Описание игры, торрент, скриншоты, видео
Скачать игру Kingdom v1.2.0R290 [Steam] / +GOG / + Soundtrack - торрент, полная версия | Рейтинг: 10.0 (8) | Баллы: 322 |
• Разработчик / Developer: Инди-игра (14535) от Noio (3) и Licorice (1)
• Жанр / Genre: Стратегии (3590)
• Тип игры / Game Type: Полная версия (установи и играй)
• Размер / Size: 207.56 Мб.
• Оценка игроков / Game Score: 10.0 из 10 (всего голосов: 8)
• Другие части игры:
- Kingdom Two Crowns v2.0.1a + All DLCs [Call of Olympus DLC]
- Kingdom Eighties v1.0.1
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Kingdom - очаровательная минималистическая сайдскролл-стратегия, которая обязательно покорит Ваше сердце! Вышагивайте по своим владениям в роли короля верхом на коне, отстраивайтесь и совершенствуйте свое небольшое царство, чтобы дать отпор набегающим по ночам троллям.
В игре всего лишь один ресурс – монеты. За монеты Вы привлекаете бездельничающих крестьян на свою сторону. За них же покупаете оружие и отстраивайте здания. Еще звонкая монета может выпасть из убитых кроликов или оленей, но не стоит забивать этим голову. Наличие одного ресурса не сделает Вашу жизнь проще, наоборот: Вы постоянно будете решать на что потратить Ваше золото, на вооружение для подопечного или на укрепление стены? Кто вам нужнее, строитель или рыцарь?
В течение трудового дня Вы скачете по округе, раздаете приказы подчиненным, попутно наслаждаясь красивыми пейзажами. Разве не чудесно? Ночью, в общем-то, Вы можете заниматься тем же, только восхищаться природой, когда орды ужасных тварей толпятся у стен Вашей крепости и пытаются всех убить, уже времени не будет.
Игра ОБНОВЛЕНА с v1.2.0RC1 до v1.2.0R290. Список изменений внутри новости.
Добавлена GOG-версия игры!
Вы можете скрыть всю рекламу на сайте. Как?
Язык: Английский.
v1.2.0R290:
• Add translations to the new menu buttons
• Improve the timing of the greed to hopefully reduce how often the Greed would arrive "early"
• Remove the wave that spawns directly from destroying the final portal. You only have to beat the final wave now that arrives after that.
v1.2.0RC1:
Fixes
• Prevent load crash with incomplete teleporter
• Prevent paying twice for border banner knight charge
• Limit troll speed depending on wave, preventing them from arriving early
• Fix shops disappearing after save/load during construction
• Fix castle being under construction after load
• Fix knights not immediately showing up in right color after load
• Fix duplicate shield save/load exploit
• Fix archers going to the wrong side after losing tool/reviving
• Prevent "resume after winning" exploit
• Make hidden outer portals invulnerable
• Fix fog not disappearing
• Fix visuals getting stuck after saving+loading in forest
Changes
• Enemy boulders damage maximum of 5 citizens
• Make archers always run when redistributing
• Portals stay closed longer before spawning
• Workers won't work on things too close to a spawner
• Deer are no longer scared of unarmed citizens
• Final Wave no longer increases in difficulty before day 100, and is no longer easier before day 30.
• Adjusted enemies to bit a bit more threatening for earlier (day 20 and earlier) Blood Moons.
• Reduced Fliers in several waves and delayed their introduction to a later Blood Moon Event
• Only during the first Blood Moon when players encounter the Breeder is it alone.
• Slight tweaks to Portal collapse waves.
v1.2.0b5:
• Fix multiple sound instances when citizens pay taxes
• Fix positioning of border banner so it doesn't overlap other payables
• Allow 4 archers per knight
• Fix knights not retreating from an almost broken wall
• Improve archer targeting with multiple targets
v1.2.0b4:
Fixes
• Realigned menu graphics (day counter/coat of arms)
• Fix archers going to inactive tower on load
• Hook up some statistics
• Fix blinking objects (e.g. bow on purchase) turning black
• Clearing now grows grass properly
• Fix correctly saving coat of arms emblem
• Preserve blender (weather) state when saving/loading
• Fix 1.2 Loading Crash and "Double Horse"
• Tweak linear-> Decibel conversion for volume options
• Fix dead monsters reanimating and invulnerable on load
• Fix cliffs disappearing after save.
• Fix trolls blocked at level edge
• Fix arrow/controller navigation in options
v1.2.0b:
• All characters can now run. They will run if they need to get to a job, or run away if they are threatened by enemies.
• The AI has had a complete overhaul, it should process much faster and with less glitches. This means game runs significantly smoother under most conditions, even late in the game when many enemies show up.
• New menu with more options: change sound / music volume separately. Allow change zoom level if available.
• Collision resolution has been improved to decrease lag with many coins.
• Saving (by quitting the game) is possible at night and in combat.
• Borders aren't moved while a wall is under construction. This means archers will stay in position while walls are upgraded.
• Knights will retreat to an intact wall if the outer wall takes too much damage.
• Knight attack procedure makes them more consistent.
• Overhaul for the boss monster.
• Allow an unlimited number of knights to be built.
• Many, many fixes for bugs from the forums.
• New (faster) horses.
v1.1.0:
• Changes to the Portals. This is a significant change and that’s all we’re saying for now.
• Unassigned citizens will notice dropped equipment outside the main area of your Kingdom.
• Sound from a destroyed portal can now be heard anywhere on the map.
v1.05:
• Fixed most (hopefully all) CTDs introduced with v1.0.4
• Fixed fired catapult boulders from blocking the catapult to move forward
• Fixed arrows from moving the catapult
• Fixed achievements from not registering
v1.04:
Fixes
• Fixed Vagrant camp exploit
• Fixed infinite tools from merchants
• Fixed flying monster getting stuck
• Fixed gold bag collider and coin freezing
• Fixed Day 10 achievement not registering when portal defeated earlier than day 10
Catapult
• Engineers are assigned to the catapult unless new task are assigned near them i.e. upgrade a wall near them, they do it.
• Catapult can be destroyed by enemies. The catapult has 4 HP.
• New catapults can be bought
Others
• Grass grows past fertile land patches.
Miscellaneous
• Reduced load times
• Auto set language to OS
• Saves are now by version, so each update will start a new game the first time running.
v1.03:
Fixes
• Loading Into Black Screen: Game wouldn't properly load save resulting in a black screen for the player after the horse running load screen. If you have this issue still please email us at [email protected] with the .dat save file attached. Refer to this post on finding your save file.
• Invisible Bolder: fixed issue where sometimes the boulder thrown by the big greed monster wasn't rendered.
• Double Tower: Fixed issue where towers could stack on each other causing multiple towers in one spot.
• Invisible Walls: Fixed tutorial invisible walls from remaining after loading from a save.
• Two Tools For One: Fixed issue where a tool could be picked up by two citizens at the same time.
• Winning in 25 Days Achievement: Fixed issue where winning on day 25 or less didn't unlock easier achievements.
• Sound Volume Saving: Fixed issue where changes to the sound volume didn't save from a previous session.
Gameplay
• Turned off friendly fire for catapult. It was amusing but too often perceived as a little unfair or a bug.
v1.01 Hotfix:
• We fixed the new Achievements and the situation that happened after winning where the end didn't complete.
v1.01:
Additions
• Added 4 achievements
• Menu no shows current day
• Four new crest. Lion, Owl, Wolf, and Swan
• Halloween surprise
Changes to horse endurance
• Increased run speed
• Tiny reduction to walk speed
• Increased well feed duration
• Small increase to tired duration
• Increased reserve stamina gain
• Shortened standing stamina regen
Gameplay Changes
• Portal Defense Waves: reduced rapid increase after day 24.
• Portals: doubled HP
• Cost for Knights to attack portals increased from one coin to six coins.
Bugs Fixed
• Fix a bug that could cause the game to get stuck in the loading screen under certain circumstances.
• Fixed a bug where items stolen from a shop would still count towards its maximum stock.
• Brazilian Portuguese added to the language selector.
In Kingdom, each coin spent can tip the balance between prosperity and decay. Attend to your domain, border to border, or venture into the wild to discover its wonders and its threats. Master the land, build your defenses, and when the darkness comes, stand with your people, crown on your head, until the very end.
Kingdom is a 2D sidescrolling strategy/resource management hybrid with a minimalist feel wrapped in a beautiful, modern pixel art aesthetic. Play the role of a king or queen atop their horse and enter a procedurally generated realm primed to sustain a kingdom, then toss gold to peasants and turn them into your loyal subjects in order to make your kingdom flourish. Protect your domain at night from the greedy creatures looking to steal your coins and crown, and explore the nearby, mysterious forests to discover curious and cryptic artifacts to aid your kingdom.
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