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Скачать бесплатную игру Through Oneself v1.1.1 | Рейтинга пока нет |
• Разработчик / Developer: Инди-игра (14535) от Omiya Games (2)
• Жанр / Genre: Тир, FPS, 3D-бродилки (3872); Головоломки, пазлы (2995)
• Тип игры / Game Type: Бесплатная игра
• Размер / Size: 52.12 Мб.
Through Oneself - оригинальная головоломка, созданная одним человеком за 72 часа для конкурса Ludum Dare 35. Вы играете одинокой девушкой, которая застряла между двумя измерениями, и только Вы можете помочь ей найти выход в этой окружающей среде. Ваш персонаж может взаимодействовать только с тем миром, который виден внутри её силуэта, поэтому используйте приближение, чтобы получше рассмотреть нужное измерение.
Версия игры ОБНОВЛЕНА с 1.1.0 до 1.1.1. Список изменений внутри.
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Язык интерфейса: Английский
Движок: Unity 5
Up until now, we’ve been silently updating our Ludum Dare 35 game, originally titled Hidden in Plain Sight, to Through Oneself. The title change was due to the discovery of an existing game that was also titled Hidden in Plain Sight. Along with the title change, though, we’ve made a couple of changes to address concerns that was reported to us. They are:
Brighter Graphics
We’ve noticed that people found it difficult to recognize certain things in the game due to the dark graphics. So we’ve brightened it up significantly, making it a lot easier to find that one elusive block!
Easier Platforming
Without a single question, the unfair platforming was the biggest complaint we’ve heard. We’ve listened, and made it much easier to see your own character when jumping from one platform to another. Additionally, the jump physics has been enhanced to allow a small margin of error, as well as make it clear where you jumped from, and where you’ve landed.
Visually Clear Tracks
While the blocks always had limited movement, there hasn’t been an obvious visual that lets anyone know what was the range any single block could move. We’ve added a glowing fence around the block to make it clear the range of that block’s movement. This should, again, make it a lot easier to find that elusive block.
Slight Change in Level Design
We’ve also made a few changes to levels to create a more streamlined experience.
General Performance Improvements
All builds should now run a lot faster, thanks to better lighting optimization.
WebGL: Mouse-Locking
Mouse locking should now work on WebGL builds.
So check out the latest Through Oneself builds, and let us know what you think!
Version 1.1.0:
As a few of you notified us, there is in fact an indie game titled, Hidden in Plain Sight available on Ouya and Steam. We admit, we’ve been avoiding changing the title of the game while the Ludum Dare 35 judging period was going on, largely to prevent web portals from changing the game’s URL. Since it’s over, though, we have in fact been brainstorming on changing the title. So far, we came up with this: Through Oneself
So what do you think? In the meantime, we are also working on addressing a few complaints (dark graphics, difficult platforming, etc.), and making a couple of bug fixes. Hopefully these improvements help while we put some finishing on our drastic remake of Not a Clone for mobile.
A lone woman finds herself stuck in-between two dimensions, and only you can help! Guide this person to salvation using environmental cues and your own smarts. Hidden in Plain Sight is a unique puzzle-platformer created for Ludum Dare 35 within 72-hours by one person, where your character itself reveals a new hidden world. Use the visual cues in both the real and hidden to navigate through this treacherous world!
Confused? Here's a big hint! Your character can only interact with what's visible inside of her silhouette. So use that scroll wheel to zoom in and take a closer look at what the invisible world looks like!
Note: a 3-button mouse (mouses with scroll wheels) vastly improves the game, but is not necessary to play.
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