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Скачать игру Legend of Grimrock v1.3.7 / +RUS - полная русская версия | Рейтинг: 9.8 (28) | Баллы: 518 |
• Разработчик / Developer: Инди-игра (14535)
• Жанр / Genre: Ролевые игры (RPG) (3378); Игры для Linux (245); Игры для Mac OS X (275)
• Язык: Русская версия (8044)
• Тип игры / Game Type: Полная версия (установи и играй)
• Размер / Size: 297.71 Мб.
• Оценка игроков / Game Score: 9.8 из 10 (всего голосов: 28)
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Отличная ролевая игра выполненная в классическом стиле а-ля Eye of the Beholder.
Русская версия игры ОБНОВЛЕНА с v1.3.1 до v1.3.7.
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Legend of Grimrock - ролевая игра с видом от первого лица, события которой разворачиваются в мрачных подземельях, населенных многочисленными врагами, изобилующими головоломками, секретами и ценными сокровищами. Под вашим управлением окажется команда из четырех человек, переключаться между которыми можно в любой момент.
Язык интерфейса: Английский.
Язык озвучки: Английский.
Системные требования:
OS: Windows XP / Vista / 7;
Processor: Quad Core 2.66GHz Intel or 3.2GHz AMD;
Memory: 4 GB RAM;
Graphics: ATI Radeon HD 2900 or NVIDIA GeForce 8800 or better (512MB graphics memory or more. Shader Model 3.0 needs to be supported);
DirectX®: 9.0c;
Hard Drive: 1 GB HD space;
Sound: DirectX 9.0c compatible.
v1.3.7:
• Improved compatibility of low quality rendering mode with older graphics cards on Windows (OpenGL 2.1 no longer required).
• Worked around an OpenGL driver bug causing missing menu backgrounds on certain Radeon X1600 graphics cards.
• Bug fix: the game crashes randomly with out of memory error on some Mac OS X versions.
• Bug fix: grimrock window has incorrect size when using non-default Windows DPI scaling settings.
• Bug fix: gui content mouseDown() works only with left mouse button.
v1.3.1:
• Implemented Dungeon Editor and added modding capabilities.
• Added a warning about unnamed prisoners to character generation.
• Bug fix: mouse look does not work when standing in front of a wall tapestry.
• Bug fix: when importing a custom portrait, the original portrait becomes “locked” and can’t be chosen for other characters.
• Bug fix: on screen exp indicator displays an incorrect amount of exp when killing an advanced monster with level greater than 1.
• Bug fix: no exp is gained if a monster is killed by Dismantler’s lightning effect or Icefall Hammer’s frost burst effect.
• Bug fix: when the cube crushes a monster, monster’s death effect is played multiple times if the cube moves back and forth.
• Bug fix: game refuses to start if the documents folder is mapped to a network location.
• Bug fix: “Level up!” text above attack frames does not scale with resolution.
• Bug fix: tooltips are buggy in 2560×1600 resolution.
• Bug fix: exp is awarded to wrong characters if party marching order is changed before damage is dealt (e.g. cast fireball, reorder champions before fireball kills a monster).
v1.1.4:
• vsync is enabled by default;
• borderless windows are no longer topmost;
• pressing ESC closes character sheet;
• fixed unlimited frost arrow exploit;
• improved display resolution auto-detection at first launch;
• fixed a couple of typos and broken english;
• removed check that disables high texture resolution setting when running low on video memory (some graphics drivers seem to report available video memory incorrectly);
• quick save/load;
• volume sliders;
• to avoid confusion autosave & quicksave slots can't be renamed anymore;
• adjusted gui layout and camera fov so that user interface elements do not overlap with important screen areas on non-widescreen displays;
• invert horizontal mouse option;
• camera bobbing option (only available by editing the config file manually);
• configurable tooltip delay (only available by editing the config file manually);
• frame rate limiter (set to 120fps but can be changed by editing the config file);
• custom character portraits;
• bug fix: very long map marker notes without spaces in them causes the automap to crash;
• bug fix: editing a map marker that is on the same exact spot as a marker on the other map page edits them both at the same time;
• bug fix: map labels are sometimes drawn partially underneath map symbols;
• bug fix: topmost menu item doesn't work reliably in high resolutions such as 2560x1440;
• bug fix: wall text translations are not dismissed when right-clicking;
• bug fix: inanimate objects can be backstabbed;
• bug fix: projectiles go through doors in some very rare cases;
• bug fix: saving the game crashes if all save game slots are full and the autosave slot is deleted or unused;
• bug fix: Fighter's Challenge doesn't open if there's an item in front of the door (only applies to new games, existing save games still have this bug);
• bug fix: saving the game just after the end fight creates a corrupted save that can lead to crashes and the end sequence not getting triggered correctly;
• bug fix: auto pickup doesn't pick up the correct amount of ammo in some rare circumstances;
• bug fix: standing on stairs and turning with the mouse, followed by a turn using q/e keys is buggy;
• bug fix: when a monster is damaged, experience point text sometimes (very rarely) flash in a square where a monster has been killed;
• bug fix: trying to load a save game that has just been deleted manually from the file system (e.g. in Windows explorer) crashes the game.
Legend of Grimrock is a dungeon crawling role playing game with an oldschool heart but a modern execution. A group of prisoners are sentenced to certain death by exiling them to the secluded Mount Grimrock for vile crimes they may or may not have committed. Unbeknownst to their captors, the mountain is riddled with ancient tunnels, dungeons and tombs built by crumbled civilizations long perished now. If they ever wish to see daylight again and reclaim their freedom the ragtag group of prisoners must form a team and descend through the mountain, level by level.
The game brings back the oldschool challenge with highly tactical real-time combat and grid-based movement, devious hidden switches and secrets as well as deadly traps and horrible monsters. Legend of Grimrock puts an emphasis on puzzles and exploration and the wits and perception of the player are more important tools than even the sharpest of swords could be. And if you are a hardened dungeon crawling veteran and you crave an extra challenge, you can arm yourself with a stack of grid paper and turn on the Oldschool Mode which disables the luxury of the automap! Are you ready to venture forth and unravel the mysteries of Mount Grimrock?
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