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Скачать игру Vampire of the Sands v1.18h - торрент, полная версия

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Игру добавил Elektra [7719|138], ред. John2s [11523|1666] | 2016-09-07 (обновлено) | Ролевые игры (RPG) (3285) | Просмотров: 12055

Vampire of the Sands v1.18h

• SGi навигация / Navigation:
• Разработчик / Developer: Инди-игра (14535) от Homph (1)
• Жанр / Genre: Ролевые игры (RPG) (3285)
• Тип игры / Game Type: Полная версия (установи и играй)
• Размер / Size: 97.80 Мб.

Vampire of the Sands - динамичный dungeon crawler с элементами рогалика, сложной системой навыков, 104 типами врагов, каждый из которых обладает своим AI и Permadeath.

Игра ОБНОВЛЕНА с v1.18f до v1.18h. Список изменений внутри новости.

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Язык: Английский.


v1.18:
• Added animations for all monsters.
• Added system to give Rune Coins upon the player dying.
• Added 3 new playable characters, each with own tradeoffs.
• Added graphical effect for unseen areas.
• Added messages when toggling UI elements.
• Added new scheme for generating every level in the game.
• Added more variants to every boss room.
• Added mouse support to game menus.
• Added treasure rooms.
• Added flash to interactable objects.
• Added new item: Recharge Scroll.
• Added new item: Magic Potion.
• Added new item: Anti Berserk Potion.
• Added new item: Anti Dexterity Potion.
• Added new item: Anti ESP Potion.
• Added new item: Anti Full Health Potion.
• Added new item: Healing Potion.
• Added new item: Invisibility Potion.
• Added new item: Purge Potion.
• Added new item: Resist Potion.
• Added new item: Souls Potion.
• Added new item: Speed Potion.
• Added new item: Stamina Potion.
• Added new item: Attack Charm.
• Added new item: Gold Charm.
• Added new item: Key Charm.
• Added new item: Life Saving Charm.
• Added new item: Resist Charm.
• Added new item: Soul Charm.
• Added new item: Stamina Charm.
• Added new item: Stasis Charm.
• Added new item: Speed Charm.
• Added new item: Tumble Charm.
• Added new item: Boomerang.
• Changed Rune editing page to be accessible from game over.
• Changed duration of veil cloak to be much shorter.
• Changed veil cloak to be VERY fragile.
• Changed Drider to have a knife for melee.
• Changed acid blob to infrequently shoot.
• Changed melee acid to break items.
• Changed shot acid to immediately break items.
• Changed shot acid to be more quick.
• Changed Rune Coins to no longer drop from monsters.
• Changed UI elements to work with new characters' traits.
• Changed mechanism for displaying most bosses you beat while winning.
• Changed bubble armor appearance.
• Changed invisibility appearance.
• Changed alert messages to have a larger font.
• Changed item descriptions to have a larger font.
• Changed placement of item name in inventory.
• Changed message clearing to no longer consume input.
• Changed attacks to use stamina.
• Changed tumble to use more stamina.
• Changed stamina system to restore faster.
• Changed stamina system to lock out if you run out of stamina.
• Changed visual representation of stamina.
• Changed breaking chests to break items far more often.
• Changed items broken inside chests to always turn to scrap.
• Changed soul granularity by 10x.
• Changed Repair Scroll to no longer charge wands.
• Changed Repair Scroll to randomly choose, if no weapon is wielded.
• Changed non-teleportation/blink scrolls to appear in smaller amounts.
• Changed souls to no longer heal.
• Changed minimap so player location is more obvious.
• Changed heart bar to flash when you gain/lose health.
• Changed durable skill to increase item durability more.
• Changed harden scroll to only increase durability by 40.
• Changed lathe system back to needing increasing scraps.
• Changed wants to no longer affect bosses.
• Changed whips to be harmless if you're stone-proof.
• Changed laserbrand weapons to get heavily damaged upon shooting.
• Changed laserbrand laser to be much faster.
• Changed tutorial to reflect new characters.
• Changed death angle to be random if no source is found.
• Changed missiles to face exact angle, rather than lock to 8 directions.
• Changed arena to no longer give you rune buffs.
• Changed genocide prompt to be easier / more visual.
• Changed monsters to not be able to push you while attacking.
• Changed main menu to allow you to start a new game instead of loading.
• Fixed bug allowing player to break their own missiles by attacking.
• Fixed bug causing monsters to walk diagonally through walls.
• Fixed bug causing unseen monsters' shadows to get drawn.
• Fixed bug causing items' autopickup status to not get saved.
• Fixed conflicts if update and account-error message were both open.
• Fixed bug preventing swapping Rune placements in some cases.
• Fixed hearts drawing under effigies in inventory menu.
• Fixed bug in reporting how many items in a chest broke.
• Fixed bug causing Blink Scroll to sometimes take a long time.
• Fixed bug making monsters drop souls after stepping on Soul Drain Trap.
• Fixed bug where pausing just before dying would stick into new game.
• Fixed bug causing Cactuses (the monster) to spawn on top of each other.
• Fixed fullscreen map to be properly centered.
• Fixed fullscreen map to cover screen fully.
• Fixed bug in tutorial, displaying keyboard controls wrong.
• Fixed bug causing cursor to draw over map.
• Fixed bug allowing you to open inventory at same time as the map.
• Fixed bug with Mace's hitbox.
• Fixed bug causing Book Worm's books to not aim for you.
• Fixed crash while genociding species of a monster on current level.
• Fixed crash from (somehow!) genociding every single species.
• Fixed bug causing genocides to carry over between games.
• Removed Haste Scroll.
• Removed Invisibility Scroll
v1.17a:
• Some fixes
v1.17:
• Added price notification on Runes page.
• Changed control tips to say [NOT BOUND] when unbound.
• Changed price of empty Rune Tiles to 1 Rune Coin.
• Changed Rune Tiles to unlock in more useful pattern.
• Changed Vision wands to look less awkward.
• Fixed Unseen wands effects coverage in fullscreen.
• Fixed Normal mode to change Story page after winning.
• Fixed Normal mode to increase boss pips on main screen.
• Fixed bug causing Runes to stop dropping.
• Fixed bug causing game to crash at Runes page.
• Fixed fullscreen main menu arrangement.
• Fixed Wipe- skills to render properly in fullscreen.
v1.15:
• Added notification of which runes can't be stacked.
• Added click sound when toggling autopickup.
• Added juice to notification popups.
• Changed runes, impossible to place duplicate unstackables.
• Changed scale setting to allow much higher values.
• Changed fullscreen to take up entire screen.
• Fixed bug causing mouse sensitivity to get crazy at higher scales.
• Fixed bug playing multiple error sounds in rune screen.
v1.12:
• Added new lathe machines, each with a specific item creation type.
• Added a description to every item. Displayed when viewing your backpack.
• Added Time Pause Rune - Pauses the game while using your inventory.
• Added Invincible Tumble Rune - Makes you invincible while using Tumble.
• Added Fast Tumble Rune - Reduces Tumble cooldown (can be used with Invincible Tumble).
• Added Iron Mask - Gives you another layer of armor.
• Added Anvil Mask - Weapons don't get damaged.
• Added Lion Mask - Prevents all negative status effects, but all sources of armor don't protect you.
• Added Ramming Mask - Lets you push monsters away. Monsters that kill on contact no longer do so.
• Added Bomb Mask - Switches your attacks with bombs.
• Added Earthquake Mask - Break the walls as you walk.
• Added Fire Mask - Gives you fire immunity.
• Added Dodging Mask - Perfectly dodge enemy missile attacks (not including rays).
• Added Soul Mask - You no longer consume souls from your soul storage.
• Added Bone Mask - You consume souls at 1/2 the normal rate.
• Added Putrid Mask - Poisons nearby enemies, but removes your ability to attack.
• Added Hedge Mask - Makes you go faster.
• Added Marksman's Mask - Splits thrown items into three (only expends one item per throw).
• Added help guide that pops up at game start (until toggled off in settings).
• Added help button mapping which opens the tutorial. By default, press ? to open the guide.
• Added setting (Settings->Game->Show Tutorial) to turn help guide and basic tutorial on or off.
• Added new Normal mode. Start with 3 hearts, gain one for every boss killed. Souls heal a heart.
• Added basic mappings for Xbox360 controller movement (which can no longer be mapped).
• Added option in Game Settings to toggle Xbox 360 controller movement between dpad and stick.
• Changed Big Fire/Death Eye circle traps to repeatedly hurt you if you stand in it.
• Changed Wizard Hind's reversal spell to have a shorter range.
• Changed text pop-ups to be at bottom of screen, so they don't block map/weapons/skills.
• Changed default key mappings to be slightly more comfortable.
• Changed curse message so it's less spammy when many items get cursed in succession.
• Changed boss chests to no longer need keys.
• Changed Tumble to be a standard movement ability.
• Changed Tumble to be faster.
• Changed Tumble to no longer make you invincible (without a Rune upgrade).
• Changed map/weapons to no longer display while viewing backpack.
• Changed lathe machines to always need 3 scraps to use.
• Changed lathes to be able to spawn anywhere in the game.
• Changed name of current Normal mode to Hardcore. Hardcore is still the default mode.
• Fixed bug where changing scale would rapidly switch back and forth between settings.
• Fixed bug in Main Menu where hitting escape during transitions would break some menus.
• Fixed context menu when using cloaks/masks so it says "remove" when appropriate.
• Fixed bug where free Tumble skill (when not using any runes) wouldn't show up on UI.
• Fixed bug where scrolls could be used infinitely after loading.
• Fixed bug where wands gained from bosses, after loading, would have no charges and show up as "???".
• Fixed crash when teleporting after being hit by a missile.
• Fixed Big Fire/Death Eye traps to not instantly kill you in Normal mode.
• Removed "Chat" from the community section.
• Removed Practice mode.
v1.11:
• Changed runes so they can be picked up while backpack is full.
• Changed wands/scrolls so they no longer need to be identified.
• Changed images of scrolls to be easier to visually identify.
• Changed monsters in Arena to be more spread out.
• Changed Zoom wands so that they always affect the player too.
• Changed Zoom wands so monsters are affected longer than before.
• Changed boss drops to always include at least one Large Soul Crystal.
• Changed it so when the player teleports (any source), missiles get wiped.
• Changed relative rareness of scrolls.
• Changed stopwatch to default to off for new/restarting players.
• Changed discussion options to have own sub-menu.
• Added Feedback/Steam Forums to discussion options.
• Added 41 Steam achievements (only accessible via Steam).
• Added Mapping Scroll - Gives map layout of an entire floor.
• Added Wipe Monsters Scroll - Kills all non-boss non-hero monsters on the floor.
• Removed scrolls with negative effects(Summon/Break/Curse).
• Fixed bug where doppelgangers prevented the player from moving diagonally.
• Fixed malformed message when picking up multiples of an item.
• Fixed bug where dying in practice mode could make you invisible.
• Fixed bug where certain weapons would block you from being able to beat the game.
• Fixed another case where you could get pushed back several times rapidly.
• Improved performance a little by cutting down on redundant draws.
v1.10:
• Changed keyboard support to be more suitable for the xbox 360 controller.
• Fixed bug causing controllers to skip around when navigating menus.
• Fixed bug causing walking animation to not stop after winning.
• Fixed bug causing you to lose the Tumble skill when loading a no-rune run.
• Fixed bug allowing your attack animation to continue when using stairs.
• Changed monsters in arena to not die from friendly fire, to increase challenge.
• Changed monsters who use sabres to wait until they're in a proper range to start to attack.
• Changed monsters with multiple states so that they clear all status effects when changing.
• Changed players so that all status effects are cleared when worn armor breaks.
• Added practice mode, where you respawn after dying, but cannot gain runes/monster entries.
• Added daily dungeon mode. Play the same seed as people around the world.
• Added ranking (i.e. a leaderboard) for daily dungeon mode.

• Roguelite dungeon crawling - Discover 58 items, every last one unique, with situational uses. You must carefully manage your sparse resources in order to see your way through the dungeon.
• Permadeath - An unforgiving and harsh reality. Even a single hit will send you to your grave if you are not always vigilant. Feel your blood pressure rise as you delve further and further.
• Intricate skill system - Gain up to 41 skill runes as you explore the dungeons, persistent between rounds. Place carefully to synergize with your preferred playstyle, or go for unique and fun loadouts to give yourself a challenge.
• Every monster is unique - There are 104 monsters. No two monsters have the same AI. You cannot get far without figuring out their intricacies.



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Комментарии игроков (6 шт.)

От: DurtyFree [3|52] | Дата 2015-12-25 22:55:07

Репутация
3
Интересная. И музыка соответствующая. Очень жду обновлений почаще.
От: KHAARNE [69|8] | Дата 2015-11-03 19:14:17

Репутация
69
На платиру 30 рублей) грех не купить. Ну в стиме 3 бакса))) хотя я пока что не выкупил в чем она такая офигенная, но последний билд мне нравится намного больше чем первые версии) спасибо смолгейм, тут можно присматриватся к играм)
От: KKharNN [8|9] | Дата 2015-07-21 20:49:49

Репутация
8
Не запускается. т_т
От: Ambrelium [15|183] | Дата 2015-07-21 20:48:19

Репутация
15

Cheezeman сказал:

Наверно тоже 64 битную Винду требует?



это Юнити, теперь делай вывод.
От: Cheezeman [26|48] | Дата 2015-07-03 15:54:09

Репутация
26
Наверно тоже 64 битную Винду требует?
От: alex7850 [34|15] | Дата 2015-07-03 15:41:56

Репутация
34
Ух тыж! Давненько такой годноты не видел...