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Скачать игру Dary's Legend v0.5.6.1a - игра на стадии разработки | Рейтинг: 10.0 (2) |
• Разработчик / Developer: Инди-игра (14535) от Different Pixel (2)
• Жанр / Genre: Текстовые, Roguelike (1574); Игры для Mac OS X (275)
• Тип игры / Game Type: Beta-версия (игра еще в разработке)
• Размер / Size: 44.20 Мб.
• Оценка игроков / Game Score: 10.0 из 10 (всего голосов: 2)
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Dary's Legend - перспективный инди-рогалик с отличной визуальной составляющей. В текущей версии пока доступен только один класс персонажей - воин.
Главный герой игры - Дарий - решил совершить путешествие по подземелью, которое полно опасностей, монстров, ловушек и сокровищ.
Игра ОБНОВЛЕНА с v0.5.5.4a до v0.5.6.1a. Список изменений внутри новости.
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Системные требования:
OS: Windows XP SP3 or higher;
CPU: 1.4GHz or faster ;
Ram: 512MB (1GB recommended);
Graphic Card: OpenGL 2.0 compatible with 128MB Ram;
Size: Monitor 1024x768 or higher (1280x720 or higher recommended);
Soft: OpenAL, Microsoft Visual C++ 2010.
v0.5.6.1a:
• Fixed: issue preventing Bait recipes to be learned.
v0.5.6a:
• Added: Fourth floor: new layout, objects and monsters.
• Added: Pet system.
• Added: Mini icons to enemies showing their status effects.
• Added: Labels now show Status Effects.
• Fixed: Recipes list mouse hover detection.
• Fixed: Grey background instead of black on main menu when exiting from game.
v0.5.5.4a:
• Added: Third floor: new layout, objects and monsters.
• Added: Add Icon to minimap for starting dungeon position.
• Added: Shrines of empowerment.
• Changed: Chests now show as open when empty.
• Fixed: Bug in monsterpedia that could cause enemies image to be outside the gui box.
• Fixed: crash related to adding non-animated enemies to Monsterpedia.
• Fixed: Warrior shout not making enemies freeze.
• Fixed: Ability binded to right mouse shows cooldown progress too.
• Fixed: Bug crash at close game, related to a deleted object still referenced in Dary's character object.
• Fixed: Solve error on unconnected Stairs.
• Fixed: Decoration that overlaps and keeps switching flickering (same Z coordinates).
• Fixed: Bug where Dungeon entrance room could have stairs right below the start point.
• Fixed: Problem with text description being outside of Quests Menu.
• Fixed: Bug when unequiping something that granted extra HP the current HP would not update accordingly.
• Fixed: Issue with loading abilities with cooldown not displaying properly.
• Fixed: Enemies would not die when damage is done outside of Combat (Status effects).
• Fixed: Bug with floating point comparison precision on removing stats modifiers (like when unequiping weapons).
• Added: More Status Effects.
• Fixed: Bug where cooldown turns could sometimes be incorrectly displayed.
v0.5.5.3a:
• Changed: Balance price of items in other floors.
• Changed: Improvements to Enemies Level/Stats calculations.
• Changed: Optimized light system code to avoid texture creation each frame.
• Changed: Balance price of Equipment in different floor.
v0.5.5.2a:
• Added: Difficulty option on New Game.
• Added: Recipes list to Journal.
• Added: Added Difficulty indication on load slots.
• Added: Warning to book if Recipe is already learned.
• Added: Keyboard shortcuts for all tabs in Journal.
• Changed: Recipes hide each item price in label when showing ingredients.
• Changed: Balanced food and books a bit better for drops.
• Fixed: Problem with labels components sometimes beeing larger then label width.
• Fixed: Resolution below 1280 width would hide money on the Inventory.
• Fixed: Entities mini icons being behind the entity itself.
• Fixed: Mana/HP fountains graphical artifacts when using them.
• Fixed: Visual artifacts with some objects on second floor.
v0.5.5.1a:
• Fixed: Bug that caused Cauldrons not to show up anywhere.
• Fixed: Solved problem with rooms with custom objects that only belonged to one floor.
• Fixed: Treasure chests had the same probability of having uncommon objects as breakable objects.
• Fixed: Some artifacts with transparent walls.
v0.5.5.0a:
• Added: Quests.
• Added: New objects and decoration for second floor.
• Added: Killed count on Monsterpedia.
• Added: Show/Hide Adventure Log on in game options.
• Added: Neuro Stone Communicator.
• Added: Item sell price in Labels.
• Changed: Added weights to each decoration object for the procedural floor construction.
• Changed: Ingredients spawning distribution between floors.
• Changed: Updated glew32 to version 1.9.0.
• Fixed: Loose tiles artifacts.
• Fixed: Some walls don't get transparent when player is behind them.
• Fixed: Issue where loading a game would not set wall transparents until we move.
• Fixed: Side doors doors cut in half when opened.
• Fixed: Auto-select gained ability to right mouse button if none selected.
• Fixed: Crashing bug with Store when buying something when your Inventory is full.
v0.5.4.1a:
• Added: When breaking objects enemies sleeping on a 5 tile radius will wake up.
• Added: Added power comparison when seeing properties of a equipment item on Labels.
• Added: Enable/Disable lightning Effects via config.ini file (has no impact on mechanics, just visually).
• Added: Quests.
• Added: New objects and decoration for second floor.
• Added: Killed count on Monsterpedia.
• Added: Show/Hide Adventure Log on, in game options.
• Added: Neuro Stone Communicator.
• Added: Item sell price in Labels.
• Changed: Removed recipes level requirement.
• Changed: Enemies now should attack simultaneously (if it's turn is the next one).
• Changed: When walking pressing another position will make the player change direction. Right Click to cancel movement.
• Changed: Added weights to each decoration object for the procedural floor construction.
• Changed: Ingredients spawning distribution between floors.
• Changed: Updated glew32 to version 1.9.0.
• Fixed: Bug that caused Cauldrons not to show up anywhere.
• Fixed: Solved problem with rooms with custom objects that only belonged to one floor.
• Fixed: Treasure chests had the same probability of having uncommon objects as breakable objects.
• Fixed: Some artifacts with transparent walls.
• Fixed: Loose tiles artifacts.
• Fixed: Some walls don't get transparent when player is behind them.
• Fixed: Issue where loading a game would not set wall transparency until we move.
• Fixed: Side doors cut in half when opened.
• Fixed: Auto-select gained ability to right mouse button if none selected.
• Fixed: Crashing bug with Store when buying something when your Inventory is full.
• Fixed: Some weapons causing the "Unprepared" Status Effect would remove the effect when unequipped.
• Fixed: Damage/Dodge indicators on screen being drawn on top of each other.
• Fixed: Weapons now have less probability to have negative properties.
• Fixed: Double clicking a save to load it no longer makes player move in game to the clicked position after load.
v0.5.4.0a:
• Added: Caldron now fully working with learned recipes.
• Added: Recipes to boil potions (HP/Mana).
• Added: Resource globes (HP/Mana) now glow when running low, also a new effect on the liquid.
• Fixed: Enemy stat icons indicators no longer jumping because of the enemy attack animation.
• Added: Learning new recipes grants +95XP.
• Fixed: Some attacks could be used even if there was not an enemy.
• Changed: Lowered XP required per level.
• Changed: Increase Books (Recipes/Skills) probability.
• Changed: Tweak initial food/potions on Warrior.
• Added: Added in Game Options Menu.
• Added: In Game speed slider option.
• Added: Description to Stats on the Character Menu (wip).
• Changed: Increased the attack/damage text size.
• Fixed: Crashing bug when closing the window directly during game.
• Added: Music fade between floors.
• Added: Chance of a monster being asleep.
• Added: Rare item display a gold title on the label.
• Fixed: Several typos in some items/objects descriptions.
• Fixed: Adjusted money spawned per floor.
• Fixed: Teleport bug when walk cycle was interrupted.
• Added: Wait turn. Pressing Enter will make the player wait until it's next turn.
v0.5.3.0a:
• Изменено: У торговцев теперь с большей вероятностью будут в наличии зелья здоровья и манны.
• Добавлено: Страница с авторами игры.
• Добавлено: Различные цвета для отображения непосещенных комнат.
• Исправлено: Ошибка, когда бар жизней выходил за допустимые значения.
• Исправлено: Баг, когда при загрузке дублируются статистика, статус эффектов и некоторые одетые вещи.
• Исправлено: Файлы сохранений теперь называются аналогично нику игрока.
• Добавлено: В имени игрока теперь можно использовать цифры.
• Исправлено: Баг когда игра крашилась, если не было подключено наушников или динамиков.
• Исправлено: Вода не отображается на миникарте.
• Исправлено: Некоторые предметы не спавнились.
• Добавлено: Второй этаж с более сильными врагами.
• Исправлено: Баг, когда игра автоматически сохранялась после смерти игрока, от чего сохранения становились непригодными.
• Исправлено: Некоторые тексты не записывались в Монстропедию.
• Добавлено: Паузы между использованиями предметовспособностей, время перезарядки указывается на кнопке с предметом.
• Добавлено: Кнопка "Забрать все" теперь есть и в сундуках с сокровищами.
• Исправлено: Баг, когда в ShopKeer было предупреждение от покупки брони.(??)
• Исправлено: В закрытых комнатах теперь больше сокровищ, чем на обычных этажах.
• Добавлено: Случайные оружие и броня теперь будут иметь случайные имена, свойства и стоимость.
• Добавлено: Водяные комнаты.
• Добавлено: Теперь последнее сохранение можно загрузить прямо с главного меню.
• Исправлено: Игровое время сбрасывается при загрузке.
• Добавлено: Поддержка Mac (OSX 10.6+).
• Исправлено: Проблема с темными стенами неправильной формы под которыми не земли.
• Добавлено: Сочетание клавиш для Паузы.
- 'C' для продолжения;
- 'E' для Выхода;
- 'O' для настроек - по прежнему отключено.
Dary's Legend is a graphical hand-drawn, roguelike dungeon crawler game. Help Dary as he embarks on a journey full of perils, monsters, traps and treasures.
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Скачать Dary's Legend v0.5.6.1a (44.20 Мб.):
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