Описание игры, торрент, скриншоты, видео
Скачать игру Alchemist v0.2.1 - торрент, игра на стадии разработки | Рейтинга пока нет | Баллы: 9 |
• Разработчик / Developer: Инди-игра (14535) от Spellweaver (2)
• Жанр / Genre: Текстовые, Roguelike (1574)
• Тип игры / Game Type: Beta-версия (игра еще в разработке)
• Размер / Size: 207.30 Мб.
Alchemist - традиционный рогалик, посвященный крафтингу, управлению ресурсами и взаимодействию с миром.
Игра обновлена до v0.2.1. Список изменений внутри новости.
Вы можете скрыть всю рекламу на сайте. Как?
Чего можно ожидать:
• Детализированная 64x64 плитка, мягкое освещение и спецэффекты.
• Уникальная алхимическая система с сырьем, перерабатываемым в основные компоненты, которые представляют абстрактные качества: "что-то зловещее" может быть крылом летучей мыши или паучьей сетью, "что-то зеленое" - это связка листьев или молодая ветвь. Затем эти компоненты используются для создания зелий и инструментов.
• Десятки рецептов и ещё много ингредиентов для сбора.
• Интерактивная окружающая среда. Со многими объектами в игре можно взаимодействовать по-разному: разбивать бочки, разрушать стены, валить деревья, устраивать лесные пожары, а затем тушить их.
• Опасные враги с настраиваемым пользовательским интерфейсом, которые требуют от вас внимания к их привычкам, но становятся легкими, если вы приноровитесь к ним.
• Несколько окружений, созданных с различной степенью процедурной генерации.
• Много ароматного текста в описаниях предметов и рецептах.
• Управление клавиатурой, поддержка мыши в качестве альтернативы.
New content:
• An entirely new prologue that tells the story from the start. New tutorial section.
• Text-based interludes that provide a slightly different perspective on the game events.
• New main quest to get a replacement alembic.
• A ton of dialogue.
• Two ways to complete the quest (one is more profitable, but also time-sensitive).
• A new NPC to talk to and trade with.
• New side quest, given by a lumberjack east of the stables.
• A ton of dialogue again.
• A lot of ways to complete (or fail) the quest.
• Unique recipe as a potential reward.
• New early-game area: lonely church.
• A friendly NPC to talk to and trade with.
• 3 new merchants in total.
• Rework of the fortress ruins' surface: several buildings and a wall, potentially more than one dungeon entrance.
• A new subtype for mansion ruins: crystalline.
• Crystal rooms are now exclusively encountered in this subtype
• New enemy: crystal guardian. A magical construct that levitates and shoots crystal shards.
• New enemy in swamps: leech. Aquatic-only creature, attacks cause haemorrhaging. After biting you once, becomes passive for a while.
• New equipment:
• Salamander boots: gives immunity to fires on the ground. Available through the "Elemental weave" research (new).
• Sparkling gloves: your attacks destroy crystals in 1 hit. 50% chance to shock the opponent on hit. 100% if it's wet. Available through the "Elemental weave" research (new).
• Skeleton key: a lockpick with infinite uses. Available through the "Arcane smithing" research (new).
• Scarlet flask: lets you gather creatures' blood whenever you loot corpses. Blood can be used as something sanguine in crafting. Available through the "Arcane smithing" research (new).
• Efficient burner: can be set up on the cauldron or the alchemical table. Reduced fuel consumption by 50%. Available through the "Stable flame" research (new).
• Talisman of slippery luck: when you take lethal damage, there is a 50% chance that this talisman will be destroyed instead. Available through the "Chaotic substances" research.
New potions:
• Coagulant: stops bleeding. Available through the "Apothecary" research.
• Leatherskin potion: reduced physical damage by 1. Available through the "Protective ointments" research (new).
• Eelskin potion: gives immunity to grabbing attacks. 20% chance to avoid all attacks. Available through the "Protective ointments" research (new).
• Black fire potion: an explosion that deals damage over time. If the target dies while under the effect, it explodes into black fire again. Available through the "Evil flame" research (new).
• Liquid chaos potion can now not only be thrown or drank, but also applied, copying the effects of numbing ointment, hushing sands, gecko potion, eelskin potion, leatherskin potion or coagulant.
• 5 new books to read
• New flora: dandelions that grow in the open, hyacinths that grow in woods, tinder fungus that grows on trees.
• Dice that you can roll.
• New component: something slippery.
• 6 types of weather with different ambience, visuals and gameplay effects.
• Fair: no effect.
• Windy: fires spread quicker.
• Cloudy: cold-blooded creatures are slightly less active.
• Foggy: vision reduced by 2. Cold-blooded creatures are slightly less active.
• Rainy: fires don't start, everything is wet, movement through dirt and grass is slower than normal unless you wear tall boots. Cold-blooded creatures are less active.
Storm: same as rain, plus lightning strikes sometimes, shocking everyone for 1 turn.
Presentation:
• New ambience and graphics for weather. Indoors, outdoors, in the dungeons.
• Weather effects and lightning flashes can be turned off in the settings.
• New tile for torches.
• The torches now flicker again, as they are supposed to. This can be toggled off in the settings.
• New sounds for many creatures (snakes, mice, hedgehogs, chimaeras, wyrms, armours).
• New sounds for crafting, trading and refining.
• The bell sound announces the beginning of every day, as well as new quests received.
• 3d sounds are somewhat more spread-out between channels.
Quality of life:
• You can now choose to play with extra lives when you start the game, in the dialogue with the Devil.
• If you're playing the free version, you can choose either no extra lives, or 3 extra lives.
• If you're playing the sanctified (aka paid) version, you can also choose to have infinite lives.
• The game is still designed to be playable with only one life.
• The "Bestiary" tab in the journal, providing detailed information about creatures. Examine the creatures to fill it.
• Creature overlay: similar to the loot overlay, points at every visible creature. The colour of the arrow indicates the intent.
• Red: trying to attack you.
• Magenta: will attack you if you approach.
• Blue: doesn't care (currently).
• Cyan: will try to get away if you approach.
• Green: friendly. You can probably talk.
• New buttons in the UI for both the creature overlay and the loot overlay. They also show whether the overlay is currently active.
• If you're using the mouse, now you can right-click to take the action (i.e. interact, hit, throw, etc), instead of using Z.
• The default key to move the camera changed from right mouse button to middle mouse button/Ctrl.
• In examination mode, the game can now automatically search for known exits.
• Lockpicking action removed. Lockpicking is performed automatically by interacting with locked objects.
• Whenever you skip a turn, a ticking sound is played.
Balance:
• Snakes' AI is changed. Now, they strongly prefer not moving next to the player if they don't have to. They still can do it, especially when there is no other choice.
• Toxins research cost reduced from 4 to 3 practical knowledge.
Alchemist is a "traditional" roguelike dedicated to crafting, resource management and world interactivity. It's still an early version and a lot will be added later.
What you can expect:
• Detailed 64x64 tiles, soft lighting and special effects.
• Unique alchemy system with raw materials refined into essencial components that represent abstract qualities: "something sinister" can be a bat wing, or a spider net, "something verdant" is a bunch of leaves or a young branch. Those components are then used to create potions and tools.
• A dozen of recipes and many more ingredients to gather.
• Highly interactive environment. A lot of objects in game can be interacted with in many ways: smash barrels, shatter walls, fell trees, start wildfires, then douse them.
• Dangerous enemies with custom UI that require you to pay attention to their habits but become easy if you do.
• A few environments created with various degrees of procedural generation.
• A lot of flavor text in item descriptions, object descriptions and recipes.
• Keyboard controls, supporting mouse as an alternative.
Ссылки для скачивания игры
Скачать Alchemist v0.2.1 (207.30 Мб.):
Если ты нашёл "мёртвую" ссылку - дави значок [X] рядом с ней и ссылка в ближайшее время будет перезалита.
Дополнительные файлы для игры
Отправка личных сообщений доступна только после регистрации.
Комментарии игроков (3 шт.)