Описание игры, скриншоты, видео
Скачать игру Red Flag! v1364 - игра на стадии разработки | Рейтинг: 10.0 (1) |
• Разработчик / Developer: Инди-игра (14535) от Bad Mouse Digital Art (3)
• Жанр / Genre: Аркадные шутеры (2227); Сетевые / ХотСит (2297)
• Тип игры / Game Type: Beta-версия (игра еще в разработке)
• Размер / Size: 43.85 Мб.
• Оценка игроков / Game Score: 10.0 из 10 (всего голосов: 1)
Red Flag! - мультиплеерный экшен-шутер в аркадном стиле и "top-down" камерой. Ваши навыки быстро нацелиться на врага - единственное требования для победы. Есть несколько режимов игры от "каждый сам за себя", до командного deathmatch'а. Также присутствует большой выбор оружия, который нужно использовать с умом под каждую ситуацию на карте.
Версия игры ОБНОВЛЕНА с 1335 до 1364. Список изменений внутри.
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Язык интерфейса: Английский
- Fixes and Enhancements since Build 1335.
* Fixed misinformation of 16,666 meters away in a double KO kill.
* Fixed bug in command "reconnect" on the console.
* Fixed erroneous sum of a player stats in some cases.
* Fixed no heart sound started if the player died from 1 hit.
* Fixed flickering problem of decals.
* Added physical effect of expansive wave. (Players are affected by this blast)
* Added physical effect of players when they die for shooting. (Players jump by the effect of the impact of the bullet)
* Added knife attack. (Default Key: Space)
* Added new Post-Process effect: Bloom.
* Added possibility to change brightness and contrast in game graphics options.
* Added "Physics Details" in graphics options to remove details like ragdolls, rope and bullet casings.
* Added "Dynamic Decals" to only enable / disable decals created in real-time.
* Added several new controls to customize in the menu of options.
* Improved unnecessary load of Media.
* Improved handling of sounds volumes.
* Now heart sound does fade-out while waiting the Respawn.
* Small adjustments / changes to some in-game effects.
* Now when Friendly Fire is disabled-bullets do not hit players on the same team.
* Several optimizations of detected bullets hit.
* Pump Out sound when changing weapon slot no longer stops.
* Performance improvements in overall client and server code.
* Lots of game interface improvements.
> New HP information on your character and teammates. (Shift key by default activates / deactivates this information)
> Tooltip is added to all graphic options.
> Removed kill information in the center of the screen. Now reported on the side in more simplistic way.
> Now when you eliminate an enemy a small skull appears on his head to confirm that you killed him.
> Added auto-fade system when looking near of the interface.
> Added possibility to configure opaqueness in all parts of the in-game interface.
> Graphics Tab settings Reorganized. (Now divided into 2 sections)
> Tab Control Settings Reorganized. (Now divided into 3 sections)
> Now ESC key close chat without sending message or delete it.
> All Game fonts improved to make them more clear.
> Changed tooltip design.
> Enhanced list of kills by adding colors to players, enemies and teams.
> Several tweaks of in-game graphics. (Chart scores, reload chart, graph-low ammo and several more)
> Several design changes to console.
* Added new console commands.
> r_brightness
> r_contrast
> r_physics_fx
> s_master_vol
> s_weapons_vol
> s_footsteps_vol
> s_ambient_vol
> r_bloom
> r_dyn_decals
Build 1335:
* Fixed some wrong/missing collisions on maps "Oasis" and "The Pass".
* Various optimizations in the process of bullets.
* Several improvements, fixes and changes on interface.
* Fixed problem detecting double click.
* Removed non-existent sound reproduction on Players.
* Fixed no reproduction of clothing sound on walking players.
* Removed Hit-mark at respawn.
* Fixed reload animation or pump animation at respawn if you die just starting this process.
* Some optimizations in weapons process.
* Fixed flash sound stuck if the match ended and your player is blinded.
* Fixed bug that caused a fatal crash when entering servers.
* Optimizations to the code in general.
* Collision radius of players reduced.
* Several improvements in the Server Code.
Build 1326
- Fixes and Enhancements since Build 1319.
* All maps receive some small improves.
* Some minor updates to the interface.
* Fixed a graphic bug when you use the command Reconnect.
* Fixed invisible FX of capture status on Flags. ( Domination )
* Added 1.5 sec. of immortality on respawn.
* Fixed the possibility of Teammates making explode mines planted by the same team.
* Fixed information of Win or Lose when a match ended in TDM or DOM mode.
* Fixed a possibility of desync of weapons in use if a player select a custom slot to close to the respawn.
* Fixed information of angle from where a player hit you.
* Improved chat system.
* Fixed possibility of desync of bullet on weapon in some reload actions.
* Vote system reworked and improved.
* Improved respawn system.
* Fixed console command "name" and "clantag"
* Fixed possibility of creation of cloned players when you enter to a server at the same time with more people.
* Fixed possibility of flash blind effect stuck on the screen.
* Improved Client and Server code in general.
Red Flag! is a multiplayer action game that try to bring back the arcade style with his top-down camera view. Your skills to aim fast are the only requisite to play the game and take down your enemies. The game offers multiple game modes from domination to team deathmatch with a big arsenal of weapons to choose the best for each map or situation.
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