Описание игры, торрент, скриншоты, видео
Скачать игру Atomcraft Sep 18.2026 - торрент, демо версия игры | Рейтинг: 8.0 (1) | Баллы: 146 |
• Разработчик / Developer: Инди-игра (14535) от triplejumpgames (1)
• Жанр / Genre: Платформеры (вид сбоку) (3991); Песочницы (Sandbox-игры) (1412)
• Язык: Русская версия (8439)
• Тип игры / Game Type: Демо версия
• Размер / Size: 192.80 Мб.
• Оценка игроков / Game Score: 8.0 из 10 (всего голосов: 1)
• Похожие игры:
- Noita v1.0 [25.01.2025]
- The Powder Toy v94.1 / + RUS v89.0
Atomcraft - песочница, в которой вы можете подбирать и размещать каждый пиксель окружающей среды. Пиксели реагируют на все, что находится вокруг них, и вы можете строить сосуды и машины, чтобы вызывать реакции.
На русском языке.
Игра обновлена до Sep 18.2026. Список изменений внутри новости.
Вы можете скрыть всю рекламу на сайте. Как?
Особенности:
• Модернизируйте свой бур и инструменты, чтобы копать все глубже и глубже в планете в поисках лучших материалов!
• Плавите руду и проводите химические реакции!
• Находите загадочные артефакты с помощью сканера артефактов
• Сражайтесь со странными существами
• и по частям ремонтируйте свой космический корабль!
Каждый элемент периодической таблицы будет существовать где-то на планете, хотя для его извлечения из руды может потребоваться некоторая изобретательность!
Механические пиксели можно изготовить, например:
• конвейерные ленты
• люки
• нагревательные и охлаждающие элементы
• проводку для сигнальных машин
• кнопки, переключатели и датчики
• и даже логические схемы!
Для изготовления сложных материалов, таких как нитроглицерин, требуется сложная конструкция реакционной машины, чтобы материалы не взорвались!
random number generation (RNG) is revamped to prevent inconsistencies that were present before. RNG volumes are now generated in a way to give guarantees that they will visit the entire value range for any given position, and some other fixes with how the RNG functions were being called fix an issue where the call would only get a subset of the volume (which interfered with the guarantees). All this means that the cooling pixels generating noble gases should work equally at all world positions, and this should also fix the issue where at some positions pixels of burning materials wouldn’t completely combust.
BUGFIX: fixed Wood Gasification (Pyrolysis) reaction to not leave an empty space that would result in autoignition
BUGFIX: improved the collision detection for Actors to prevent animals from falling through floors when they jump (collision now does progressive marching instead of a single collision check)
BUGFIX: fixed lag that was happening when showing preview of a large blueprint Increased the range of the animal exclusion area from built pixels from one chunk to the 3x3 area of chunks centered on that chunk
BUGFIX: made flower petals and fungus spores not bullet proof (bullet will now turn them into Carbon Dioxide)
BUGFIX: Fireflies and Mites now appear properly in the inventory again (since they are implemented as static pixels, had to add a ForceShowInInventory field to the material type for these cases)
REACTIONS: added Nitric Acid dissolving Copper, and heat decomposition of Nitric Acid Reduced the Laser Absorption of Heat Resistant Glass & Heat Resistant Glass Wall Made Carbon and Coal heavier so it properly falls through Water When selecting a World, immediately change to the Loading Screen with a file parsing message so it doesn’t seem to freeze on detailed world files
Monster Ring and other Hotfixes - 1.0.52:
BUGFIX: Monster Ring wasn’t functional before - now it works :) It adds to the max monster count and doubles the monster spawn rate. This also makes it possible to spawn monsters in Creative Mode to get ectoplasm or slime.
BUGFIX: RNG (random number generation) fix for IsReactionValid, should make reaction rates more consistent regardless of position
BUGFIX: fixed issue where a single pixel of exploding material on its own would keep exploding and not be consumed
QoL: pinned Upgrades now save & restore
BUGFIX: adjusted weight of loam, sulfur so they sink in water
BUGFIX: flour is now in the food ingredients category
BUGFIX: added another call to refresh localized strings when entering a new session - this is to try and fix a bug where UI strings wouldn’t change to the new locale when entering a session REACTIONS: Nickel Sulfate + Lye -> Nickel Hydroxide + Sodium Sulfate; Nickel Hydroxide can then decompose into Nickel Oxide and Steam
REACTIONS: Can decompose Silicon Carbide into Si and C vapors at 3500K
REACTIONS: Silicon Carbide + Fluorine Gas -> Silicon Tetrafluoride + Carbon Tetrafluoride
REACTIONS: Wood Gasification now results in some amount of Charcoal
Wrench Shape Settings! - 1.0.53
The Wrench tool now has the same shape options as all the other tools. :) This is convenient if you want to have alternating filters allow different things through a filter row. With this, I think all the current tools are aligned in how they handle the shapes you can draw and their UX.
BUGFIX: Can now pick up, drop, build, and mine materials while simulation is paused, which makes it much easier to build and edit structures while everything is frozen :)
BUGFIX: Added a fix for making sure material localized names are cached for the correct current locale when joining a new session
BUGFIX: added materials that were missing: Beryl Crystal, Topaz Crystal, Emerald Crystal, Sapphire Crystal, Amethyst Crystal. Basically, the buildable forms of all the crystals that currently have crystal-growth reactions, so now it should be possible to grow all of these crystals in molten baths.
BUGFIX: fixed up a bunch of Mass settings on materials that should be heavier than Water but were previously floating, to make them properly sink in Water
BUGFIX: the Spaceship now always uses the base simulation area and offset from the ship’s position (previously, could get weirdly offset when the player sim area resized)
BUGFIX: fixed reactions for evaporating Aqueous Cellulase and Aqueous Lipase
BUGFIX: fixed an issue where the still-locked invisible tool indicators in the lower-right HUD would block mouse hover and click interactions
Atomcraft is a game where you can pick up and place every pixel of the environment. Pixels react to whatever is around them, and you can build vessels and machines to make reactions happen.
• Upgrade your drill and your tools to dig deeper and deeper into the planet in search of better materials!
• Smelt ore and perform chemical reactions!
• Find mysterious artifacts with your artifact scanner
• Battle strange creatures
• and repair your spaceship piece by piece!
This is an early demo of the game - the full game will release in April 2026 and feature additional biomes, creatures, and chemical reactions, as well as new mechanics like radioactivity.
Every element on the periodic table will exist somewhere on the planet, although extracting them from their ores may require some creativity!
Mechanical pixels are craftable, such as
• conveyor belts
• trapdoors
• heating and cooling elements
• wiring for signal-based machines
• buttons, switches, and sensors
• and even logic gates!
Advanced materials like nitroglycerin require careful construction of a reaction machine to craft them without the materials exploding!
Ссылки для скачивания игры
Если ты нашёл "мёртвую" ссылку - дави значок [X] рядом с ней и ссылка в ближайшее время будет перезалита.
Дополнительные файлы для игры
Отправка личных сообщений доступна только после регистрации.
Комментарии игроков (4 шт.)










![Prison Architect v17.05.2023 + All DLCs [The Sunset Update + Jungle Pack] Prison Architect v17.05.2023 + All DLCs [The Sunset Update + Jungle Pack]](/s/s/p/prison_architect_the_clink_up_1.jpg)


![MTBFreeride v0.5 [Demo 2] MTBFreeride v0.5 [Demo 2]](/s/s/m/mtbfreeride_8.jpg)