Профиль пользователя Aerix
Дата регистрации: 2023-09-21 01:37:11
От SGi-ROBOT [-4|0]: Автоматическое +1 в репу за составление Топ-10 любимых игр
Дата: 2023-09-21 02:01:08
Дата: 2023-09-21 02:01:08
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• Dwarf Fortress v51.01b / + Русская Версия v50.12a / + Dwarf Fortress v0.44.12 Starter Pack | Рейтинг: 10.0 | Голосов: 103
• Age of Darkness: Final Stand v0.11.4 [Steam Early Access] | Рейтинг: 4.7 | Голосов: 3
• Excore: Polygonal Wastelands v1.06 | Рейтинг: 0.0 | Голосов: 0
• Wolfthorn Build 27.A | Рейтинг: 0.0 | Голосов: 0
• Age of Darkness: Final Stand v0.11.4 [Steam Early Access] | Рейтинг: 4.7 | Голосов: 3
• Excore: Polygonal Wastelands v1.06 | Рейтинг: 0.0 | Голосов: 0
• Wolfthorn Build 27.A | Рейтинг: 0.0 | Голосов: 0
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Десятка самых любимых игр с сайта:
• 1 место: Wolfthorn Build 27.A | Рейтинг: 0.0 | Голосов: 0 | Баллов: 10• 2 место: Excore: Polygonal Wastelands v1.06 | Рейтинг: 0.0 | Голосов: 0 | Баллов: 9
• 3 место: Dwarf Fortress v51.01b / + Русская Версия v50.12a / + Dwarf Fortress v0.44.12 Starter Pack | Рейтинг: 10.0 | Голосов: 103 | Баллов: 6117
• 4 место: Age of Darkness: Final Stand v0.11.4 [Steam Early Access] | Рейтинг: 4.7 | Голосов: 3 | Баллов: 14
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Комментарии пользователя (2 шт.)
Excore: Polygonal Wastelands v1.06 | Дата 2023-09-21 02:42:48
Репутация
1
Hello everyone, my name is Aerix and I am the creator of this game. Some of you have some questions so I will do my best to answer here to clear the air. Now to begin. First off, this was and still is a work in progress project publicly available on itch.io for those who wish to playtest and help development. It is NOT a full game, and the full game will NEVER be accessible on Itch.io, same goes for all of my other games on the platform.
• Aerix подумал несколько секунд и добавил:
Secondly, the video. Truth is, this video was never meant to be public, and really was just day night cycle test with ambient borderlands music recorded for simple fun back when the project was very new and I also had this weird pixel style going on that is no longer representative of the game style.
• Aerix полчасика подумал и добавил:
The video has since been made private, and hidden from the public to avoid confusion. I have not made any videos of this project, but I have done live dev streams in the past via my Twitch; ItsAerix. Lastly, thank you everyone for trying the game out for those that have, your feedback is important to me and helps me improve the game, so thank you all, and enjoy. If you would like to stay updated on the project I highly recommend joining my Discord community, accessible via my YouTube which I post updates in regularly. Thank you. Best always, -C
• Aerix подумал несколько секунд и добавил:
Secondly, the video. Truth is, this video was never meant to be public, and really was just day night cycle test with ambient borderlands music recorded for simple fun back when the project was very new and I also had this weird pixel style going on that is no longer representative of the game style.
• Aerix полчасика подумал и добавил:
The video has since been made private, and hidden from the public to avoid confusion. I have not made any videos of this project, but I have done live dev streams in the past via my Twitch; ItsAerix. Lastly, thank you everyone for trying the game out for those that have, your feedback is important to me and helps me improve the game, so thank you all, and enjoy. If you would like to stay updated on the project I highly recommend joining my Discord community, accessible via my YouTube which I post updates in regularly. Thank you. Best always, -C
Wolfthorn Build 27.A | Дата 2023-09-21 04:05:46
Репутация
1
Hello everyone, my name is Aerix and I am the creator of this game project. I am posting on here now upon discovering my project was on this site, and wanted to clear up some confusion I believe some of these database sites have brought amongst my currently in development titles, both past and present. So I'll start with the following. This game was and still is NOT a full game and has been in development by just me for a couple years now. Over the course of these years, many different kinds of demos, tests and builds have been made accessible to the public all out of curiosity to see if I could gain any useful feedback or even interest for the project in general (which my live development streams have been the main source of, not videos).
• Aerix подумал несколько секунд и добавил:
During the last year 2022, a version of the demo was released and unfortunately it didn't live up to what I wanted to portray the game as to start, so it was removed not long after (this was the build version that had the weird cave and lots of bugs I 've seen quite a few people complain about). Since then, the build has been updated a good bit, but still has lots of work to do and I have not given up on the project as I never will. What everyone needs to understand is when I had posted these builds publicly for free, they were mainly for feedback and some (not a lot) of exposure.
• Aerix полчасика подумал и добавил:
They were NEVER meant to be played as full games which I think a lot of people went in expecting the wrong things and were ultimately confused as to what the game was supposed to be for that very reason. If you DO play any of my game builds on Itch.io, you should go in with the mindset of helping a solo developer build a game experience you want to see based on what the project is NOT acting like you just dropped a $60 wad of cash on the table and were robbed of your money.
• Aerix полчасика подумал и добавил:
These are FREE experiences, and when the day comes I do release them, I want them to be games the world loves. Anyways, I hope this clears up some things. Regardless of when you found Wolfthorn, I want all of you to know I appreciate every one of your interactions, responses and feedback, be it constructive or not. I hope this clears up some things. Regardless of when you found Wolfthorn, I want all of you to know I appreciate every one of your interactions, responses and feedback, be it constructive or not. I hope this clears up some things. Regardless of when you found Wolfthorn, I want all of you to know I appreciate every one of your interactions, responses and feedback, be it constructive or not.
• Aerix думал около часа и добавил:
PS: The above statement has some duplicate sentences since I had copied and pasted that part of the my message from another device of mine so apologies for that. If you are interested, the best way to stay updated on the project or game is my public discord which is accessible via my Itch.io page for the game or any of my other social links (just search up aerix art games on the web and they'll show up). Again, thank you everyone for checking out Wolfthorn. Best always, - C
• Aerix подумал несколько секунд и добавил:
During the last year 2022, a version of the demo was released and unfortunately it didn't live up to what I wanted to portray the game as to start, so it was removed not long after (this was the build version that had the weird cave and lots of bugs I 've seen quite a few people complain about). Since then, the build has been updated a good bit, but still has lots of work to do and I have not given up on the project as I never will. What everyone needs to understand is when I had posted these builds publicly for free, they were mainly for feedback and some (not a lot) of exposure.
• Aerix полчасика подумал и добавил:
They were NEVER meant to be played as full games which I think a lot of people went in expecting the wrong things and were ultimately confused as to what the game was supposed to be for that very reason. If you DO play any of my game builds on Itch.io, you should go in with the mindset of helping a solo developer build a game experience you want to see based on what the project is NOT acting like you just dropped a $60 wad of cash on the table and were robbed of your money.
• Aerix полчасика подумал и добавил:
These are FREE experiences, and when the day comes I do release them, I want them to be games the world loves. Anyways, I hope this clears up some things. Regardless of when you found Wolfthorn, I want all of you to know I appreciate every one of your interactions, responses and feedback, be it constructive or not. I hope this clears up some things. Regardless of when you found Wolfthorn, I want all of you to know I appreciate every one of your interactions, responses and feedback, be it constructive or not. I hope this clears up some things. Regardless of when you found Wolfthorn, I want all of you to know I appreciate every one of your interactions, responses and feedback, be it constructive or not.
• Aerix думал около часа и добавил:
PS: The above statement has some duplicate sentences since I had copied and pasted that part of the my message from another device of mine so apologies for that. If you are interested, the best way to stay updated on the project or game is my public discord which is accessible via my Itch.io page for the game or any of my other social links (just search up aerix art games on the web and they'll show up). Again, thank you everyone for checking out Wolfthorn. Best always, - C
Привет, Гость!
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Судя по официальному сайту уже вышла версия v1.3.2 - Undead Inc. v02.05.2024
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