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Скачать игру Insanity's Blade v1.22 - полная версия

Рейтинг: 10.0 (1)
Игру добавил Elektra [7719|138] | 2016-06-28 (обновлено) | Платформеры (вид сбоку) (3933) | Просмотров: 11177

Insanity's Blade v1.22

• SGi навигация / Navigation:
• Разработчик / Developer: Инди-игра (14535) от Causal Bit Games (1)
• Жанр / Genre: Платформеры (вид сбоку) (3933)
• Тип игры / Game Type: Полная версия (установи и играй)
• Размер / Size: 331.45 Мб.
• Оценка игроков / Game Score: 10.0 из 10 (всего голосов: 1)

• Похожие игры:
- Tiny Barbarian
- Tiny Barbarian DX v2.02
- SAVAGE: The Shard of Gosen v0.1.1 [Steam Early Access]

Insanity's Blade - приключенческий платформер с элементами RPG в 8-битном стиле. Пройдите все 18 уровней и спасите души своей жены и ребенка прямо из преисподней.

Игра ОБНОВЛЕНА с v1.16 до v1.22. Список изменений внутри новости.

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Управление:
Z и X - Прыжок и Выстрел.
Стрелки - Движение.
Enter - Пауза/Статистика.
F4 - Выход.
F11 - Полноэкранный режим.


v1.22:
• All new smooth single player camera
• Thurstan can now attack from ladders, vines, poles etc.
• Thurstan has faster attack speeds
• Attacks from the wall are much easier to pull off
• Speed through intro and outro text with punch/jump or just skip it with start!
• Fixed graphics on several levels (Church Stage platforms are now completed!)
• Icon for store daggers updated to show proper number (game originally had 6 but was cut to 5 and the icon wasn't changed :O)
• No more back tracking! When you go to receive a quest the game will automatically go to the stage you need to go to and skip the hidden wall sections completely
• Added the Plague Doctor enemy back into the Plague City stage
• Several enemy AI bugs fixed
• Grab issues for some enemies fixed (note that tree men are not meant to be picked up - some things really are too heavy for Thurstan!)
• Falling platforms in forest stage reprogrammed and are disabled for co-op
• Special Weapon and Quest Item pick up is now automatic when you walk over them
• Tighter analog stick response
• Grab animation plays when holding weapon now - grab distance increased as well
• Many other little things have changed here and there, like map font colors, the selection cursor for the map screen and the dialog box graphics
v1.16:
• WINDOWED mode! This was much requested and is now tested and implemented after an engine update made it possible! Check out the OPTIONS menu at the title screen for configuring this option.
• Added information to title screen to show the main differences between the more action-oriented ARCADE mode and the default STORY mode
• Patched some gaps in levels where players reported being able to walk through walls and endlessly fall
• Mages will now warp further from the player, to address some reports of them appearing over the player
• Additions to stage 2 CAVE level to make it easier to spot possible traps!
• Fixed an issue where the GAME OVER might not appear when losing all lives on harder difficulties
v1.13:
• This minor update is based on recent bug reports for co-op and brings forth a few new fixes including improvements to the jump-in system on the shooter stage and fish boss, as well as Finn's powerups which no longer cause too many magic trails.
v1.12:
• Fixes to sidequest unlocks after completing the game. Any weapons missed should be available to be revisited!
• Bosses that were meant to have a treasure/loot drop after beating them are now fixed
• Fixed the behavior of some enemies when playing local co-op
• Enemies that rise from the ground will spawn further away from the player giving more time to react
• Fog effects are adjusted to improve the game performance
• Custom controller bindings have a small delay added to prevent skipping the JUMP control
• Fixed one sidequest that did not unlock properly in the stage replay mode (available by continuing from a save file that completed the story mode). Any and all missed side quests that would have permanent weapons should now be accessible until they are completed
• Modified the file and folder structure for greatly improved loading speed Note: due to this change the update will be much larger than normal (roughly 500mb)
• New ARCADE mode to accompany the STORY mode, a fast pace run through the whole game with no saves, just like the arcades of old!
• New HELL difficulty for those seeking an even greater challenge!
• New No Daggers options setting after beating the game which lets you fight with just your fists and weapons!
• CUSTOM CONTROLS! You can now map the keys and gamepad buttons how you like in the options* menu!
• Shooter stages had a very rare glitch where lighting would spawn off screen and not be destroyed.
• Arcade Mode: Level Complete screen text boxes were not big enough, these have been expanded.
• HP on stage 2 (cave ruins) have been lowered for the majority of enemies. Spawning for some has been slowed as well.
• HP for overall enemies has been dropped so balance out the difficulty in some stages. Some bosses have also had HP lowered.
• The new game menu option now lets you choose a difficulty without going into options (aside from hell mode you can still change difficulty later in the options menu too!)
• Enemies on the first two stages have slightly lower HP to ease the difficulty curve in the beginning of the game
• The tree monsters no longer block and the skeleton king will block less frequently on the forest stage and side quest
• A helpful ghost will now teach you how to open their inventory when the first side quest is activated
• If you beat the game without all weapons unlocked, you can now revisit those side-quests to complete them in the stage re-play mode!
• No Daggers mode! This mode can be unlocked in the options menu after beating the game and will let you turn on/off the ranged daggers attack (as requested by Solaire!). Try this in combination with the HELL MODE from the last update for an extreme challenge!
• New level cap, now Thurstan can reach level 13!
• HELL MODE This is the toughest difficulty setting, and it can only be selected when starting from a new game. You only start with one life and no continues, similar to Hard mode, but then there's a few extra things we've tweaked to make it tricky! Warning! Once you start on HELL MODE you can't change the difficulty level for the save slot unless you overwrite it!
• CUSTOM CONTROLS In the options menu you'll now find a way to re-assign keyboard controls and gamepad buttons as well as a way to view and test them out! The options menu and title screen will still use the default controls outlined in the manual.
• Tweaked graphics on the Sunken Keep stage above the water/elevator ride
• Fixed a glitch in cutscenes and credits where the fade wouldn't reset
• Fixed a level skip glitch in the City stage
• Fixed a glitch where music would cut out during some cutscenes
• Fixed a glitch where the priestess cutscene might not trigger in 4:3 mode
• Easy difficulty - 60s extra time for most stages
• Normal difficulty - 30s extra time for most stages
• Stage timer fixed for Shooter stage boss
• Enemies no longer despawn on easy difficulty

Take a father’s journey to hell in order to save the souls of his wife and child.



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Комментарии игроков (2 шт.)

От: Elektra [7719|138] | Дата 2014-12-07 22:24:06

Группа: Редактор
Репутация
7719

Wargam12 сказал:

Что не так с указанным размером игры? 498 мегабайт далеко не 26!


Исправлено
От: Wargam12 [1|22] | Дата 2014-12-07 22:16:26

Репутация
1
Что не так с указанным размером игры? 498 мегабайт далеко не 26!