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Скачать бесплатную игру Boring Man v1.1.5 | Рейтинг: 10.0 (2) | Баллы: 9 |
• Разработчик / Developer: Инди-игра (14535) от Spasman (1)
• Жанр / Genre: Аркадные шутеры (2230)
• Тип игры / Game Type: Бесплатная игра
• Размер / Size: 47.38 Мб.
• Оценка игроков / Game Score: 10.0 из 10 (всего голосов: 2)
Boring Man - аркадный онлайн шутер в стиле Soldat, о сражениях между Стикменами!
Игра обновлена с версии 1.1.4 до 1.1.5. Список изменений внутри новости.
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Boring Man is an intense online platform shooter with over 20 weapons. Use parkour and athletic ability to out maneuver your enemies.
It takes inspiration from Soldat, TF2, and Quake. Fight others online and come out on top in the internet's most goofiest stickman combat simulator ever made.
v1.1.5:
Fixed/Changed
-XP from kills are now disabled if the max life mutator is set to anything under 100
-Fixed ping times turning into bot heads on map change
-Screen shake during kills are now disabled if screen shake is turned off
-Fixed the player winner text starting a new line
-Fixed score board entries disappearing
Weapons
-Decreased Goo Gun’s fire rate
-Decreased Blaster’s range
-Decreased damage on the Muleslapper Grenade
-Increased range when throwing the knife
v1.1.4:
Added
-Flag caps and control point captures are now worth +250 XP
-Kills are now worth +125 XP (use to be 50)
-Completing a climb map is now worth +1000 XP. You get another +1000 XP for every climb coin you collected on the map, but its only paid out if the map is completed.
Fixed/Changed
-Clients now time out properly
-Made chat a bit larger again
-Fixed a crash involving molotovs
-Fixed a few problems on a couple of maps
-Zombie class menu now properly deletes when you revive
-Player arrow is now colored properly when you’re a zombie
-Fixed a crash involving the /zombie command
-Autobalance on TDM now only kicks off during a round restart
-Less stamina is used to swim now in Stamina mode
-Made Climb maps slightly easier
-Fixed 1UP and multi-kill messages the host gets showing for the whole server
-Removed “revive survivor” from zombrains note card.
v1.1.3:
- Fixed being able to taunt on the skateboard or climbing
- Fixed the deaths scoreboard not resetting after a map change
- Fixed the Climb keys not resetting after a map change
- Fixed the TDM countdown timer
- Fixed a crash associated with the match winner
- Climb mode no longer counts deaths/kills for your total stats
- Oxygen now fills when you pick up scuba gear from a hologram
- Premium double jump particles no longer appear when you’re not visible (invisibility, tacticool, etc)
- You can now throw flags farther
- Fixed lasers not appearing for clients
- Most projectiles are now erased on a TDM round restart.
- Dead bodies no longer gib when there is low FPS
- Bullet tracers no longer appear when there is low FPS
- Fixed some physics getting messed up with some game freezing
- Changed the chat box size and font
- Adjusted in-game ping times for delta timing
- Fixed desertcity.bmap not having weapons for Zombrains
- Fixed max players overflowing a server
Weapons
- Decreased Chain Gun’s damage
BoringEditor
- Fixed the backgrounds dialogue box not coming up sometimes
v1.1.2:
Fixed/Changed
-Possibly fixed TCP errors
-Servers now only require to forward one port, for both joining and pinging
-Made team arrows darker when over player
-Removed “/lobbyping”
v1.1.1:
Added
-Added a “N/A” filter to the server list
-Added in-game dialogue boxes
-Added “/lobbyping” command to manually restart the socket for the server ping
-Added a white or lighter team colored arrow over the player
Fixed/Changed
-Fixed a crash with the sharks
-Fixed “Unknown has timed out” spam
-Server MOTD now waits a second to display
-Fixed autobalancing in Take Over mode
-Auto chat bind key is now left unbound by default
-Fixed players being able to have blank names
-Removed Resolution option
-Changed some video stuff around
-Fixed the “#” character starting a new line in spectators
-Fixed players turning ‘invisible’ sometimes
-Removed Borderless Window
v1.1.0:
Added
* You can now optionally play Boring Man over Steam.
* Added Steam Achievements
* Added Boring Man Premium! features (http://store.steampowered.com/app/346170)
* Map whitelists are now in force. Maps must be approved by Spasman and added to the game’s whitelist to allow players to earn XP on it. Email me your legit maps at [email protected] for map whitelist approval. XP grinding maps or maps with poor bot waypointing can not be whitelisted.
* Added clan tag support
* Added 10 new weapons
* Added new game mode, Takeover
* Added sharks, lasers and swinging axes as map hazards
* Due to changes in the map editor, all maps have been remade
* Added Effects option to help slower PCs
* Added Screen Shake option
* Added Resolution option
* Added ServerMOTD to bm_settings.ini. Use this to greet players who join your server.
* Added cursor settings
Fixed/Changed
* You can now shoot after a double jump while falling.
* Server list now lists ping. Hosts must forward another port for this to function for their server, otherwise they show up as “N/A”
* Chat window now fits the text correctly
* Scoreboard now displays players from highest to lowest scores
* Earning XP is now a static 50 XP per kill, instead of scaled by your level.
* Decreased total xp needed after a level up
* Base maximum XP needed has been increased (120 → 550)
* Max XP for level up can now top out at 99999 instead of just 9999
* Fixed the character “#” starting a new line when spectating someone
* Fixed the character “#” starting a new line in the kill message
* Vote bans now require 3 or more players to use
* Fixed ammo boxes giving ammo to clients who are using the BFG
* Fixed the grapple hook not properly disconnecting when the player hits a wall
* Ammo boxes now restore secondary weapon’s ammo
* Shrank scoreboard entry sizes
* Limited max player count to 20
* Changed some weapon sounds
* Hados now actually require you to use the combo (← + ↓ + → + attack)
* Bots are now limited to the max player count minus 1
* Bots now count towards total players in server
* Fixed earning the Champ cheevo incorrectly.
* Fixed autobalancing picking on a particular player
* Polished the Stats screen, also added more stats
Weapons
* Goo Gun now has better collision detection
* Bolt Action now requires reloading (1 bullet at time)
* Increased Goo Gun’s damage
* Increased Blaster’s damage
* Increased Plank’s damage
* Decreased Plank’s attack rate
* Increased Sword’s attack rate
* Increased Knife’s attack rate
* Increased Railgun’s damage
* Decreased Grapplehook’s fire rate (slower)
* Increased Grapplehook’s projectile speed
* Decreased Grapplehook’s range
* Increased Dual Pistol’s damage
* Increased Light Rocket’s pushback
* Increased Grenade Launcher’s projectile damage
* Increased Heavy GL’s projectile damage
* Increased Muleslapper Laser’s damage
* Increased Auto Shotgun’s damage
* Increased Skateboard’s top speed
* Increased Skateboard’s acceleration
* Increased Pump Action’s damage
* Decreased Pump Action’s fire rate
* Decreased Sniper Rifle’s fire rate
* All scoped weapons have decreased projectile speed
v1.0.9.2:
* Added a save icon to appear when the save file is being accessed
* Fixed fire and Star KO deaths mixing up
v1.0.9.1:
* Fixed a crash involving banning
* Removed Random game mode (just not gonna work..)
* Fixed missing tiles in Varia Mines 2
* Changed tile background for Arena 2
* Fixed the character “#” starting a new line in the scoreboard
* Limited the character count in player names to 15
v1.0.9:
Added
* Added new map Arena 2 by Spasman
* Added new map Dyson Rooftops by Spasman
* Added /yeehaw
* Don’t go too high!!!!
Fixed/Changed
* Fixed /ban and /voteban overwriting bans instead of listing them
* Fixed a lil somethin somethin
* Changed the corrupt save prompt (file_delete() doesnt work..)
* Randomizing game modes now discludes Survival
* Added descriptions for game modes and server options
* Expanded on Server Options a bit.
* Added tiny ramps to the base entrances in Mines 2
Weapons
* Decreased range of the old pistol
v1.0.8:
Added
* Added a prompt/warning when a save file is corrupted. Corrupted save files should be sent to [email protected] for debugging
* Added 9 new mutators
* Added descriptions for each mutator
Fixed/Changed
* Fixed bots crashing the server in some cases
* Changed default server connections to spasmangames.com
* Changed default player color from black to a randomized color
Weapons
* Decreased damage drop off on blaster bullets
* Increased damage on the trench gun
Known Issues
* If the server has an error, the game doesn’t disconnect the clients properly
* Failed HTTP connections may freeze the main menu. Set NoHTTP to 1 to temporary fix this
v1.0.7:
Added
* Damage numbers are now displayed when you hit an enemy. Can be turned off.
* Added autobalance option to the server menu
* Added new map Varia Mines 2 by Jake Sauk
(Getting your map as an official map now has guidelines, check site for deets)
Fixed
* Fixed save file not saving when you quit from the pause menu in-game
* Fixed bots not auto balancing correctly and causing a possible crash
* Set resolution back to its original size
Weapons
* Bullets have more damage drop off
* Magic now has damage drop off
* Decreased Magic proj speed
* Increased Magic damage
* Increased Nitrogen Charge’s damage
* Decreased Old Pistol’s damage
* Decreased Acid Spray’s fire rate and projectile
* Increased Acid Spray’s damage
* Increased Power Rifle’s damage
* Increased Kunai’s damage
Known Issues
* If the server has an error, the game doesn’t disconnect the clients properly
* Failed HTTP connections may freeze the main menu. Set NoHTTP to 1 to temporary fix this
v1.0.6:
Added
* Added new map Arena
* Added new map Boring Man Fields 2
* Added new map Arctic City
* Added Autobalancing. This can be disabled in bm_settings. Server will make a balance check every 15 seconds
Fixed
* Fixed silenced pistol and underwater AR making action text on clients
* Fixed ammo being displayed incorrectly
* Double damage has been changed to triple damage
* Super speed now affects fire rate and reload speed
* Fixed movement key input when the window loses focus
* Fixed votebans not modifying banned.txt when the player quits
* Removed custom maps (can still be downloaded from website)
* Menu is now borderless
* Doubled screen resolution for testing
* Fixed votebans getting messed up with player joins/quits
* Fixed the sniper scope not resetting when swapping weapons off the ground
* Fixed a stack overflow issue with the max life mutator
* Fixed spectators/unjoined players not counting towards player count
* Changed chat bind key default from Shift to Ctrl
* Fixed team-kill messages coming up blank occasionally
* Polished Tutorial mode a little
* Fixed Fusion Cannon not outputting damage correctly
* Fixed some instances where client players would vibrate
Weapons
* Taser and EMP now force players to drop their primary weapon
* Dynamite can now be blown up prematurely with explosives
* Suicide vest can now be disabled by the taser, only when activated
* Musket now requires reloading
* BFG will not spawn if a player in the game already has it
* Ammo pick ups do not effect the BFG
* Decreased the BFG’s ammo count
* Increased musket’s fire rate and ammo
* Decreased musket’s damage
* Increased double barrel’s damage
* Increased Fusion Cannon’s damage
* Increased lever action’s damage
* Increased revolver’s damage
* Increased old pistol’s fire rate
* Decreased SMG’s projectile speed
* Decreased Light Rockets pushback and fire rate
* Increased Light Rockets damage
Known Issues
* If the server has an error, the game doesn’t disconnect the clients properly
* Failed HTTP connections may freeze the main menu. Set NoHTTP to 1 to temporary fix this
v1.0.5:
Added
* Added a new hit sound
* Added community map Heavy Rain (by EliteInfinity)
* Added community maps Zombie Survival and Minecraft World (by Superman)
* Added community map Born2Climb (by BerndTheBastard)
* Added community map Freezy Hell (by Leroxy & BerndTheBastard)
* Added a file called “bm.backup” to help restore save wipes. If your save is wiped in the future, rename “bm.backup” to “bm.profile” to restore to that back up. It saves once every 24 hours.
* Standing in sadness is sometimes the answer.
Zombrains Update
* You now get extra money for earning multikills in Zombrains
* Zommandos now use a weapon called “Rusty Pistol” which is a degraded regular pistol
* Hados are now disabled in Zombrains
* Adjusted prices for various weapons in Zombrains
* Player zombies can no longer pick up medikits or ammo packs.
Fixed
* Fixed a duplicate player bug
* Fixed a crash involving dying underwater
* Improved packet tick optimization
* Fixed possible instance of a save file being wiped
* Fixed the money font displaying incorrectly
* Fixed the maximum life of some zombie classes not displaying correctly
* Fixed the map list left window not selecting maps correctly
* Fixed the game starting when the first map isnt found
* Fixed sniper rifles not shooting straight while standing still sometimes
* Fixed getting stuck in “floating” water if you fall out of the bottom of it
* Bots are now disabled in Survival mode
Weapons
* Reduced hado’s range
* Increased Light AR’s damage and fire rate
* Increased Goo Gun’s damage and ammo
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