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Скачать игру OpenRCT2 v0.5.3 - торрент, игра на стадии разработки

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Игру добавил Kusko [2562|32] | 2026-07-10 (обновлено) | Стратегии (3776) | Просмотров: 9665

OpenRCT2 v0.5.3

• SGi навигация / Navigation:
• Разработчик / Developer: Инди-игра (14535) от Ted 'IntelOrca' John (1)
• Жанр / Genre: Стратегии (3776); Тайм менеджмент, тайкуны (1020); Ретро-игры (DOS, Win 9x) (690); Сетевые / ХотСит (2320)
• Язык: Русская версия (8402)
• Тип игры / Game Type: Beta-версия (игра еще в разработке)
• Размер / Size: 566.10 Мб.
• Оценка игроков / Game Score: 10.0 из 10 (всего голосов: 1)

• Похожие игры:
- OpenTTD v15.3a / Open Transport Tycoon Deluxe
- RollerCoaster Tycoon 3: Soaked! / Магнат Индустрии Развлечений 3
- Stone Kingdoms v0.6.1

OpenRCT2 - реконструкция RollerCoaster Tycoon 2 (RCT2) 2002 года с открытым исходным кодом, расширяющая игру новыми возможностями, исправляющая ошибки и повышающая игровые ограничения. Игровой процесс вращается вокруг строительства и поддержания парка развлечений, содержащего аттракционы, магазины и сооружения. Игрок должен стараться получать прибыль, поддерживать хорошую репутацию парка и при этом радовать гостей. OpenRCT2 позволяет играть как по сценарию, так и в песочнице. Сценарии требуют от игрока выполнения определенной задачи за определенное время, в то время как песочница позволяет игроку построить более гибкий парк без ограничений и финансов.

На русском языке.

Игра обновлена до v0.5.3. Список изменений внутри новости.

Вы можете скрыть всю рекламу на сайте. Как?

OpenRCT2 содержит множество изменений по сравнению с оригинальной игрой RollerCoaster Tycoon 2. Здесь перечислены некоторые из этих изменений:
• Обновленный интерфейс пользователя.
• Увеличенные лимиты.
• Перемотка игрового процесса вперед.
• Поддержка мультиплеера.
• Многоязычность. Улучшенные переводы.
• Аппаратный рендеринг OpenGL.
• Различные исправления и улучшения ошибок оригинальной игры.
• Добавлены хаки и читы.
• Автосохранение и гигантские скриншоты.
• Улучшения производительности.


• Feature: [#26308] Add all new track pieces to the inverted roller coaster.
• Feature: [#26442] Add cheat to disable grass growing.
• Improved: [#7921] On Linux, RCT2 and RCT1 installs in Wine are now automatically detected.
• Improved: [#26325] Changing the train type, length, or direction no longer resets the number of laps if there is just one train.
• Improved: [objects#437] Re-order St. Basil’s Cathedral pieces to be more consistent.
• Change: [#26689] A clear scenario editor can now be opened directly from the command line.
• Change: [objects#439] Drop numbers from Wacky Worlds scenery descriptions.
• Fix: [#24613] Incorrect sprites drawn for path elements without a valid object.
• Fix: [#26323] Ride stats do not reset when changing the number of trains changes the number of laps.
• Fix: [#26494] The limits for where walls on the path side of the first tile block the view of rides/scenery are wrong (original bug).
• Fix: [#26504] The boosts/penalties to excitement and nausea that air time provides are calculated wrong.
• Fix: [#26545] Game crashes when plugin API function generateGuest fails to generate a guest.
• Fix: [#26578] Crash when drawing path elements without a valid object.
• Fix: [#26605] Desync when placing a track design in multiplayer.
• Fix: [#26654] Fix Alton Towers stall and Rock’n’Roll Revival toilet being closed on scenario start.
• Fix: [#26722] Missing construction rights owned on UCES Sand Dune scenario.
• Fix: [objects#411] Some colours in green, acid green, pink and red water are inconsistent with natural water.
• Fix: [objects#436] St. Basil’s Cathedral building pieces are incorrectly labelled as “Kremlin” pieces.
• Fix: [objects#438] Some walls are not marked as see-through while they don’t fully block the view.
• Fix: [objects#440] Inconsistencies in scenario/park name capitalisation.
• Improved: [#26322] [Plugin] Add footpath flags to FootpathSurfaceObject in the plugin API.
• Improved: [#26566] Improve the performance of sorting sprites.
• Fix: [#26350] [Plugin] ListViews altered by plugins post their creation are not invalidated.
• Fix: [#26565] Game crashes when switching to another tab in the guest window.
• Fix: [#26583] The default tab is not highlighted when opening a ride window.
• Fix: [#26602] Crash when locating the nearest mechanic for a ride that has not previously been inspected.
• Fix: [#26615] Missing junction path tile in Build your own Six Flags Over Texas.
• Fix: [#26616] Fix gap in buyable land in Build your own Six Flags Magic Mountain.
• Fix: [#26624] Tile elements selected by clicking on them with the tile inspector open do not always redraw correctly.
• Fix: [#26634] Add missing park patch file for Build your own Six Flags Great Adventure.
• Feature: [#24242] [Plugin] Add ride-breakdown hooktype.
• Feature: [#24879] [Plugin] Add methods for showing and hiding gridlines.
• Feature: [#26327] Add ‘guests entertained’ statistic to entertainers.
• Improved: [#26374] Add higher resolution app icons for Android.
• Improved: [#26386] Initial window scale and toolbar options on fresh Android installations.
• Change: [#26476] Limit creation of new station styles to prepare for more flexibility with ride stations and entrances.
• Fix: [#25581] Chart drawing issue on some platforms due to compiler optimisation.
• Fix: [#26019] Inverted and Inverted Flying Roller Coaster large half loops glitch with the train and don‘t draw in tunnels at some angles (original bug).
• Fix: [#26183] The ride stat graph placeholder text is not drawn in the expected position.
• Fix: [#26287] Game crashes upon connect/disconnect of physical keyboard.
• Fix: [#26299] Single Rail S-Bend sprites don’t fully connect to the next track piece at certain angles.
• Fix: [#26352] Large scenery items are incorrectly labelled as ‘banners’ in the tile inspector.
• Fix: [#26352] The label for path additions is using the wrong text colour in the tile inspector.
• Fix: [#26360] Inverted Lay-down Roller Coaster helices are invisible when loading old saves.
• Fix: [#26396] [Plugin] Socket interfaces were not closing properly and firing up correctly in parallel.
• Fix: [#26410] Tiles with water can draw incorrectly when there is something underwater and nothing above water.
• Fix: [#26418] [Plugin] Game crashes when a stack overflow occurs in plugin code.
• Fix: [#26419] Drop count & negative g’s stat requirements for Flying Roller Coaster don’t get nullified by having an inversion.
• Fix: [#26421] Wrong scenery tab highlighted when more than 64 scenery groups are selected.
• Fix: [#26425] Benches don’t reduce watching spots from 4 to 2 while other path additions do (should be reversed).
• Fix: [#26432] Guests choose to head for rides they have already ridden if they don’t have a map.
• Fix: [#26492] Drag tool shows per-tile error instead of total cost when running out of money midway through placement.
• Fix: [#26510] Displayed air time overflows after 655.35 seconds instead of the internal maximum of 1966.05 seconds.
• Feature: [#23465] [Plugin] Change plugin JavaScript engine from Duktape to QuickJS-NG, allowing ES6+ features to be used in plugins.
• Feature: [#26178] Port of the Spinning Cars from RollerCoaster Tycoon 1.
• Improved: [#25314] Add unbanked and banked quarter helices to the Alpine, Corkscrew, Giga, Hybrid, Looping, Mine Ride, Mini, Multi-Dimension, Single Rail, Stand Up, Steeplechase and Twister tracks.
• Improved: [#26044] Simplify Android installation by bundling OpenRCT2 assets in APK.
• Improved: [#26293] Objects extracted from saves now have more information in their filenames.
• Improved: [objects#432] Allow saving scenery from RCT1 with track designs.
• Change: [#25962] The station style dropdown now shows entrance icons next to the labels for easier selection.
• Change: [#26175] The ride colour tab is made more compact by collapsing unavailable sections instead of only hiding them.
• Change: [#26178] Symmetric spinning trains and legacy ‘pre-reversed’ trains can no longer be reversed.
• Fix: [#10616] Quarter-tile trees cannot be placed on dry portions of half-water tiles.
• Fix: [#25128] Mute button displayed in wrong state after load.
• Fix: [#25460] Infinite loop when moving track design ghost queue over queue loop with zero clearances.
• Fix: [#25735] Ride synchronisation z-check works incorrectly.
• Fix: [#25919] Path drag tool error sound stacks when placement fails.
• Fix: [#25926] Path drag tool shows cost for single tile instead of total.
• Fix: [#25927] Wall drag tool error sound stacks and shows wrong cost.
• Fix: [#25962] Dropdown triangle glyphs are not optically centred.
• Fix: [#25993] Toggling “allow arbitrary ride type changes” does not resize open ride windows.
• Fix: [#26111] Vehicle colours tab can go out of bounds in certain edge cases.
• Fix: [#26118] Windows installers for releases are not signed properly.
• Fix: [#26128] The loan spinner widget does not appear on the same baseline as the text around it.
• Fix: [#26140] The time a guest has spent in a queue overflows back to 0 after it reaches 65535 (about a year).
• Fix: [#26159] The map generator window is not resized correctly in Enlarged UI mode.
• Fix: [#26196] The sprites of one angle of the Steeplechase left large turn are misaligned (original bug).
• Fix: [#26214] The wrong sprite is used for one angle of the gentle diagonal slope of Alpine, Hybrid and Single Rail tracks.
• Fix: [#26243] Increase max dropdown size from 512 to 1024 to accommodate parks with more than 512 rides.
• Fix: [#26306] Platform::FindApp fails to locate Homebrew-installed tools on macOS.
• Fix: [#26339] Crash when setting up a marketing campaign.
• Fix: [objects#430] The RCT1 Reverse Freefall car can be reversed and show broken sprites when doing so.
• Feature: [#22704] Rides can be made invisible more easily.
• Improved: [#21753] Tracked rides with cheated powered launch mode can change powered launch speed without extra cheats.
• Improved: [#25526] When a shop item cannot be recoloured, show a preview of the building instead.
• Improved: [#25941] The command line sprite build command is now faster.
• Improved: [#26002] Rides with newer track elements (like the zero G roll or diagonal brakes) can now be saved as track designs.
• Improved: [#26026] Profiler is now thread safe and supports JSON export with call graph data.
• Improved: [#26050] Add Danish translation to Windows installer.
• Improved: [#26091] When all rides are closed, the marketing window will no longer show the ride advertisement campaign.
• Change: [#26011] Audio resampling no longer depends on the third-party library libspeexdsp.
• Change: [#26049] Guest generation now starts slowing down above 52000 guests instead of 7000.
• Fix: [#14686, #23996, #25981] Preview images from different windows overwrite each other when using OpenGL.
• Fix: [#15128, #15626, #16331, #17443, #18626, #21597, #24175, #24971, #25963] Crash when loading corrupted RCT2/RCT1 save files with duplicate entity indices.
• Fix: [#23519] Title sequence cannot open .sea scenarios from RCTC.
• Fix: [#25237] Wrong colours on the Knight costume (original bug).
• Fix: [#25712, #25727] Crash during startup from window list race condition.
• Fix: [#25763] Crash when opening the Footpath window in Multiplayer.
• Fix: [#25910] Folders starting with numbers are sorted incorrectly (e.g. 1, 10, 2 instead of 1, 2, 10).
• Fix: [#25954] Guests display hats, balloons, and umbrellas while puking.
• Fix: [#25961] Fix crash when rendering malformed vehicles in the ride window.
• Fix: [#25978] Frozen peeps start clapping when the scenario is won.
• Fix: [#25999] Scenery picker tool does not pick the tertiary colour of large scenery correctly.
• Fix: [#26037] Selecting elements in the tile inspector list and changing all tiles of a track piece does not redraw correctly.
• Fix: [#26057] In the scrolling intro, the Infogrames logo is taken off the screen before it reaches the bottom (original bug).
• Fix: [#26058] RCT Classic scenarios with packed objects missing from scenario index.
• Fix: [#26083] You can advertise for closed food & drink stalls.
• Feature: [#25844] The sprite builder now also supports adding JSON-based palettes.
• Improved: [#3788] Self-intersecting track designs can now be placed.
• Improved: [#25719] The weather change dropdown now shows icons next to the weather types for easier selection.
• Improved: [#25765] The ‘View options’ and ‘Special track elements’ dropdowns no longer need click-and-hold.
• Improved: [#25858] macOS now supports the onboarding menu.
• Improved: [#25882] Maze construction now auto-removes trees.
• Improved: [objects#421] The vehicle tab of some rides now shows more of the vehicle.
• Change: [#25018] Add upkeep cost to booster pieces.
• Fix: [#4643, #25167] Many metal supports draw with a filled in top when they didn’t in vanilla, causing some slight misalignment and glitching.
• Fix: [#15009] Landscaping tools do not display estimates when the game is paused (original bug).
• Fix: [#18441] Replacing footpaths sometimes results in a spurious “Footpath in the way” error (original bug).
• Fix: [#20620] In-game console caret does not update when pasting.
• Fix: [#20652] Twister Roller Coaster design ‘u(0241)’ has no preview and cannot be built (bug in track design).
• Fix: [#23859] Wrong banner text displayed after loading a different park.
• Fix: [#25221] When trying to cancel game file discovery, the prompt reappears.
• Fix: [#25703, #25889] Crash when scanning scenarios with packed objects in parallel.
• Fix: [#25739] Game freezes when a tab in the New Ride window contains more than 384 items.
• Fix: [#25745] Crash when a player connection is aborted early.
• Fix: [#25775] Network download sizes are in bytes instead of the listed kibibytes.
• Fix: [#25799] The animated options tab icon of the news window does not always redraw.
• Fix: [#25850] Guests do not have their happiness penalised by low energy, high hunger, high thirst, high toilet.
• Fix: [#25850] Ride nausea generation is different compared to vanilla.
• Fix: [#25854] When a guest is at 0 happiness or energy, the game draws too big of a bar in the guest stats window.
• Fix: [#25862] Diagonal and inclined brakes are not counted when calculating upkeep cost.
• Fix: [#25873] Repainting a banner in OpenRCT2-specific colours results in an error message.
• Fix: [#25879] Guest window viewport doesn’t follow vehicle when they board a ride.
• Fix: [#25908] Crash from use-after-free in banner text formatting during multithreaded rendering.
• Fix: [objects#419] Alignment of RCT2 red, yellow and green queue previews is off.
• Fix: [objects#424] Jet Aeroplane decor has a hole in it.
• Fix: [objects#425] Capacity of ‘Blob from outer space ride’ is incorrectly listed.
• Improved: [#24912] Staff now use an appropriate standing animation while waiting at level crossings.
• Improved: [#25515] Path dragging can now be disabled via multiplayer group permissions.
• Improved: [#25529] The map selection grid no longer redraws every frame if it has not changed.
• Improved: [#25530] Wall dragging can now be cancelled without closing the Scenery window.
• Improved: [#25575] Updated the network protocol to a new format that supports larger packets, allowing clients to connect reliably to servers with many objects or large maps.
• Improved: [#25621] Added the Polish Złoty (PLN) to the list of available currencies.
• Improved: [#25625] Renewing and refurbishing rides now also resets the downtime.
• Improved: [#25662] The sprite build command is faster when building sprites from the same image file.
• Change: [#21912] Toilet income is now categorised as shop sales instead of ride tickets.
• Change: [#25403] Guests will not slide down the Spiral Slide if it’s broken, even if they have already entered the ride structure.
• Change: [#25485] Make the enlarged pressed swatch sprite more pronounced.
• Change: [#25544] The default game window size is now 1280×720px instead of 640×480px.
• Fix: [#9895] Stand-up coaster gets wrong intensity boost from the synchronisation bonus.
• Fix: [#11617] Path corner connections are broken when hovering track design ghosts with paths over them in zero clearances.
• Fix: [#22484] Lingering ghost entrance after placing park entrance.
• Fix: [#24952] Duplicate track designs when running via Steam without having RCT1 linked.
• Fix: [#25187] On-ride photo platform does not render as ghost when placing track design.
• Fix: [#25229] Excessive logging of game actions, reduced to top-level game actions and filters ghost related ones.
• Fix: [#25469] Drawing in the ui.imageManager.draw callback causes an assertion.
• Fix: [#25524] The track construction arrow does not immediately change position when deleting track pieces.
• Fix: [#25552] Clear Scenery does not show an error message about insufficient money if cash is negative.
• Fix: [#25565] Chairlift station ends are missing tunnels at certain rotations.
• Fix: [#25569] Placing park entrances in multiplayer does not show for other players, causing desyncs.
• Fix: [#25571] Potential crash due to drawing a Crooked House ride.
• Fix: [#25588] When the master server becomes unreachable the server would not register again until a restart.
• Fix: [#25592] Log flume, river rapids, & splash boats can get control failure breakdown instead of brakes failure.
• Fix: [#25595] Invisible entrance is added to imported SV4 saves.
• Fix: [#25601] Inspection interval of a ride gets reset when opening the construction window.
• Fix: [#25628] Availability of AVX2 and SSE4.1 is not detected correctly.
• Fix: [#25639] Scenery window crashes when a no longer present object is still selected.
• Fix: [#25641] Desync because of mismatching inspection intervals.
• Fix: [#25642] The selection marker for purchasing land rights is not drawn with the correct colours.
• Fix: [#25646] It is possible to remove scenery and paths when setting staff patrol areas and purchasing land.
• Fix: [#25660] After saving a track design with scenery, that ride’s entrances and exits are visible in ‘Highlight path issues’ mode.
• Fix: [#25717] Umbrellas given to guests by means of cheats do not use the full (extended) range of colours.

OpenRCT2 is an open-source re-implementation of RollerCoaster Tycoon 2 (RCT2), expanding the game with new features, fixing bugs and raising game limits. The gameplay revolves around building and maintaining an amusement park containing attractions, shops and facilities. The player must try to make a profit and maintain a good park reputation whilst keeping the guests happy. OpenRCT2 allows for both scenario and sandbox play. Scenarios require the player to complete a certain objective in a set time limit whilst sandbox allows the player to build a more flexible park with optionally no restrictions or finance.

OpenRCT2 features many changes compared to the original RollerCoaster Tycoon 2 game. A few of the many changes are listed here:
• User Interface theming.
• Increased limits.
• Fast-forwarding gameplay.
• Multiplayer support.
• Multilingual. Improved translations.
• OpenGL hardware rendering.
• Various fixes and improvements for bugs in the original game.
• Native support for Linux and macOS.
• Added hacks and cheats.
• Auto-saving and giant screenshots.
• Performance improvements.



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OpenRCT2 v0.5.3
OpenRCT2 - реконструкция RollerCoaster Tycoon 2 (RCT2) 2002 года с открытым исходным кодом, расширяющая игру новыми возможностями, исправляющая ошибки и повышающая игровые ограничения. Игровой процесс вращается вокруг строительства и поддержания парка развлечений, содержащего аттракционы, магазины и сооружения. Игрок должен стараться получать прибыль, поддерживать хорошую репутацию парка и при этом радовать гостей. OpenRCT2 позволяет играть как по сценарию, так и в песочнице. Сценарии требуют от игрока выполнения определенной задачи за определенное время, в то время как песочница позволяет игроку построить более гибкий парк без ограничений и финансов.

На русском языке.

Игра обновлена до v0.5.3. Список изменений внутри новости.

https://small-games.info/s/l/o/openrct2_1.jpg

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Комментарии игроков (3 шт.)

От: ThreshNT [13|11] | Дата 2023-04-01 15:13:08

Репутация
13
в своё время провёл куча времени в ней так же как opentrasporttycon, для слабеньких пк самое то а если что по новей конечно лучше поиграть аналоги Planet Coaster и Cities Skylines
От: umritetvari [5|17] | Дата 2023-03-28 20:37:01

Репутация
5
Старая тема когда ставишь билеты копеечные и как попрёт толпа быстро меняешь цену на сотку выше ещё работает?
От: gay_developer [17|9] | Дата 2021-08-14 00:13:57

Репутация
17
Хм.