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Скачать игру Vessel v1.15 - полная русская версия | Рейтинг: 9.6 (35) | Баллы: 104 |
• Разработчик / Developer: Strange Loop Games (2)
• Жанр / Genre: Платформеры (вид сбоку) (3963); Игры с физикой (1285); Игры для Linux (245); Игры для Mac OS X (275)
• Язык: Русская версия (8060)
• Тип игры / Game Type: Полная версия (установи и играй)
• Размер / Size: 390.87 Мб.
• Оценка игроков / Game Score: 9.6 из 10 (всего голосов: 35)
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Vessel - удивительный платформер с реальной физикой жидкостей, который выводит жанр на новый уровень!
Игра обновлена с версии 1.13 до 1.15. Список изменений можно посмотреть здесь.
Вы можете скрыть всю рекламу на сайте. Как?
Изобретатель Аркрайт оживил огромный физический мир, реагирующий на каждое вмешательство в его равномерное течение - "оживлению" поддаётся практически любая жидкость. Создавать тонны вещества, постоянно адаптирующегося к окружающим условиям - такие возможности могли бы затмить силу самой природы... Если бы только удалось контролировать всех этих существ, которые начали жить своей жизнью... Вам предстоит разрешить последствия смелых экспериментов Аркрайта.
Not an industry is left that does not employ FLURO WORKERS in its operations. Their work is FLAWLESS, their efforts TIRELESS, and in the event of industrial accident, their forms REPLACEABLE.
Through use of the M Arkwright’s patented TURBINE invention, Fluro creation is UNRESTRAINED, flexible enough to bring ANIMATION to absolutely ANY LIQUID. The INFINITE ADAPTABILITY of these life-like machines makes them a force greater even than NATURE HERSELF.
With the phenomenal success of this invention, ALL EYES are upon M. Arkwright as he prepares his next great invention, a BUILDING-SIZED creation of UNKNOWN PURPOSE, known only as THE ACCELERATOR.
JOIN US as we venture into this new age of LIMITLESS WONDER and POSSIBILITY, and enter the world of VESSEL.
Living liquid machines have overrun this world of unstoppable progress, and it is the role of their inventor, Arkwright, to stop the chaos they are causing. Vessel is a game about a man with the power to bring ordinary matter to life, and all the consequences that ensue.
• Liquid Gameplay - Vessel is built on an optimized liquid simulation featuring flowing water, scalding lava and steam, reactant chemicals,glowing goo, the mysterious 'protoplasm', and more. Each liquid has unique properties and mixes with other liquids for dramatic effects.
• Bring Liquid to Life – Interact with 'Fluro' creatures that are formed entirely from simulated liquid. Each retains the properties of the liquid they're made of, giving them the ability to melt, reform, absorb, explode, and more.
• Unique Puzzles – Solve puzzles by combining the unique behaviors of each creature with the fluid they're created from. Every aspect of the world is physically simulated, and all puzzles are based in the liquid simulation. Drop a 'Drinker' Fluro and lure him by spraying goo. Create a 'Dark Fluro' and chase him with light. Liquid and physics are not an aesthetic in Vessel, but the foundation of gameplay.
• 2D/3DHybrid Art Style – Explore a world of fantastic, detailed machines and strange, wondrous environments. 2D hand-drawn textures combined with 3D normal maps, lighting, and depth creates a unique, other-worldly look to the visuals.
• Upgrade your Equipment – Use the mysterious protoplasm liquid found in the world to upgrade your equipment, obtaining powerful new ways to manipulate liquid.
• Jon Hopkins Soundtrack – Features a full-length soundtrack by electronic music prodigy Jon Hopkins, internationally renowned for his work with Brian Eno, Imogen Heap and Coldplay.
System requirements:
• Windows XP/Vista/7
• DirectX 9c
• 2 GHz
• 2 GB RAM
1.13:
Fixed a freeze that would happen occasionally, especially in the factory boss level
Fixed a small gap in geometry Fluros could trip on in the hub
You can now go back and fight the Golem a second time if you return to the level (door was blocked before)
Fixed a crash that would sometimes happen in the end game sequence
1.12:
Hardware Detection:
-Failure to meet GPU requirements will result in a detailed error message at startup.
Player Movement:
-The player is no longer prevented from jumping if he is doing his land animation. Makes jumping more fluid
-Made the minimum jump smaller and the maximum jump longer.
-Made the player fall faster if he releases the jump button early.
-Ladder climb is now slightly faster
-Removed a small visual glitch when exiting a ladder
-Replaced all small cranks with smaller ones that are turned by hand, adding a new hand-turn dynamic animation.
Difficulty adjustment
-Added checkpoints in Factory lava sections
-Added lights to warn when mashers were about to strike to give the player more of a hint.
-Added checkpoints around tricky jumps in Mines
-After dying, the player will keep the liquid in their backpack, unless they had more at the last checkpoint.
-Small groups of purple reactant will no longer be able to kill you (it will still damage you).
-Made the drinker explosion more powerful, prevents problems in some puzzles.
-Added a 'gamepad recommended' icon to the title screen.
Bugs
-Players who made it to the end level in an earlier build would lose the ability to suction glow goo when they updated to current build. Fixed.
-Made some geometry thicker in the orchard where the player could fall through it
-Machine #9 in Factory was not accepting steam sometimes, fixed.
-Lever on upgrade machine would stick sometimes, fixed.
-Tweaked some buttons that Operators could slip off of.
-Clicking to close a GUI menu will no longer fire the gun.
-Releasing the fire button while the mouse cursor is outside the window will now stop the gun from firing.
-Swing animation only happens when pressing left or right now.
-Game can now be paused during the opening sequence, allowing the player to exit and change options then.
-Ladder sound would miss a footstep when descending, fixed.
-Adjusted some jump pads to work with new jump changes
-Made some puzzle doors permanently open, in case you die before you start the machine they expose.
Vessel v1.11
- fixed black screen artifacts when external gpu utilities enable forced anti-aliasing.
- GUI icons will now show keyboard visuals if controller is plugged in but not being used.
- In fullscreen mode, mouse now locks to display
- In fullscreen mode, screensaver is disabled.
- added config options to force resolutions and enable supersampling
Vessel v1.06
- Added a keyconfig option. Open 'keyconfig.ini' in the Vessel folder using a text editor to customize the keys.
- Fixed a problem with the ending not displaying the correct result (an important asset could go missing in certain circumstances)
- Removed some exploits for getting extra protoplasm
- Fixed a crash in the orchard level at the end of chapter 2 when loading a save game
- Fixed an exploit on the first orchard puzzle
- Added a missing wall allowing an exploit in factory chaser puzzle
- Altered a factory puzzle that was too easy if you got the chaser seed then backtracked.
- Fixed a wall you could fall through off a ladder in factory
- Fixed an elevator not working well if you recall from the top in factory
- Can no longer grab the big tree
- Can no longer grab seed jar bubbles out of the samplers
- Damage screen was showing at bad times
- Player emotes during intro now when door closes
- 'Finishing the Accelerator' journal entry now appears even if you don't go up and look at the chalkboard immediately.
- Fixed a crash in the factory when using seeds by the spinning fan puzzle
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