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Скачать игру Gran Vitreous v1.0.4u3 - полная версия | Рейтинг: 10.0 (1) | Баллы: 1 |
• Разработчик / Developer: Инди-игра (14535) от Heliocentric Studios (2)
• Жанр / Genre: Леталки, скроллеры (1029); Ролевые игры (RPG) (3379)
• Тип игры / Game Type: Полная версия (установи и играй)
• Размер / Size: 68.76 Мб.
• Оценка игроков / Game Score: 10.0 из 10 (всего голосов: 1)
• Похожие игры:
- Hypership Out of Control v1.0
Gran Vitreous - это смесь shoot 'em up и космического рогалика, действия которого происходит в отдаленном уголке галактики.
Игра ОБНОВЛЕНА с v1.0.4u2 до v1.0.4u3. No idea what's updated.
Вы можете скрыть всю рекламу на сайте. Как?
Язык: Английский.
v1.0.3u3:
• Added in game options such as damage number flyups and camera scale to the main menu's options
• Added confirmation dialog box for leaving the store to prevent the player from doing so accidentally
• Added retry option to endless mode's pause menu
• Increased maximum amount of bullets that can exist at once
• Adjusted leaderboard display to fix a few issues
• Slightly lowered opacity of top left hud element to prevent it hiding a dropped item indicator
• Fixed bug where game could crash when using the in area shop
• Fixed offscreen indicators being not visible when using the camera scale function
• Fixed items not reorganizing when buying an item from the trade hub
• Fixed issue where an item purchased from the store would remain linked to the inventory
• Fixed issue where endless mode upgrades were spawning when the player is fully upgraded
• Fixed a few spelling errors
v1.0.3u2:
• Increased size of item and credit icons as well as their offscreen indicators
• Made the repulsor utility dissipate a gravity well if you're caught in one
• Adjusted item drop rate down and credit drop rate up
• Brightened up cursor when using mouse controls so that it's more visible
• Added new design for the drifter enemy
• Added 3,2,1 countdown to ambush zone if choosing to fight
• Adjusted repair on hit down for phaser array as it was too powerful
• Increased "Destroy 5 of one enemy type in a row" zone bonus to 10 in a row.
• Retuned endless mode to be more difficult
• Made all endless mode gear selectable
• Added steam leaderboard display to end of endless mode with local, global, and friends leaderboards
• Fixed small snakes issue where the last segment would occasionally become disconnected
• Fixed mouse highlighting for in game options menu being slightly off position
• Fixed bug where rerolling +Min Damage on Super Weapons would always end up being 0
• Fixed issues with rerolling level 1 items
• Fixed the third boss showing underglow lighting after being destroyed
• Made alterations to a few enemy designs to give them a little more depth
• Added lives display to area screen
• Added self illumination to space debris to make it easier to spot
• Increased the minimum space debris size
• Made ship movement halt on releasing all movement inputs
• Added the ability to use Mouse-3 for Super Weapons
• Fixed area sometimes not being marked complete
• Fixed store area bonus objective not completing immediately on finding the 2nd store
• Fixed display for amount of completed area bonus objective
• Fixed crash when hitting mark item as junk when inventory is empty
• Fixed Blitz not continuing from the correct point when using Blitz after boosting into mid-area
• Fixed item duplication bug
v1.0.3:
ADDED
• a death sequence to large enemy types (Motherships, Stations, and Bosses)
• a stretch effect to the players ship when using the boost utility
• a trail to Edge Rider enemies when they're attacking across the zone
• animation details and engine particle trails to the enemy mothership
• better particle reaction and pulsing visuals for laser weapons
• the ability to delete saves from the Save/Load screen
MADE
• powerups scale up and down for better noticeability
UPDATED
• the visuals of the Angle Attacker enemies
Fight your way through a randomly generated galaxy as it unfolds in front of you. Each zone you encounter is unique; asteroid fields, gravity wells, large motherships, and massive army clusters are just some of the zone types you will find. In addition each zone is randomly given attributes that change the encounter, you could be fighting against larger tougher enemies in one zone and in another be battling in a tiny arena with slow firing enemies and your ships weapons are overcharged.
Enemies you destroy drop items and credits that you can use to upgrade your hull, shields, utility, main weapons, secondary weapons, and super weapons. Every piece of equipment is a unique piece of loot with randomly assigned stats and attributes. Item attributes are those you've come to expect from the loot driven subgenre (Critical hit chance, Increased item drop rate, Increased damage percent).
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