming, which includes a hearty meal of pancakes and steaks. Also available are the Tours of America and Mexico, with delicious cuisines from each country. $300-500 participation bonuses are awarded for anyone trying their hand at these, so good luck!
BUG FIXES
• Fixed a rare glitch that would sometimes "gift" the player a food when trying it out in the View/Buy Foods menu.
• Fixed a glitch that would deduct the wrong amount when buying certain Specialty Foods.
• Fish that is served with lemon when the recipe does not call for it will now result in an average order.
• A few Steak recipes have been clarified a bit better.
• Improved sound fidelity on a few effects.
• Added better checking system for awarding the Cook4Luv achievement.
v2.22:
NEW FEATURES
• Added High Rendering in the Options menu. This will improve clarity of text and other graphical elements for resolutions at 1080p and above. You will need to restart the game once selected.
• Three new Steam Challenges are now available, with participation bonuses ranging from $300-500! Try the Drunken Potato, the Tour of Italy and the Tour of Asia!
BUG FIXES
• Removed developer hotkey to change Space/Enter mapping for cooking foods during a work day. This caused some users to have those keys flipped at different times of the day.
• Fixed some Leaderboard display errors and recording scores.
• Fixed a menu error when coming back from practicing a food when your Active Menu was set for a Steam Leaderboard Challenge.
• Adjusted mis-aligned picture in Snap/Thumbs Up minigame.
• Fixed a few minor display errors.
v2.2:
NEW FEATURES
• Steam Leaderboards are now available! These three boards track who has the best combo, the best daily income and the best perfect foods served in a day. Who will be the best chef on Steam?
• Steam Challenges are available once the CookBet app is unlocked! This is on day 12 or so. You'll be given four foods to put on your daily menu to see who can get the most combos in any given day. These are rotating leaderboards that will be updated in the weeks ahead, so get ranked today! This update features an Easy Foods Challenge, a Hard Foods Challenge, and a Breakfast Fun Times Challenge.
• One time rewards are given for participating in Steam Challenges, ranging from fast cash to tickets.
BUG FIXES
• (PC ONLY) Graphical errors that prevent the game from running for integrated graphics card users has now been resolved. Anyone who's running the Integrated Cards branch should switch over to the default/none branch to get this update.
v2.17:
• Extra Crispy Edition.
v2.15:
• Fixed a glitch that displayed a blank steak recipe and skipped a soup recipe in one of the Mysterious Challenges.
• Added failsafes to make sure that Iron Cook and Mysterious Challenges are unlocked properly.
• You could accidentally “downgrade” your toilet if you have the clicknstart “luxury toilet” and then proceed to buy the commercial toilet.
• A glitch could occur if you buy too many Mysterious Tickets at once in the equipment menu.
• Emails with clickable buttons (such as Crazy Dave, ClicknStart, etc.) didn’t respond to user input.
• Fixed a bug that didn’t display which foods were Staple items when using the View Boosters option in the View/Buy Foods screen.
• Fixed a visual glitch with the Checklist on the final restaurant upgrade.
• Fixed a few more spelling errors.
• The game now correctly rewards you with the prize money earned if you beat more than one extra event in a row without going to the main menu.
• A bug occurred with the dating scenario where not serving your date the proper food on your menu resulted in no customers for hours at a time.
• The game would sometimes reset the corndog foods to not being purchased in the two star level restaurants.
• Addressed some minor bugs and grammar issues.
Особенности Extra Crispy Edition:
• Ten new foods for this expansion pack including Lobster, Shish Kabob, Sushi, Bananas Foster, Stacked Enchiladas, a four-course Breakfast Menu, Fried Rice and more!
• Obtain new stars and remodels for your restaurant as you complete goals on your way to the five-star restaurant class.
• Participate in extra challenges including catering for office parties, being on the Iron Cook television show and joining a mysterious tournament.
• Log into your virtual SherriSoda Tower email account, where you can read the latest from SherriSoda employees, make bets with Crazy Dave, go on dates via the Cook4Luv relationship service, fund projects via clicknstart and obtain rare items for your restaurant, book VIP reservations, monitor the weather for the next day, and lots more.
• Buy new equipment upgrades for your restaurant, as well as buy and upgrade 20 different foods for your menu. Switch out foods from your menu as they become stale, create daily lunch specials and monitor your buzz with a detailed stats screen.
Cook, Serve, Delicious is a hardcore restaurant sim, one of the few in it’s genre that gives the players total control over where they want to take their restaurant. To do that, you’ll start with a few thousand dollars and twenty foods to choose from to put on your menu, as well as a host of restaurant equipment and more. Nearly everything is unlocked from the start of the game for you to purchase; this is your restaurant, and you must figure out the best strategy to get that restaurant packed with satisfied customers. Along with running your restaurant you’ll also have the opportunity to be cast in the Iron Cook television show, throw parties for offices in SherriSoda Tower, read virtual mail in your SherriSoda Tower Email account which ranges from game tips to crazy spam, from customers providing feedback to your restaurant to opportunities to being able to fund projects via “ClicknStart” and other big surprises! Good luck!
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