Описание игры, торрент, скриншоты, видео
Скачать игру Warfork v2.13 - торрент, игра на стадии разработки | Рейтинга пока нет |
• Разработчик / Developer: Инди-игра (14535) от Team Forbidden (1)
• Жанр / Genre: Тир, FPS, 3D-бродилки (3875); Сетевые / ХотСит (2297)
• Язык: Русская версия (8054)
• Тип игры / Game Type: Beta-версия (игра еще в разработке)
• Размер / Size: 1600.00 Мб.
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Warfork - очень быстрый одскульный сетевой шутер от первого лица, в духе Unreal Tournament и Quake, с акцентом на скорость, мастерство и паркур-движения. Это динамичный аренный шутер, в котором главную роль играет мастерство игрока, а не перки и прокачка. Здесь нет никаких микротранзакций, нет прокачки и оружия, которое можно разблокировать - вы просто выходите на арену, которая предоставляет всем равные возможности, и пытается расправиться с другими игроками при помощи широкого ассортимента мощного футуристического оружия.
На русском языке.
Игра обновлена до v2.13. Список изменений внутри новости.
Вы можете скрыть всю рекламу на сайте. Как?
Warfork имеет 11 различных режимов игры, начиная от классического Deathmatch до классового режима захвата флага (почти как в Team Fortress). Сражения быстрые и веселые, а персонажи обладают высокой ловкостью, которая позволяет отталкиваться от стен, совершать рывки и другие движения в стиле паркура.
Гемйплей Warfork, это просто взрыв, если сравнивать его с современными шутерами, которые всё больше акцентируются на тактику, снаряжение и разблокировки, очень приятно просто зайти и оказаться на арене, где все находятся в равных условиях. Никогда не поздно приобщиться к олдскулу.
Минимальные системные требования:
• ОС: XP, Vista, 7, 8, 10
• Процессор: 2.0 GHZ (64-bit)
• Оперативная память: 512 MB ОЗУ
• Видеокарта: DirectX 9.0c compatible
• DirectX: Версии 9.0c
• Место на диске: 600 MB
Рекомендованные системные требования:
• ОС: XP, Vista, 7, 8, 10
• Процессор: 2.0 GHz Dual Core (64-bit)
• Оперативная память: 1 GB ОЗУ
• Видеокарта: DirectX 9.0c compatible
• DirectX: Версии 9.0c
• Место на диске: 600 MB
• Enhanced wall jump sounds for all characters with added "steps" sound. [oizo and maxcarnage]
• Updated Rufus effort sounds for a more pleasant character experience, introduced a new wall jump sound, and cleaned empty space at the start of each effort sound. [oizo and maxcarnage]
• Updated Leon effort sounds by cleaning empty space at the start of each effort sound. [oizo and maxcarnage]
• Updated Serena walljump 2 sound. [oizo and maxcarnage]
• Increased the volume of the Bomb "Bip" timer. [oizo and maxcarnage]
• Added additional masterservers. [gazby, bones_was_here, rly, Josh "Gelmo" Gelman, and caine]
• Fixed incorrect Riot Gun damage numbers in handicap mode. [coolelectronics]
• Fixed "Fair Play!" award not displaying above the scoreboard after a "Good Game" voice say at the end of a match. [ported from warsow 2.1]
• Reduced the TV Server first heartbeat to 90 seconds. [caine]
• MacOS is now free of crashes upon game launch and map change. [caine and Josh "Gelmo" Gelman]
• Fixed the Warfork logo on the Main Menu that went off the page at low resolutions. [VeryEvilHuman]
• Added social media links to the Main Menu for easy access. [VeryEvilHuman]
• Player demos are no longer corrupted due to an issue with zlib. [caine and Josh "Gelmo" Gelman]
• The Warshell has been removed from headhunt matches to alleviate confusion. [Josh "Gelmo" Gelman]
• Fixed a server browser issue, where server names with spaces would result in being replaced with “ ”. [Josh "Gelmo" Gelman]
• Snd_qf sound engine dropped and Snd_openal is now the default. [caine and Josh "Gelmo" Gelman]
• OpenAL-Soft 1.23.1 for Windows/Linux/Mac is now provided and used instead of the default OpenAL. [caine and Josh "Gelmo" Gelman]
• Typing a console command will show a description of what it does. ie: “sensitivity”. This is known as “autohelp”, which can be disabled/enabled with autohelp <0/1>. [msc, caine, Izofeu, and Josh "Gelmo" Gelman]
• Added a “help” command for console commands and more. [Mark "learn_more" Jansen]
• Disabled team damage for all gametypes by default. [caine]
• Note: Server admins should update their gametype configs accordingly.
• Updated Mac SDL2 framework to 2-2.28.4. [caine]
• Fixed the environment shot for wfamphi1. [caine]
• Added the ability for huds to detect drowning with “DROWNING”. [pandaptable]
• Removed the latest news from the main menu. [caine]
• Add server option to disable heartbeat logging with sv_log_heartbeats. [EXtremeExploit]
• Main menu no longer runs locked at 60fps when disconnected from a server. [caine]
• Discord integration: [paril, msc, caine, and Mark "learn_more" Jansen]
Activity Status:
- Shows if you are playing a demo, spectating a game, connected to warfork tv, in warmup mode or timeout mode, in a finished game, in the main menu, connecting to a server, or actively playing.
- Invite to game and Join game feature: Friends can connect to the server you are on easily.
- Level shots to show what map you are on.
- Server name.
Note: Discord Rich Presence doesn't work with the Snap images of Discord. You can read snapcrafters/discord#25 for more information.
• Added cl_discord_errors <0/1> to suppress discord integration error messages.
• Added “All” server tab and removed the “Normal weapons” tab. [caine]
• Disabled automatic sorting by ranked servers for now since there are no ranked servers. [caine and msc]
• New level shots for all maps. [caine]
• Couldn't queue sound buffer [Invalid operation] issue resolved. [caine and ava1anche]
• You can now “exec remove_ultralow.cfg” in the console to reverse the effects of ultralow. [caine]
• Fixed position set console message. [Tim Fenney]
• Mumble and android purged. [caine]
• Fixed mapnames in configs. [Mark "learn_more" Jansen]
• Plugged memory leak in AS chaseCam. [ported from qfusion]
• Fixed an issue that would occasionally cause a segmentation fault. [ko1N]
• utf16 is now used for most windows paths. Those who had to set +set fs_usehomedir 0 to prevent the game from crashing will no longer need to. [Mark "learn_more" Jansen]
• Spectators can now see damage numbers. [Mark "learn_more" Jansen and Michael J. Savage]
• Added "servermaplist" command that shows all server maps with their full name. [Mark "learn_more" Jansen]
• IRC purged. [ported from qfusion]
• Outdated anticheat purged. [caine]
• The oldest version of MacOS that can run the game has been updated from 10.8 (Mac OS X Mountain Lion) to 10.11 (macOS El Capitan).
• Updated the Github Actions config with support for all targeted platforms, to simplify the testing process for contributors. [Josh "Gelmo" Gelman]
• Added a new command, disc, which is a shortened version of disconnect. [Josh "Gelmo" Gelman]
• Fixed an old bug with targets to reduce crashes with maps from other games. [msc]
• Include server binaries in the Mac bundle. [Josh "Gelmo" Gelman]
• Added the current map name to the scoreboard. [Josh "Gelmo" Gelman]
• Kill Reactions have been temporarily removed from the UI, and the total has been reduced from 50 to 2 as part of ongoing debugging efforts. This adjustment will be in effect until the new player models are integrated into the game. [caine]
Warfork is a super fast paced old school first person arena shooter with a focus on speed, skill and parkour movement.
Drawing inspiration from multiplayer FPS classics like Unreal Tournament and Quake, Warfork is a fast paced arena shooter where it’s player skill, not perks and unlocks, that separates the winners from the losers. There are no microtransactions, no levelling up and no unlockable weapons – everyone enters the arena on a level playing field and attempts to frag each other with a wide assortment of high powered futuristic weaponry.
Warfork features 11 different game modes, ranging from classic deathmatch to a class-based capture the flag mode (similar to Team Fortress). The combat is fast and fun, and characters have a high degree of agility, with you able to pull off wall-jumps, dashes and other parkour style moves.
Warfork’s no-frills, fast paced first person arena combat is a blast. With modern shooters being increasingly more about tactics, loadouts and unlocks, it’s refreshing to be able to just jump straight into an arena shooter where everyone is on a level playing field. Well worth checking out for some old school FPS arena fun.
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