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Скачать игру Realms of the Lost Beta 3 - торрент, игра на стадии разработки | Рейтинга пока нет |
• Разработчик / Developer: Инди-игра (14535) от Aukustus (2)
• Жанр / Genre: Текстовые, Roguelike (1699); Ролевые игры (RPG) (3500)
• Тип игры / Game Type: Beta-версия (игра еще в разработке)
• Размер / Size: 36.70 Мб.
Realms of the Lost - трехмерная пошаговая ролевая игра от первого лица, действие которой происходит в космическом хорроре 17 века, от создателя популярного рогалика The Temple of Torment.
Игра обновлена до Beta 3. Список изменений внутри новости.
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Realms of the Lost - трехмерная пошаговая ролевая игра от первого лица, действие которой происходит в космическом хорроре 17 века.
Релиз представляет собой альфа-версию, в которой есть основные элементы геймплея, но только половина финального подземелья.
Ключевые особенности:
• Пошаговая
• Основанная на сетке
• Процедурное подземелье с созданными вручную специальными локациями
• 8 играбельных класса (Солдат, Наемник, Дуэлянт, Поэт, Мушкетер, Алхимик, Еретик, Монах)
• Меч, колдовство и огнестрельное оружие
Legend
! Major
* Minor
- Less than minor
Highlights
! Charms
! Additional Class Bonuses
! Quality of life changes
Bug Fixes, Mistakes etc.
* Fixed a bug that prevented buying an item that was more expensive than the current amount of gold before bartering bonuses but not after
* Fixed some potential issues with Unique item spawning
* Fixed Captain Antonio's journal entry being added multiple times when talked again
* Fixed a bug that caused area entering popup text to not display when quitting a game while the text is on and starting a new game
- Fixed Pool Liquid effect having a wrong description regarding its bonus
- Various other bugs fixed
General
! New stat: Gold Find; increases the amount of gold found as loot, can be found as an suffix on charms
! Ability to rest with active positive effects
* Trait descriptions are found in Help also
* Multiplied XP numbers so that bonus XP is calculated more accurately
* Lantern's light begins to fade gradually when the oil level is below 10%
- A lot of spelling errors and grammar fixed
Classes
! Each class receives a new level 10 class bonus
! Monks can pray for their own deity at level 1 bonus without Sanity damage but regular God doesn't offer an eldritch boon
* Monk's starting power of increasing dodge chance when damaged is moved to level 10 bonus
Items
! Added new equipment type: Charms; three can be equipped and give various bonuses
! Added Repair Hammers which can be used to increase durability of equipment by one, can be bought or found as loot
! Muskets can misfire at 10% chance (Level 10 class bonus for Musketeer reduces this chance to 5%)
* Range of gold spawned as loot is increased gradually when going deeper into the dungeon
* Scroll of Uncursing uncurses only one equipped item at a time instead of all cursed equipment both worn and in inventory
* Changed Amulet of Protection to be a Charm instead of an Amulet and renamed it to Charm of Protection
* Changed Friend's Lucky Charm to be a Charm instead of an Amulet
- Recolored every item's sprite edges to be the same color
Religion
! Implemented God religion for Monks that cannot be rechosen if pledged allegiance to Eldritch Gods
- Temporary Boon renamed to Eldritch Boon
Stash
* Stash increased from 12 to 15 slots
Injuries
! New Injury: Bruised; reduces Maximum Health by 10%
- Renamed Concussion to Concussed
Maps
* Torches next to the stairways are replaced with wall torches which won't block floor
Enemies
* Changed difficulty scaling of Consumed Dreamers
UI
* Item backgrounds are colored based on their magical/unique/artefact status in the stash and the shops
* Equipped items that are cursed are with red background
* Various minor UI changes to inventory and spellbook
Shops
! Shop sizes increased to 15 slots
* Smith sells unlimited Metal Shards
* Scroll shop no longer sells random scrolls but static three scrolls
Realms of the Lost is a 3D first person turn-based roguelike set in 17th century cosmic horror setting.
The release is an alpha which has core gameplay elements in but only half of the final dungeon.
Key features
• Turn-based
• Grid-based
• Procedural dungeon with hand-made special locations
• 8 playable classes (Soldier, Mercenary, Duelist, Poet, Musketeer, Alchemist, Heretic, Monk)
• Sword & Sorcery & Firearms
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