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Скачать бесплатную игру Open Hexagon v1.4 | Рейтинг: 10.0 (5) | Баллы: 13 |
• Разработчик / Developer: Инди-игра (14535) от Vee Software (1)
• Жанр / Genre: Аркады (3044)
• Тип игры / Game Type: Бесплатная игра
• Размер / Size: 18.82 Мб.
• Оценка игроков / Game Score: 10.0 из 10 (всего голосов: 5)
• Похожие игры:
- Super Hexagon v1.0 / + GOG v2.0.0.2
- Super Hexagon v1.0.5
- Rotational v1.0
- Soundodger+
Open Hexagon - PC-клон мега-хардкорной аркады Super Hexagon, ставшей хитом на мобильных устройствах!
Вы маленький треугольник, вы можете вращаться вправо/влево...
Игра обновлена с версии 1.0 до 1.4. Список изменений внутри новости.
Вы можете скрыть всю рекламу на сайте. Как?
Цель игры: выжить как можно дольше, уворачиваясь от смыкающихся в центре экрана стен.
Open Hexagon is a fast paced fun game inspired by Super Hexagon (by Terry Canavagh).
The goal of the game is to survive as long as possible, by avoiding the walls closing in towards the center.
You are the little triangle, and can rotate by using the left/right arrow keys.
Version 1.4
Changed: LUA file execution errors do not crash the game anymore - they display an error in the console and kill the player
Changed: LUA runtime execution errors do not crash the game anymore - they display an error in the console and try continuing the game
Removed: scripted events from default levels (the flow isn't interrupted anymore)
Removed: experimental pseudo-3D effects
Fixed: index calculation bug in default pattern LUA files (thanks Sean Pek!)
Fixed: level rotation always in the same direction
Fixed: getPerfectDelay() not returning the correct values
Added: LUA REQUIRED level function onUpdate(mFrameTime), which is called every frame
Added: LUA isKeyPressed(mKey) command, as requested - it returns true if mKey is pressed
Changed: logging is only enabled in debug mode, which can be set in config.json or by using the debug.bat file, which loads the debug config override
Version 1.3a (experimental version)
Added: automatic difficulty variants (select in menu with up/down arrow key) - scores are not shared between difficulty variants!
Changed: balanced default levels to feel more like a natural progression
Fixed: random side changing now happens as soon as possible
Added: LUA hardcoded functions for levels (onLoad, onStep, onUnload, onIncrement) - these are REQUIRED in level script files
Added: LUA log(mLog) function, which sends a message to the console
Fixed: LUA context now gets reset every time you start/restart a level
Added: 3D effects (customizable in the level file) - they can be disabled from config.json
Added: "rotation_speed_max" level parameter
Changed: messages now show only the first time you play the level (not on restart)
Added: "message_important_add" event - it shows even if you restart the level
Added: playSound(mId) LUA command
Added: forceIncrement() LUA command
Added: messageAdd(mMessage, mDuration) LUA command
Added: messageImportantAdd(mMessage, mDuration) LUA command
Added: getDifficultyMult() LUA command
Added: new level and Commando Steve song
Fixed: impossible wall bug (?)
Version 1.2
Added: completely new JSON event scripting system
Added: completely new LUA scripting for patterns
Added: new announcer sounds by BubblegumBalloon! (thank you)
Added: save profiles for scores
Added: new event scripting commands ("play_sound", LUA-related)
Added: new song, Captain Cool
Added: new level, Golden Ratio
Version 1.11
Added: readme files for customization
Added: credits in menu screen
Added: JSON file for sound customization
Version 1.1
Fixed: input being registered when the game was not in focus
Added: config overrides (JSON files that override certain config parameters)
Added: .bat files for WINDOWED and FULLSCREEN modes
Changed: JSON name members for windowed/fullscreen config parameters
Fixed: sudden side number changing bug (now it waits until all the obstacles are removed)
Fixed: impossible pattern bug
Added: another tutorial level
Added: new style (zen2)
Ссылки для скачивания игры
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