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Скачать бесплатную игру Deltarune: Lightners Live Plus v1.6.0.2 - торрент

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Игру добавил Kusko [2555|32] | 2026-05-27 (обновлено) | Я ищу, квесты, приключения (6426) | Просмотров: 1593

Deltarune: Lightners Live Plus v1.6.0.2

• SGi навигация / Navigation:
• Разработчик / Developer: Инди-игра (14535) от EzioEagle (1)
• Жанр / Genre: Я ищу, квесты, приключения (6426)
• Тип игры / Game Type: Бесплатная игра
• Размер / Size: 150.40 Мб.
• Другие части игры:
- Deltarune v1.04a [Chapters 1-4] / + RUS v1.02a [Chapters 1-4]
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Deltarune: Lightners Live Plus - фан-игра, воссоздающая ритм-игру из Deltarune Chapter 3!

Игра обновлена до v1.6.0.2. Список изменений внутри новости.

Вы можете скрыть всю рекламу на сайте. Как?

Deltarune: Lightners Live Plus содержит карты большинства основных треков из Глав 1 и 2, а также несколько бонусных, предварительных и неиспользованных треков. Также поддерживаются пользовательские карты.

Управление в кафе в основном такое же, как в UTDR. В основной ритм-игре работают те же клавиши, что и в Deltarune, а также добавлены дополнительные варианты:
• A и D
• F и J
• S и K
• (или любая их комбинация по вашему выбору), а также бамперы/триггеры на геймпаде.
• Чтобы выйти с карты, нажмите C (или Y/Треугольник на геймпаде) — удерживайте кнопку во время игры, чтобы избежать случайного выхода.
• F4 (или Back/Share на геймпаде) переключает полноэкранный режим.
• Зажатие Esc/Select/Options завершает игру.

Управление в меню будет отображаться внизу экрана и автоматически меняться в зависимости от того, используете ли вы клавиатуру или геймпад.


40 Maps added for every Chapter 4 OST track! - Yes, all of them, even tracks like C.

New animation system - There's now new midi note bindings that will make Susie, Ralsei and Kris do animations. It has all of their animations with the rock outfits from Deltarune, even including the point they do during tenna's final attack (Susie was placed behind her drum for hers). Check the Custom map Guide for details. Note that only the new maps use the new animation system.

Save File Overhaul - The save file used to only save your total score. Now it saves your performance in more detail, breaking it down into more data points. The new save system is still compatible with the old one. The new structure is:
"Map Name": {
"Map ID": "total score, note score, hold note score, notes hit, total notes in map, total score in map, has FC'd"
},

Score Screen Improvements - More data about your performance is now shown. Each data point is compared to your save file individually, with each one being yellow if it's a new high score.

Map menu score overhaul - Before it only showed your overall score. Now it shows your score broken down into individual parts too.

Hold Notes overhaul - The way Hold Notes work was completely overhauled, fixing a long standing bug that made them not consistent. The game now pre-calculates all of their values before the map plays. This was a lot of work, but it was required for the save file overhaul, since it means maps do have an actual max score now.

1.6 message - A message will be shown if it's your first time opening the game since the 1.6 update, explaining some of the changes

Individual save deletion - Your scores for an individual map can now be deleted from it's entry on the score screen.

Save file management menu - There's a new menu accessible from Swatch that lets you delete your entire save file, while making a backup.

Controller vibration - If you're using a controller, your controller can vibrate when hitting notes for extra feedback. This can be adjusted at Swatch, with 2 modes, and an overall strength bar (NOTE: due to limitations with the Godot engine, this unfortunately doesn't work with the web build, only with the downloadable build. I looked for ways to make it work but I couldn’t find a suitable fix.)

All maps have been compressed more - All maps have been converted from 128kbps-112kbps mp3 to 80kbps ogg Vorbis. This means that despite 40 maps being added, the overall size of the game is actually smaller than it was in the last update, with negligible quality difference! This improves loading times (at least, faster than it would have been if they weren't compressed). This was also necessary as otherwise the game's .pck file would be over Itch.io's 200mb file size limit for html5 games, so it wouldn't have been possible to include all the maps in the web build if this wasn't done.

The game was updated to use Godot 4.6 (was 4.4) - The main relevant improvement here is that it now has WebAssembly SIMD support for web builds. This means better performance on the web build!

Perfect note hit score - Previously it was basically impossible to get a perfect 100 for hitting a note. Note scores are done as integers, but under the hood they're still calculated as floats, then converted to ints. So now, if you get over 99.75 score for a note, that will count as 100, instead of 99.

Box and Note colour - The colour of the box and notes can now be set in the txt file for each map. Currently the only built-in map that uses this is Second Sanctuary (the whole reason I made the feature), but feel free to use it for custom maps!

Spotlight animation - The spotlights in the background are now animated, cycling between the colours of the fun gang

Made grid lines draw under box lines - This has always been a problem, but fixed now

This is definitely the biggest update I've made so far, so while I have bug tested it, there's a good chance there's some bugs I missed. Let me know if you find any so I can fix them. Hope you enjoy playing it!

Welcome to Deltarune: Lightners Live Plus, a fangame recreation of the rhythm game from Deltarune Chapter 3!

Deltaurune: Lightners live Plus has maps of most of the main tracks from Chapters 1 and 2, as well some bonus preview and unused tracks. It also has custom map support.

Controls are mostly the same as UTDR in the café. In the main rhythm game, the same controls as Deltarune's version will work as well as additional options: A&D, F&J, S&K (or any combination of those you want) or bumpers/triggers (on controller). To exit a map, press C (Y/Triangle on controller), you need to hold it while the map is in progress to prevent accidently pressing it. F4 (or Back/Share on controller) will toggle fullscreen. Holding Esc/Select/Options will close the game (mainly useful in the downloadable version, although it will still work on the web version). Controls in menus will generally be shown on the bottom of the screen, updating depending on your input method (keyboard or controller)


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Deltarune: Lightners Live Plus v1.6.0.2
Deltarune: Lightners Live Plus - фан-игра, воссоздающая ритм-игру из Deltarune Chapter 3!

Игра обновлена до v1.6.0.2. Список изменений внутри новости.

https://small-games.info/s/l/d/deltarune_lightners_live_plus_1.png

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