Описание игры, торрент, скриншоты, видео
Скачать игру Nabhi: The Legacy of Ed v26.09.2023 - торрент, игра на стадии разработки | Рейтинга пока нет |
• Разработчик / Developer: Инди-игра (14535) от Frozen Line (2)
• Жанр / Genre: Платформеры (вид сбоку) (3963); Я ищу, квесты, приключения (6212); Головоломки, пазлы (2995)
• Тип игры / Game Type: Beta-версия (игра еще в разработке)
• Размер / Size: 194.20 Мб.
Nabhi: The Legacy of Ed - экшен-платформер с элементами Metroidvania. Приготовьтесь к захватывающему приключению в постапокалиптическом научно-фантастическом мире! Вы возьмете на себя роль Эда, молодого искателя приключений, который стремится раскрыть секреты баланса между телом, разумом и духом. В разрушенном мире вам предстоит преодолевать трудности, решать головоломки и противостоять опасным врагам, раскрывая скрытые истины. Узнайте прошлое Эда в захватывающем приключении, наполненном экшеном, интригами и тайнами.
Игра обновлена до v26.09.2023. Список изменений внутри новости.
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Особенности:
• Стиль игры: экшен платформер с элементами Metroidvania.
• Система чакр: Исследуйте и откройте все 7 чакр, чтобы увеличить свои способности и разгадать тайну апокалипсиса.
• Потрясающая графика и постапокалиптический сеттинг: Наслаждайтесь визуально потрясающим миром и захватывающим и интригующим сюжетом.
• Загадочные головоломки и испытания: Преодолевайте препятствия и решайте головоломки, чтобы продвинуться по сюжету и раскрыть секреты Эда и его наследия.
If you don’t have Num Pad (for example, playing at laptop) – you may consider to play new Golem race which can not move diagonally (use regular 4-direction arrows), but have certain benefits:
• Golem race can now move only in straight directions (though Golem can move diagonally in town);
• Instead of food, golems consume oil: from flasks, lanterns, light sources. Oil flasks now rare. You can drink oil by _ key (while not standing on top of fountain);
• Golem can build clay walls; one per time (as they can not use anti-summoning corridors like other races). It takes time and energy to build one;
• Golem resistant to poison; suffer a bit less from physical damage; can not suffocate in water; have less speed penalty due overweight;
• Golems are not resistant to paralysis anymore, but can overcome it sometimes.
Gameplay changes
• Traveller, Scavenger, Archer classes rebalance;
• Troll do not have monster list anymore;
• Naga ESP range reduced;
• Ooze vulnerable to electricity;
• Gargoyles vulnerable to acid;
• Reduce MD chances for some classes which are bound to be worse in magic;
• Restrict melee classes’ MD penalty to staff/rod/wand (except Teleportation);
• DETECT_ALL on items won’t show treasures.
Technical
• Added monster’s attack animation;
• Added default hotkeys to control flow of time:
• – Press 0 to use default value (slow down time when you have less than 60% HP)
• – Press Ctrl+0 to slow down time permanently (so when you will have even small scratch – time will slow down). Useful in dangerous situations.
• – Press Alt+0 to turn off slowing time. Useful when you fight weak monsters.
• I strongly recommend press 0 after each fight so you will be back to default settings. Make it your reflex. So you won’t accidentally turn off “fuse” and forget about it.
• Fix sound errors;
• Mayor now sleeps most of the time (and snoring);
• From now on ladder include only 10+ level characters (but you still can download character dump when you die on low level – via character selection menu);
• Added Account filter in ladder (so you can find all your characters);
• Added Name and Monster filters in ladder (so you can find your specific chars or check monster which was most deadly).
PWMAngband
• Don’t use color tags for logs and dumps
• Prevent trying to add a player to the “Neutral” party
• Fix double free in Receive_minipos()
• Use codes rather than the printable names in data files
• Fix allocation/deallocation of player body
• Configure categories for the monster knowledge menu from a data file
• Prevent crash when not finding any suitable destination for teleport
• In inventory item context menu, change “Drop All” command key to ‘A’
• SDL2: limit the number of builtin fonts tracked
• SDL2: return early in pict hook if tiles aren’t enabled
• Fix Venn diagram room template
• Add to default keymaps so shift+numeric keypad works for running on more
• systems
• Loosen coupling between MAX_COLORS and the BG_* constants
• Only redraw the store if you bought something
• Set Wooden Torches to appear on all levels
• Restrict entrances to the Fire Festival vault
• Rework choose_nearby_injured_kin() and remove z-set
• Avoid using sscanf()
• Put constants for criticals in constants.txt
• Clean up message handling on targeted earthquakes
• Customize spell messages for monsters incapable of speech
• Drop “light” from the descriptions of some quylthulg varieties
• Only show the “Throw” context menu option for objects that can be thrown
• Display spell points even if encumbrance drops maximum to zero
• Character sheet: use ‘~’ for something with resist and vulnerability
• Have waybread heal 4d8
• Give hafted weapons bonuses if the character has the BLESS_WEAPON property
• Drop OPEN_DOOR and BASH_DOOR on ethereal dragons
• Impose a distance constraint for non-entry stairs of the same type
• Trap: skip extra effect or other side effects if the player is dead
• Have HEAL_HP effect work if there’s no base or bonus in the amount
• Generation failures: protect against artifact loss and better messages
• Avoid use of floating-point values
• Keep generated levels in the bounds set by constants.txt
• Add diagnostics for missing monster spell messages
Get ready for an exciting adventure in a post-apocalyptic sci-fi world! In "Nabhi: The Legacy of Ed". You will assume the role of Ed, a young adventurer who seeks to discover the secrets of the balance between body, mind and spirit. in a devastated world You must overcome challenges, solve puzzles, and face dangerous enemies while uncovering hidden truths. Uncover Ed's legacy in a thrilling adventure packed with action, intrigue, and mystery.
FEATURES
• Game style: Platform and action elements with Metroidvania.
• Chakra System: Explore and unlock all 7 chakras to increase your abilities and unravel the mystery behind the apocalypse.
• Stunning Graphics and Post-apocalyptic Setting: Enjoy a visually stunning world and an exciting and intriguing plot.
• Mystery Puzzles and Challenges: Overcome obstacles and solve puzzles to progress through the story and uncover the secrets of Ed and his legacy.
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