Описание игры, торрент, скриншоты, видео
Скачать игру OpenRCT2 v0.4.22 - торрент, игра на стадии разработки | Рейтинг: 10.0 (1) |
• Разработчик / Developer: Инди-игра (14535) от Ted 'IntelOrca' John (1)
• Жанр / Genre: Стратегии (3677); Тайм менеджмент, тайкуны (1014); Ретро-игры (DOS, Win 9x) (664); Сетевые / ХотСит (2311)
• Язык: Русская версия (8212)
• Тип игры / Game Type: Beta-версия (игра еще в разработке)
• Размер / Size: 560.50 Мб.
• Оценка игроков / Game Score: 10.0 из 10 (всего голосов: 1)
• Похожие игры:
- OpenTTD v14.1 / Open Transport Tycoon Deluxe
- RollerCoaster Tycoon 3: Soaked! / Магнат Индустрии Развлечений 3
- Stone Kingdoms v0.6.1
OpenRCT2 - реконструкция RollerCoaster Tycoon 2 (RCT2) 2002 года с открытым исходным кодом, расширяющая игру новыми возможностями, исправляющая ошибки и повышающая игровые ограничения. Игровой процесс вращается вокруг строительства и поддержания парка развлечений, содержащего аттракционы, магазины и сооружения. Игрок должен стараться получать прибыль, поддерживать хорошую репутацию парка и при этом радовать гостей. OpenRCT2 позволяет играть как по сценарию, так и в песочнице. Сценарии требуют от игрока выполнения определенной задачи за определенное время, в то время как песочница позволяет игроку построить более гибкий парк без ограничений и финансов.
На русском языке.
Игра обновлена до v0.4.22. Список изменений внутри новости.
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OpenRCT2 содержит множество изменений по сравнению с оригинальной игрой RollerCoaster Tycoon 2. Здесь перечислены некоторые из этих изменений:
• Обновленный интерфейс пользователя.
• Увеличенные лимиты.
• Перемотка игрового процесса вперед.
• Поддержка мультиплеера.
• Многоязычность. Улучшенные переводы.
• Аппаратный рендеринг OpenGL.
• Различные исправления и улучшения ошибок оригинальной игры.
• Добавлены хаки и читы.
• Автосохранение и гигантские скриншоты.
• Улучшения производительности.
• Feature: [#24206] [Plugin] Add APIs for breaking down rides, reading the current breakdown, and for fixing broken down rides.
• Improved: [#20073] The OpenGL drawing engine now supports screen invalidation which avoids the redrawing of unchanged regions.
• Improved: [#21767] RCT Classic for macOS can now be used as the source game.
• Improved: [#23590] Title bars are now drawn bigger when “Enlarged UI” is enabled.
• Improved: [#23626] Add small, medium and large flat and sloped turns, S-bends and diagonal track to the Go-Karts.
• Improved: [#23982] The scenario objective window has been merged into the scenario options window.
• Improved: [#24233] RCT Classic+ from Apple Arcade can now be used as the source game, and is detected automatically.
• Improved: [#24260] Better performance on parks that have a lot of Guests and Entertainers.
• Improved: [#24319] RCT Classic installs via Steam are now detected automatically on Windows.
• Change: [#23803] Lightning strikes and thunder now happen at the same frequency independently of the game speed.
• Change: [#23857] Replace display options tab with custom sprites.
• Change: [#24069] [Plugin] Plugins are now available in the scenario editor and track designer.
• Change: [#24135] Compress Emscripten js/wasm files.
• Change: [#24194] The advanced options tab has been reworked to make it easier to find the RCT1 path setting.
• Change: [#24235] Small changes to RCT1 theme.
• Change: [#24236] Controls and Interface options now both have their own tabs in the Options window.
• Change: [#24308] “Software” and “Software (hardware display)” renderers have been merged into a single “Software” renderer.
• Change: [#24317] The scenery window now shows at least one row of scenery objects, even if there are multiple rows of tabs.
• Fix: [#18479] Tile elements ordered beneath water do not draw correctly.
• Fix: [#19782] Game stops counting inversions and golf holes after 31 (original bug).
• Fix: [#21207] Track List window gets positioned incorrectly.
• Fix: [#21919] Non-recolourable cars still show colour picker (original bug).
• Fix: [#22182] [Plugin] Crash when using map.getAllEntities("car").
• Fix: [#22634] Asset packs with sound effect overrides are not loaded correctly at startup.
• Fix: [#23108] Missing pieces on Hypercoaster and Hyper-Twister, even with the ‘all drawable track pieces’ cheat enabled.
• Fix: [#24013] Failure to load a scenario preview image (minimap) could lead to an uncaught exception error message.
• Fix: [#24045] [Plugin] Data storage is not cleared when converting save game to scenario.
• Fix: [#24121] Checkbox labels run beyond the edge of the window if they’re too long to fit.
• Fix: [#24142] [Plugin] Track origin is miscalculated on downward slopes.
• Fix: [#24220] Narrow station platforms have missing sides on certain rotations.
• Fix: [#24286] Steam installs of RCT1 and RCT2 are not autodetected on macOS.
• Fix: [#24310] [Plugin] Missing invalidation on various plugin api setters for entities.
• Feature: [#22646] New scenario files now contain a minimap image, shown in the scenario selection window.
• Feature: [#23774] Climates can now be customised using objects.
• Feature: [#23876] New park save files now contain a preview image, shown in the load/save window.
• Feature: [#24146] [Plugin] Add APIs for colouring balloons and setting the value of money effects.
• Improved: [#24078] Handrails on Wooden Roller Coaster station sprites with no platforms have been removed.
• Improved: [objects#379] Add additional colour schemes to Mine Train.
• Change: [#23932] The land rights window now checks “Land Owned” by default.
• Change: [#23936] The ‘guests prefer less/more intense rides’ settings have been turned into a dropdown.
• Change: [#24059] The ‘select other ride’ button is now available in the track designs manager.
• Change: [#24067] [Plugin] Registered menu items are now listed alphabetically.
• Change: [#24070] Footpath selection menus now show object names on hover using a tooltip.
• Change: [#24101] Frozen peeps are no longer removed when using the 'remove all guests' cheat.
• Fix: [#4225] Ride Construction window offers non-existent banked sloped to level curve (original bug).
• Fix: [#5281] Missing supports on miniature railways built backwards.
• Fix: [#7222] Transparent pixels in sloped path tunnels (original bug).
• Fix: [#10379] Banners outside the park can be renamed and modified (original bug).
• Fix: [#10582] Low clearance tunnels below water are drawn incorrectly (original bug).
• Fix: [#17524, #23710] Station bases are drawn on many ride types when the “No entrance, no platform station” style is selected.
• Fix: [#18169] CJK, Arabic and Vietnamese display all text as ‘???’ on Android.
• Fix: [#18309] Flying and Multi Dimension trains glitch when changing between inverted and uninverted track when uncap fps is on.
• Fix: [#19506] Queue paths can be placed on level crossings by replacing an existing regular path.
• Fix: [#21803] The park fence is drawn differently in OpenGL compared to software rendering when zoomed out.
• Fix: [#21824] Some sprites are drawn incorrectly when zoomed out in OpenGL rendering.
• Fix: [#21908] Ride mode warnings when hovering track designs.
• Fix: [#22820] OpenGL does not draw masked sprites correctly.
• Fix: [#22961] Clicking on the construction preview places duplicate flat rides and stalls.
• Fix: [#23359] Scripting: Add car.moveToTrack, an easier API than setting car.trackLocation directly.
• Fix: [#23443] New GOG version of RCT2 is not extracted correctly.
• Fix: [#23484] Stray coloured pixels on castle-themed stations and Roman-themed entrances/exits (original bug).
• Fix: [#23486] Object selection minimum requirements can be bypassed with close window hotkey.
• Fix: [#23743] Parks with guest goals over 32767 do not appear in the scenario list.
• Fix: [#23844] Sound effects keep playing when loading another save.
• Fix: [#23881] Compiling on Raspbian/arm-linux-gnueabihf fails.
• Fix: [#23891] Inverted Hairpin Coaster track can draw over things above it (original bug).
• Fix: [#23892] Gentle banked Wooden Roller Coaster track glitches as trains pass (original bug).
• Fix: [#23897] Reverse Freefall Coaster slope up to vertical track piece does not draw a vertical tunnel.
• Fix: [#23910] Heartline Twister Coaster track can draw over things above it (original bug).
• Fix: [#23939] Incorrect assertion when trying to load heightmap.
• Fix: [#23941] Underflow in “Repay loan and achieve a certain park value” objective when using Japanese.
• Fix: [#23949] Walls draw over sloped rear water edges and those edge sprites are misaligned (original bug).
• Fix: [#23960] Corner path fences can draw over adjacent sloped land (original bug).
• Fix: [#23961] Lamps and queue line tvs draw incorrectly on paths with fences.
• Fix: [#23983] Ordering files by size does not work and occasionally crashes the game.
• Fix: [#24009] [Plugin] The object manager API does not identify recently introduced object types.
• Fix: [#24028] Giga and LSM Launched Coaster booster sprites have pixels that draw over transparent pixels.
• Fix: [#24077] Track Designer crashes when clicking the park fence.
• Feature: [#22905] Add diagonal downward-inclined brakes to hybrid coaster and single rail coaster.
• Feature: [#23759] Add see-through option to the “Cut-away View“.
• Improved: [#23677] Building new ride track now inherits the colour scheme from the previous piece.
• Improved: [#23720] Text fields now allow cutting to clipboard (Ctrl+X) in addition to copy and paste.
• Improved: [#23874] The load/save file browser window now uses icons for its action buttons.
• Improved: [#23875] Rides forbidden to be modified or destroyed can now be edited with the All destructible cheat.
• Improved: [#23879] Unique weather icons for snow, heavy snow and blizzard.
• Fix: [#1972, #11679] Vehicles passing by toilets can cause them to glitch (original bug).
• Fix: [#9999, #10000, #10001, #10002, #10003] Truncated scenario strings when using Catalan, Czech, Japanese, Polish or Russian.
• Fix: [#14486] Guests will fall through upwards sloped paths when making their way through a park entrance or ride exit (original bug).
• Fix: [#15826, #23835] Wooden Roller Coaster steep turn supports glitch when train goes over them (original bug).
• Fix: [#16357] Chairlift station covers draw incorrectly.
• Fix: [#16657] Mine Ride right S-bend uses Mini Roller Coaster sprite (original bug).
• Fix: [#18376] Ghost train gentle to flat track is not visible in tunnels.
• Fix: [#18389] Gentle sloped track pieces are not visible in low clearance height tunnels (original bug).
• Fix: [#18423] Underground Mini Golf holes can draw over land edges (original bug).
• Fix: [#18433] CJK TrueType fonts cannot be located when font names are translated by the OS.
• Fix: [#18436] Scenery on the same tile as steep to vertical track can draw over the track (original bug).
• Fix: [#18711] Park entrances with their sides underground can cause glitching.
• Fix: [#20848] Junior Roller Coaster booster track does not draw correctly in tunnels.
• Fix: [#20948] Incorrect diagonal brakes supports on the Giga Coaster, Looping Roller Coaster and Wooden Roller Coaster.
• Fix: [#21768] Dirty blocks debug overlay is rendered incorrectly on high DPI screens.
• Fix: [#22229] Opening a park save file from a newer version of OpenRCT2 yields an unhelpful error message.
• Fix: [#22617] Sloped Wooden and Side-Friction supports draw out of order when built directly above diagonal track pieces (original bug).
• Fix: [#22620] Mine Train Coaster trains glitch on large banked turns.
• Fix: [#23522] Diagonal sloped Steeplechase supports have glitched sprites at the base.
• Fix: [#23580] Table header labels may overlap if the window is made very small.
• Fix: [#23641] Steep to flat track is not drawn correctly in tunnels (original bug).
• Fix: [#23795] Looping Roller Coaster vertical loop supports are drawn incorrectly.
• Fix: [#23797] 3D Text cut off too early on multi-line signs.
• Fix: [#23809] Trains glitch on Bobsleigh Coaster small helixes.
• Fix: [#23811] Land edges glitch when vehicles go through gentle to flat tunnels.
• Fix: [#23814] Scenarios not indexed on first start.
• Fix: [#23818] Spinning tunnels can draw over sloped terrain in front of them.
• Fix: [#23828] Vehicles passing by station entrances and exits can cause them to glitch (original bug).
• Fix: [#23831] Hybrid Coaster large gentle banked right turns glitch when diagonal track is above them.
• Fix: [#23832] Hybrid Coaster large gentle banked left turns supports glitch as train passes.
• Fix: [#23836] Adjacent track can draw over large turns (original bug).
• Fix: [#23858] LSM launched lift hill has a misaligned sprite.
• Fix: [#23719] Prevent staff statistics from overflowing.
• Fix: [#23771] Weather transitions are horribly broken.
• Feature: [#23328] Introducing peep animation objects, enabling custom entertainer costumes.
• Feature: [#23569] Add large diagonal flat to steep and dive loop track pieces.
• Improved: [#20683] Allow Giga Coaster cable lift to start after block brake section.
• Improved: [#23328] The costume list in the staff window is now ordered alphabetically.
• Improved: [#23540] The file browser now optionally shows a file size column.
• Improved: [#23640] Building sprite repository with command line can use images array of JSON parkobj.
• Improved: [#23660] The ‘special elements’ dropdown has been reorganised, now using multiple columns and separators.
• Improved: [#23730] Added optional button to toolbar to rotate view anti-clockwise.
• Change: [#23328] All RCT2 entertainer costumes are now available in legacy parks.
• Fix: [#1479] Incorrect values provided by the in game console “get location” command.
• Fix: [#21794] Lay-down coaster cars reverse on first frames of downwards corkscrew.
• Fix: [#23221] Track designs are saved with an incorrect ‘air’ time statistic.
• Fix: [#23368] Incorrect refund amount when deleting track pieces at or above 96m.
• Fix: [#23508] Simultaneous virtual floors shown for ride and footpath.
• Fix: [#23512] Holding brakes are skipped if they’re too close together.
• Fix: [#23581] [Plugin] Food/drink items given to guests have no consumption duration set.
• Fix: [#23591] “Install new track” button in Track Designs Manager is misaligned.
• Fix: [#23618] Can no longer build diagonal brakes & block brakes on Steeplechase, Inverted Lay-down, & Inverted Multi-Dim roller coasters.
OpenRCT2 is an open-source re-implementation of RollerCoaster Tycoon 2 (RCT2), expanding the game with new features, fixing bugs and raising game limits. The gameplay revolves around building and maintaining an amusement park containing attractions, shops and facilities. The player must try to make a profit and maintain a good park reputation whilst keeping the guests happy. OpenRCT2 allows for both scenario and sandbox play. Scenarios require the player to complete a certain objective in a set time limit whilst sandbox allows the player to build a more flexible park with optionally no restrictions or finance.
OpenRCT2 features many changes compared to the original RollerCoaster Tycoon 2 game. A few of the many changes are listed here:
• User Interface theming.
• Increased limits.
• Fast-forwarding gameplay.
• Multiplayer support.
• Multilingual. Improved translations.
• OpenGL hardware rendering.
• Various fixes and improvements for bugs in the original game.
• Native support for Linux and macOS.
• Added hacks and cheats.
• Auto-saving and giant screenshots.
• Performance improvements.
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