Описание игры, скриншоты, видео
Скачать бесплатную игру Masjin v2.1 | Рейтинг: 8.8 (20) | Баллы: 26 |
• Разработчик / Developer: Инди-игра (14535) от Hempuli (7)
• Жанр / Genre: Сетевые / ХотСит (2297)
• Тип игры / Game Type: Бесплатная игра
• Размер / Size: 15.15 Мб.
• Оценка игроков / Game Score: 8.8 из 10 (всего голосов: 20)
• Похожие игры:
- Paradise Fort
- Superfighters v1.3
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Masjin - онлайн-игра, в которой две команды должны разными способами уничтожить базу противника.
Игра заняла 2-ое место на конкурсе TIGSource Versus Competition.
Игра обновлена с версии 1.9b до 2.1. Добавлен редактор уровней!
Полный список изменений внутри новости.
Вы можете скрыть всю рекламу на сайте. Как?
Используйте различное оружие, самолёты, вертолёты, подземные буры, и другие девайсы.
В игре есть 4 класса игроков - Cybermason, Fighter, Scientist и Ninja. У каждого из них есть особые способности.
Чтобы победить, нужны хорошая командная тактика и продуманная стратегия.
My intention is to create a simple team deathmatch-like game using the Lacewing protocol for the on-line engine. My idea is probably too ambitious, and will require too many players to be enjoyable, but hey, trying wont hurt.
The gameplay would probably something like TASO combined with Minecraft and so on. Basically the world can be destroyed pretty easily, and the players will be given some time occasionally to fix their tower. I also thought that it'd be cool to feature some sorts of jobs, e.g. doctor, soldier and builder, but that's again slipping to the way-too-ambitious -area.
While playing, type your preferred nickname to the first textbox and press 'connect'. In the lobby, you can create games by typing to the textbox in the upper-right corner and pressing 'create', and when joining you'll have to press 'refresh', the select a game and press 'join'.
V = shoot
C = jump
X = use/pickup
Version 2.1 changes
-New item, the black hole bomb! I fear it's too cheap right now, but we'll see!
-Hopefully fixed the bugs in the level creation!
-Vehicles can now be placed in the editor!
-The gamemode limits go now to 999 instead of 250! I didn't test this fully, though, so I hope you report any bugs here.
-People with good enough streak leave a red particle effect. Look out!
-Added myself a particle effect to further separate me from other players, nyah nyah!
-Mechs can no longer instakill people in short corridors!
-Improved the napalm bombs a lot!
Version 2.0 changes
-Level editor added! It is still probably very buggy. NOTE: Sometimes the save- and load-functions wont work! Check this before starting!
Version 1.9b changes:
-bugfixes
Version 1.9 changes:
New server build! This is most probably a good thing, and will later allow IP-bans and such.
Dedicated server! Thanks, Jamie and Mathias, you guys rock!
New research subject - shopping time for the engineers!
Ninja cloak was removed from research; it's now available right away.
Various bugfixes
If a player breaks down (is left swimming mid-air, immortal etc), the game attempts to remove them so that they can't spoil the game for others.
Emoticons (sorta!) - push number buttons and experience beauty!
Something else, possibly, can't just remember what
Version 1.1 changes:
• Fixed a couple more bugs
• Turrets have been buffed
• Speed+ chip has been nerfed
• There're now 3 items that become invisible with the ninja cloak; they've been marked with a small ninja head (It may be that the ninja is now insanely overpowered!)
• Radar radius has been increased
• cybermasons can now fix turrets by standing next to them (hopefully this doesn't make them too OP; we'll see)
• The safety blocks can be turned off when hosting a game
• Balanced the audio a bit
• More price balancing
Version 1.0 changes:
• Player profiles
• Profile-specific statistics for your delight
• New, improved menus
• A proper readme (WOAH)
• Musics and more sound effects
• In-game summary thing (accessible via SPACE)
• Some bugfixes
• Some price balancing
• Builders can now build ramps
Version 1.76 changes:
* New gamemode, 'score'! This is basically the team deathmatch idea suggested earlier.
* The gamemodes should be more reliable now, i.e. you shouldn't get stuff related to the wrong gamemode now.
* Fixed several bugs, including the one related to respawning with a flag. You can now respawn with them, but they'll be sent back to their original place if you do so. Also the weird turret bug was fixed.
* In sandbox, you're no longer restricted to the base if playing alone.
Version 1.63 changes:
* Bigfixeeess
* Portable turret! (Which may be horribly broken, we'll see)
* The safety areas heal you now
* Speed implants, that give you a permanent speed boost until you die.
Version 1.62 changes:
* Bushes! (They do nothing and the sprite is quite ugly, but nonetheless!)
* Machine independent speed. This may cause bugs, please report if so!
* A small sign that tells if someone is typing, hurt or flashbanged. quite useful.
* The usual lot of smaller bugfixes.
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