Описание игры, торрент, скриншоты, видео
Скачать игру Cypher v3.5.2.35121 / O2 Project - торрент, игра на стадии разработки | Рейтинг: 10.0 (1) |
• Разработчик / Developer: Инди-игра (14535) от Soenneker (1)
• Жанр / Genre: Платформеры (вид сбоку) (3963); Сетевые / ХотСит (2297)
• Тип игры / Game Type: Beta-версия (игра еще в разработке)
• Размер / Size: 25.66 Мб.
• Оценка игроков / Game Score: 10.0 из 10 (всего голосов: 1)
Добро пожаловать в Cypher. Коррумпированное правительство управляет Марсом, продавая кислород в большом почете. Вы агент с невероятным набором навыков посланы ликвидировать систему. К сожалению, другие организации хотят знать как Вы собираетесь это сделать и, кто Вы есть. Они пойдут на все, чтобы украсть ценные данные, которые Вы взломали...
Версия игры ОБНОВЛЕНА с 3.5 до 3.5.2.35121. Список изменений внутри.
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Язык интерфейса: Английский
Требуется: Microsoft .NET Framework 3.5, Microsoft XNA 3.0
Вы управляете агентом, работающий на Марсе на скрытую группу хакеров, которые пытаются украсть секреты и свергнуть коррумпированную власть. Однако, есть другие команды хакеров, работающие против вас, которые будут очень рады собрать Вашу информацию с вашего трупа. Есть также охранники с пистолетами, роботы и автоматизированные башни, поэтому комбинация стратегии и огневой мощи является обязательной. Широкий спектр технологий находится в вашем распоряжении, в том числе удаленные детонаторы, лазеры, и реактивные ранцы. Команда выигрывает миссию, когда они собирают три секрета, и благополучно удаляются из области.
Welcome to Cypher. A corrupt government controls Mars as corporations sell oxygen at a premium. You are an agent with an incredible skill set determined to eliminate the system. Taking information is how you will do it; unfortunately, other organizations are seeking what you are. They will stop at nothing to steal the valuable data you hack...
You control an agent working on Mars for a covert group of hackers as they attempt to steal secrets and overthrow a corrupt government. However, there are other teams of hackers working against you, who will be very happy to steal the information you have collected from your corpse. There are also gun-toting guards, robots, and automated turrets, so a combination of strategy and firepower is a must. A wide variety of tech is at your disposal, including remote detonators, lasers, and jet packs. A team wins a mission when they collect three secrets, and as they safely beam out of the area, all enemy agents are terminated.
NEW
- Civilians have been added to offline play.
- Graphic drawing improvements that allow for better performance client-wide.
- Updater now deletes unnecessary files in the installation directory.
FIXES
- Fixed the agent launching at the very top of ladders bug.
- Issue with the bomb projectiles not properly dispersing resolved.
- Fixed issue with Vertical Synchronization (VSync) setting causing a critical exception.
- Fixed the problem where the agent could not climb down certain ladders properly.
- Update server now properly disconnects users after the maximum connections for an IP has been reached.
- Fixed the displayed download speed for prerequisites in the installer.
Version 3.5:
- New in-game character leveling system.
- Game-wide spritesheet implementation complete. Approximately 4000 images moved to 18.
- New slim installer and updater applications.
- Total network refactorization.
- Migrated from .NET 4.0 Client Profile to .NET 4.5.1 Framework.
- Content management system redone and sprite drawing optimizations.
- Audio and network libraries updated.
- UI engine rework; screen management included.
- New backend foundation that is shared between all projects resulting in much smaller executables.
- New fonts added, font drawing is much cleaner and displays better.
- New change team interface in the game lobby.
- Rockets added.
- Teleporters added.
- Flare item added.
- Air vents added to all maps.
- Detonator and general bomb fixes.
- Hacking/Secret orb shader work.
- Agent reconstruct now more fluid.
- Agent firing while jetpacking/on ladder/in air fixes.
- Minimap drawing bugs.
- All game textures are now sized to powers of 2, fixing problems with older graphics cards.
- Forgot password added to login screen.
- Memory leaks fixed when exiting a game.
- Terminal/Secret progression fixes.
- Disconnect messages correctly displayed on all network screens.
- Full screen switching while in a map could sometimes cause a hang or crash.
- Windows Installer framework missing fix.
- Offline playing randomizes maps.
Version 3.4:
- New dynamic installer that allows for better XNA, .NET, and client installation.
- Admin access is no longer needed anymore to enjoy CYPHER. Permission issues fixed.
- Some players were receiving incorrect version error on network connect, and the updating system would fail.
Version 3.3:
- Automatic backend server deployment system is now active.
- Behind the scenes improvements that optimize the release process.
- Significant time spent on general stability and application safety across servers, client, and updating system.
- OS security permissions modified, and are currently being observed.
- Many miscellaneous exceptions have been resolved.
Version 3.2:
- This version is very special as it showcases all of the features that will be making it into our Independent Game Festival entry! 3.2 was a monumental update and we are delighted we can show it to you today.
- Leaderboards. Agent information such as levels, experience, hit percentages, kills/deaths can all found on the website. Accounts are now directly tied to the forum and game, so registration will be needed if you have not signed up on the forums.
- A new Summary screen displays the end game results of the mission. You can view your character in-game with the new Agent screen.
- Several significant issues with critical parts of the updating application were resolved. The installer had a problem checking for prerequisites in a certain scenario. If you have had any problems in the past playing, be sure to try this version.
Version 3.1.4992.37711:
- Updater and Extraction system redone
- Installer now accommodates prerequisite missing situations better
- Issues with the dedicated server resolved
- Real-time exception handling system back online
- Miscellaneous condensing of systems in shared libraries
- Deeper website integration and preparation
Version 3.0.4983.31546:
- XNA platform upgraded from 3.1 to 4.0. The .NET Framework upgraded from 3.5 to 4.0.
- Bombs have been implemented. Shaped, Plasma, and EMP.
- Item and ammunition dropping in game.
- Lag spikes are better tolerated in network games.
- Shaders and lighting completely revamped.
- Interface and minimap radar cleaned and improved upon.
- Ammo and weapon network synchronization work.
- Collision areas for most game objects revisited.
- Many player movement bugs resolved.
- Animation and drawing performance greatly enhanced.
- Various bugs fixed in the network lobby.
- Added and revised game environment logic.
- Prerequisite framework checking better integrated.
- Fonts are drawn with better contrast.
- Major work towards stability and overall performance.
Version 2.3.4944.32458:
- Lag compensation for detonators.
- Health/Credit delay in network games fixed.
- Secret trace expiration timer now appears when it should.
- A player could sometimes fall through a floor on top of a ladder.
- On rare occasions, the agent could fall between the stairs and floor below it.
- Secret orbs now correctly show three for the winning team.
- Player deceleration no longer applies over ledges.
- Terminal readying balanced, as well as file amounts.
- Detonators now correctly damage shield.
- Start button not enabling once a player has left a game lobby fixed.
Version 2.2:
Features:
- Secret orbs were not able to be picked up occasionally.
- Agency trace timer was persisten and sometimes incorrect.
- The player agent could get stuck in a slipped mode when being hit from below a ladder.
- Various terminal and hacking bugs resolved.
- Secret progression logic.
- Gameplay regarding teams improved drastically.
Version 2.1:
Fixes include tweaks to the secret logic, a bug that allowed you to enter an enemy base before it was visible, and a bug that could render a player invincible in rare circumstances.
Version 2.0:
The Cypher Team is ready to make a huge announcement! After the very successful closed beta we announced last month, a few final bugs were hammered out and we are prepared to release the next public version, Beta 2!
There has been a massive amount of improvement since Beta 1, and online play is looking a lot more polished. We know you will be amazed with the changes. Additionally, there is a new updater system that will allow us to push incremental updates instead of the old way of doing major releases months apart.
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