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Скачать игру Battle Academy v2.6.0 + 6 DLC / BBC Battlefield Academy - торрент, полная русская версия

Рейтинг: 9.7 (3) | Баллы: 286
Игру добавил Defuser222 [3625|10] | 2015-07-12 (обновлено) | Стратегии (3506) | Просмотров: 31143

Battle Academy v2.6.0 + 6 DLC / BBC Battlefield Academy

• SGi навигация / Navigation:
• Разработчик / Developer: Slitherine Software (8) и Slitherine Ltd. (2)
• Жанр / Genre: Стратегии (3506); Сетевые / ХотСит (2285)
• Язык: Русская версия (7848)
• Тип игры / Game Type: Полная версия (установи и играй)
• Размер / Size: 255.92 Мб.
• Оценка игроков / Game Score: 9.7 из 10 (всего голосов: 3)

• Другие части игры:
- Battle Academy 2: Eastern Front v1.0.0

Стратегия в реальном времени о Второй Мировой войне, Вам предоставляется три кампании на тридцать миссий.

Версия игры ОБНОВЛЕНА с 1.8.0 до 2.6.0. Список изменений внутри.

Вы можете скрыть всю рекламу на сайте. Как?

Язык игры: Русский, Английский (Multi6)

Системные требования:
• OS: Windows XP/Vista/7/8
• Processor: Intel P4/AMD Athlon XP or better
• Memory: 512 MB RAM
• Graphics: 128 MB DirectX 9 Compatible Graphics Card
• DirectX: Version 9.0
• Hard Drive: 500 MB available space
• Sound Card: DirectX Compatible Sound Card
• Additional Notes: 1GB RAM for Vista or above

Хит среди пошаговых стратегий теперь и в Steam! Стратегия № 1 в App Store уже в 46 странах.
Понятная, увлекательная, детализированная игра Battle Academy с превосходной графикой — новое слово среди стратегий, в котором сочетается интуитивный дизайн и захватывающий геймплей. В этой легкой для освоения стратегии собрано впечатляющее количество типов войск и различных миссий. Кроме того, в игру можно играть бесконечное количество раз благодаря уникальной многопользовательской онлайн-системе, встроенному редактору сценариев и множеству пользовательских режимов и сценариев.

Battle Academy — насыщенная событиями стратегия, в которой вы управляете группой войск в сражениях на различных фронтах Второй мировой войны. Чтобы достичь победы, вам как командиру нужно использовать настоящие боевые тактики. Это значит, что вам нужно устраивать засады и заставать противника врасплох, использовать огонь на подавление, атаковать бронетехнику с флангов и устраивать штурмы, чтобы уничтожать опорные пункты. В некоторых случаях у вас будет доступ к расположенной вне карты мощной артиллерии и поддержке с воздуха, чтобы ослабить вражескую защиту или даже остановить наступление. С другой стороны, вам нужно будет внимательно следить за боевым духом собственных воск и использовать разведку, чтобы обнаруживать вражеские засады и атаки с флангов.

Для этого в игре Battle Academy используется простой и интуитивно понятный интерфейс, облегчающий управление восками и позволяющий контролировать все элементы сражения. Таким образом, вы сможете сконцентрироваться на наиболее важных моментах, таких как цели миссии, боевая тактика и расположение войск.

Игровой двигатель полностью управляется сценариями и может быть изменен практически без усилий, что позволяет игрокам с легкостью создавать не только собственные миссии и сценарии, но даже полностью модифицированные версии игры.

Многопользовательский режим
Описание завершает инновационная серверная система PBEM++ от компании Slitherine, которая понравится не только заядлым игрокам, но и новичкам. Эта асинхронная многопользовательская система позволяет в любой момент дня или ночи с легкостью найти соперников из любой части мира и играть с ними в удобном для вас темпе. Каждую минуту проводятся тысячи игр!
Игра Battle Academy также доступна для iPad и других межплатформенных многопользовательских режимов, и это значит, что вы всегда найдете себе соперника для игры в сети! Вы даже сможете сделать ход дома на личном ПК, затем продолжить игру на своем iPad в общественном транспорте по пути на работу или учебу.

Основные особенности игры:
• Управляйте великобританскими, американскими, польскими или канадскими силами в 3 масштабных кампаниях с более 30 битвами, либо управляйте силами Италии и Германии в многопользовательском режиме. • Широкий выбор техники, включая 100 видов вооружения 6 наций — «Шерманы», «Шерманы-светлячки», «Пантеры», «Тигры», «Юнкерсы-штуки», «Харрикейны», P47 и многое другое!
• Геймплей с такими элементами, как засада, линия обзора, артиллерийский обстрел, воздушный удар, разведчик, боевой дух, БТР, огнемет, тяжелый бомбардировщик, снайпер и подавление.
• Подразделения в ходе сражений получают опыт. Получите повышение до статуса «Ветеран» и «Элита», чтобы получить новые навыки.
• Увлекательные режимы многопользовательской игры с использованием инновационного сервера компании Slitherine, связанного с рейтинговой онлайн-системой.
• Широкие возможности для изменения игры, которая специально была разработана так, чтобы ее можно было с легкостью изменять с помощью сценариев, управляя всеми аспектами сражений, пользовательского интерфейса и графики.

Вшитые DLC:
• Blitzkrieg France DLC
• Operation Market Garden DLC
• Operation Sealion DLC
• Operation Husky DLC
• Rommel in Normandy DLC
• Fortress Metz DLC

2.6.0
++ Optimisations and Bugfixes.
+ script include speedup
+ duplicated unit animation fix

2.5.0
++ Fortress Metz: New units, objects, and tiles from the Fortress Metz campaign
+ prevent armour with 0 morale or less from taking reaction shots against HE targets (against both HE and AP targets, suppressed armour with greater than 0 morale is still able to take reaction shots with penalties)
+ memory optimizations
+ internal changes to multiplayer synchronization
+ made AI more selective when considering assaults
+ apply normal costs and penalties to AI when unloading units
+ up to date Russian translation
+ other minor bug fixes

2.3.0
++ Rommel in Normandy: New units and objects from the Rommel in Normandy campaign.
+ AI Team movement improvements
+ Hide target indicators during AI turn and MP playback
+ Fixed save/load during deployment LOS exploit
+ Fixed intermittent unit icon display problems on Mac
+ Fixed a multiplayer artillery bonus cancellation issue
+ Fixed a graphical issue with faded, destroyed objects
+ Memory optimizations
+ Minor bug fixes
+ Editor: Shift-clicking on deployment points buttons will step by 10 points
+ Editor (Victory Points Plugin): Shift-clicking on Capture:# button toggles objective between capture and hold
+ Scripting: GetWinner - returns the winning side or -1 if the battle has not ended
+ Scripting: AddCustomOrder - adds an order to call a function in the scenario script
+ Scripting: correction to GetAngle functions
+ Scripting: FORCE_POINTS_CALLBACK(side, points) - callback on scenario script, return a point value to override the force selection points

2.1.1
+ Fixed bug affecting Arnhem bridge in Market Garden campaign
+ Fixed crash when loading an empty campaign

2.1.0
++ Operation Husky: New units and objects from the Husky campaign.
+ Swap order - can now swap units with enough APs to prevent gridlock
+ Don't display pop up promotion stars on enemy units
+ Surrender logic change takes unit type and strength into account to prevent gamey use of halftracks
+ Don’t take reaction shots against suppressed units unless meeting effectiveness threshold considering shots remaining
+ When forced to retreat, stronger preference for retreating away from enemy
+ Display available reaction shot in UI panels
+ Option to hide enemy UI during AI turn
+ Compass
+ Option for larger, fixed orientation minimap
+ Other UI enhancements
+ Russian language support in progress
Russian translation by / Перевод на русский язык осуществлён группой:
R.G. - Кинозал.ТВ
Translators / Авторы перевода:
parabashka
Anton666
rez23
Riko66
warface2312
Tapo4ek
BumB_32
leratenak
+ Fix: Fixed bug where user could save MP game during playback
+ Fix: MP synchronization improvements
+ Fix: on-map text save fixed to prevent ghosting and other incorrect displays in MP
+ Fix: Respect the enhanced AI option
+ AI: reduce duration of suppression in vicinity of killed ambushers
+ Script: SetLightingFile – sets the current lighting file
+ Script: SetCompassNorth – set the north direction for the compass
+ Script: AddUnit – added optional recycle parameter to allow reuse of dead unit slots
+ Script: TryToCallScenarioFunction – call a function in the current scenario script, if it exists
+ Script: GetRouteNextX, GetRouteNextY – get the next tile for a moving unit
+ Script: detect variable definition syntax errors
+ Editor: Minimap fix
+ Editor: Coordinate after resize fix
+ Editor: Option to create new campaign in Multiplayer folder
+ Editor: Allow deployment for first or both MP sides
+ Editor: Different force selection points for each MP side now possible
+ Editor: SHIFT+CTRL+Left removes hill for single button Mac
+ Editor: P resets object scale to default to support minimal keyboards

2.0.6
+ Invite System! Invite friends to play against you for free, even if they don't own the game!
+ Download unofficial campaigns on any platform using the ingame downloader.
+ Advanced combat tooltips
+ AI updates and tougher AI option.
+ Review the last MP turn before you place any orders.
+ UI enhancements and bug fixes.
+ Many new script commands (check the wiki for detailed documentation).
+ Advanced Options provides access to enhanced tooltips and AI options.
+ Editor: defaults to current save file.
+ Editor: CTRL+SHIFT+D outputs EDITOR_DUMP.TXT to aid in scripting units.
+ Editor: CTRL+S to save current editor file
+ Script: fix for bad chars in script.
+ MP - fixed bug when cancelling bonus in MP.
+ Script: Object reaction functions: SCRIPT_REACT and SCRIPT_USER_VALUE implemented.
+ Fix: UNITICONS was not being correctly loaded on iPad from custom campaigns.
+ New: Can delete user campaigns from MP list.
+ Fix: Small tooltip reposition in battle
+ Script: new commands to get/set options values.
+ Script: multiple scratch arrays, and ability to sort them.
+ AI:Script: build unit list to change order that AI units are dealt with.
+ AI:Script: SetAIPasses command for multipass AI.
+ Fix: UI object scripting for core objects didn't work. Also fixed some other UI script oddness.
+ Script: SetUnitTexture - script control for the texture on a unit.
+ Fix: didn't save weather state (snow etc).
Modding updates at:
http://www.slitherinebravo.net/GameWiki/doku.php?id=modding_ui_hot&#update_206_new_features

2.0.5
+ Balance fixes and updates to multiplayer maps
+ Bug fixes and improved feedback
+ bug fixes for server messages on all platforms.
+ fixed bug when cancelling force selection upload causing premature game end
+ fixed MP version login bug on iPad
+ added information on redownloading expansions on iPad

2.0.0
++ Multiplayer Force Selection!
++ 2D modding option. Use 2D unit graphics and objects for modded campaigns.
+ Improved font rendering speed.
+ Changes to model logic to help prevent MP game sync errors.
+ fixed some mission script bugs.
+ AI bug fixes.
+ New AI script commands Get/SetTeamOrder for sequence of moves.
+ improved memory footprint and much smaller savegame files.
+ can now set VP plugin count to 9 to allow "defend" missions for all 8 VPs.

1.8.0
++ Cross Platform support. You can now play other players or continue MP games on your iPad!
+ fixed bug with MP replay slowdown
+ fixed a number of AI bugs
+ fix to medic bonus
+ various bug fixes and optimizations

1.7.0
++ Operation Sealion: New units and objects from the Sealion campaign.
+ Changed the way multiplayer cookies are used to reduce the issues some users had logging in and uploading turns.
+ prevent right click from actioning End Turn button
+ stop deselect unit from working while units moving
+ custom carryover data now possible. Simply create a Carryover_Data attrib array, and the first 7 elements will be saved and loaded from the carryover save data automatically.
+ fixed bug where indirect fire could cause infantry to remain on map even when dead (was trying to use the AP attack on them if the unit on the targeted tile was AP, even though it was hitting their tile, and should have attacked them with the HE code)
+ stopped camera move to hidden units that bog/break down in enemy turn.
+ Many minor bug fixes
+Various unit balance changes
• British tanks breakdown rate reduced by 70%
• 4inch gun lorry now does not bombard but suppresses more with direct fire
• AT rifles reduced in effectiveness
• Sticky bombers' attacks adjusted
• Sturmpanzer accuracy and reload rate reduced
• Auxiliary units morale and assault skills increased
• Luftwaffe pilots HE damage decreased

1.6.1
+ DELETE button for load/save.
+ EXIT GAME button in battle.
+ Disabled ALT+F4 in MP.
+ fixed a bug where action buttons sometimes became unresponsive.
+ fixed playerside bug leading to incorrect results when loading a game.
+ fixed Mac bug where multi-line chat messages were not displaying correctly.
+ fixed bug where right button couldn't action order buttons in L/R UI mode
+ Added more key shortcuts to help Mac users where some keys aren't there. K now additional shortcut for casualties, can use [] and <> to rotate/scale things in the editor.


1.6.0
+ Market Garden : New units and objects from the Arnhem campaign.
+ New UI Mode. Play with just the left mouse button, or stick with the left/right controls. The choice is yours!
+ ShowSystemTip. Script tip functionality now allows you to include popup tips in your missions that remain onscreen for reference.
+ Fix in multiplayer where wrong side was being shown as winner/loser.
+ Fixed scripting where universal variables were not working as intended.
+ Numerous improvements and bug fixes

1.5.5
+ Blitzkrieg France expansion now available in French, German, Italian & Spanish!
+ Numerous improvements and bug fixes to the translations in French, German, Italian & Spanish.
+ Map editor now allows deploy option for defending side in Multiplayer maps.
+ Fix to serial number entry on game launcher.
+ Fix to AP Charge issue when firing your last round.

1.5.3 / 1.5.4
+ German, French, Italian & Spanish language support added!
+ New unit orders: Reverse and Scout.
+ Carryover campaigns, allowing surviving units to be brought from prior missions.
+ Claim abandoned multiplayer battles from in game.
+ New scripting features.
+ 1.5.4 hotfix for custom MP games failing to load

New Orders
Reverse - reverse armour away from the enemy, protecting your rear.
Scout – infantry can use the scout command to increase their spotting range

Carryover
Create campaigns with carryover. This allows you to denote units from either side which will then appear (if they survive!) in later missions. All with no scripting required.

Claim old games
A new multiplayer button allow you to claim (and clear) any game where you have waited for the opponent for more than 30 days.

Scripting
Includes new commands to support dynamic objects (create, destroy, check objects on the map). Commands to support advanced carryover logic. Access globals from another script. Check out the Autodocs.

Bug Fixes
+ particle definition overflow
+ achivements correctly displayed when done previously
+ fixed crash when attempting to enter MP if offline
+ reconnects before uploading to help with connection issues
+ fixed bug when failing to upload allowed turn to continue
+ improved corrupt MP turn checking

1.5.1
+ Game speed control for single player.
+ Global SFX folder.
+ Tweaks and fixes for Blitzkrieg multiplayer maps.

Game Speed Controller
Access through the options menu (ESC). Only available in single player currently.

Global SFX Folder
Set up a My DocumentsMy GamesBBCBAGlobalSounds folder and any sounds found there will replace the main game sounds, but any campaign specific sounds will always be the priority.

Fixes
+ Multiple Blitzkrieg multiplayer map fixes.
+ Victory Point plugin wasn't cleaning out the turn limit and could end battles early.


1.5.0
+ Blitzkrieg! New units and objects from the early war in Europe.
+ Use CTRL+Left Click to open a draggable info panel for any unit.
+ Updated multiplayer replay to add progress indicator.
+ New script commands.

Blitzkrieg France – only for those who buy the expansion
+ 25 new units including the Char Bis, Somua, Panzerjager and Sturmpanzer.
+ 9 Single player missions
+ 4 Multiplayer missions
+ 2 Airstrikes – Heinkel 111 amd Breugot 693

Fixes
+ Faster screenshots and movie capture on most video cards.
+ New tweak SREENSHOTOUTPUT to allow for capture of JPG (1) and PNG (2) files.
+ AI bug where units would end up with negative APs.
+ Improved tips display to make them easier to read.
+ Script command Get/SetUniversalVar for passing values between scripts.
+ Script command SetCurrentSelectedUnit.
+ Script command SetUIObjectTooltip.
+ TAB no longer selects units in the editor.

1.4.0/1.4.1
+ Download and play user scenarios instantly from inside the game
+ Editor plugin system - Victory Point and Random Enemy plugins
+ Two new bonuses - Resupply and Rally
+ New script commands for even more modding power
+ 1.4.1 hotfix for last minute bug with half-finished MP turns

User Content
New button on the Campaign screen allows you to download content directly from our servers, and play instantly. We'll be harvesting all the best user content and making it available through this system. The initial missions include custom units, art, and scripting - all from the community!

Editor
The plugin system allows for graphical interfaces for common scripting tasks. The first plugins we have built allow for fast and simple Victory Point setups, and also a Random Enemy plugin which will purchase random units for each AI team based on the points each team is given. Also a quick and easy way to edge the water. Hit the new Plugins button on the editor panel to get started.

Bonuses
Resupply your troops with ammo and charges, or Rally their morale so they will hold the line.

New Script Commands
New script commands give even more access to the game for enhanced modding. Plus - globals can now be accessed using indexes, and there is a 256 entry temporary array which can be used inside a function for processing data. New commands listed below, more details in the autodocs!

Fixes
+ Added briefings to multiplayer and skirmish missions to help new players.
+ SFX fixes on many units.
+ Fixes to non-localised text
+ Added warnings to explain what could cause a miss to happen verses armour (movement, small target, etc).
+ Script array commands, ClearArray, SetArray, GetArray.
+ Script commands: GetSideID, RemoveTile, IsUnitFixed, GetUnitCost.

1.3.10
+ Additional cheat detection and prevention in multiplayer games
+ Tweaks to opportunity fire and the AI

Cheat Detection
Detects and reports when maps have been changed, and won't display games with mismatched maps.

Tweaks
Reworked some reaction logic to make behaviour when opportunity firing more logical and consistent. Also, AI now correctly suffers move penalties.

Fixes
+ reports registered username if email is already in use when registering ingame.
+ does not show enemy unit information during replay in MP games.
+ new tweak NOSHAKING turns off the shaking during artillery etc.
+ can do keyboard scrolling on the numpad (when Numlock is on) for left handed players.
+ The Y key allows you to enter a mode where you can left click to define a portion of the map. If you then go into the new map dialog, it will have the selected area ready set up and will use that as the playable area of the map.
+ changed the way that the terrain file works - now needs to replace the existing one, rather than adding on (as it wasn't going to work for additional unit types etc as you had no way to set up the types in the 'old' file).

1.3.9
+ Added checking for custom multiplayer games

The game won't show any maps incorrectly placed in the install directory when creating new games. Games in progress will complete without problems.

Fixes
+ Fixed a bug when using local textures in custom and/or multiplayer games

1.3.8
+ Fixed a bug when playing custom games in single or multiplayer

Should solve any issues with both new and ongoing games.

1.3.7

+ Easy mode toggle for those toughest battles
+ Toughened some Axis armour - the fear is back...

Easy Mode
Hit the Escape key to toggle in and out of Easy Mode at any time from the options menu.

Axis Armour
Tiger, King Tiger, and Panther much tougher to kill without appropriate tactics.

Fixes
+ fixed a bug where loading into a battle would disable further saves

1.3.6

+ 4 new multiplayer maps with unique objectives
+ 6 new units

Road to Caen
Canadians attack a German position. 5 Victory points. Canadians must capture enough to win before 16 turns.
D-Day + 3
British forces attack a German held town. British must capture VP's before the 20 turn time limit expires.
Race for the Town
The Ardennes, US and German forces . The side with the most VP's by the end of the 20 turn time limit wins.
Desert Rats
German & Italian forces attack a British position. The Axis must capture VP's before the 20 turn time limit expires.

New Units
British Paras
Wespe
Greyhound (created by Tim Catherall)
FlammPanzer
Sdkfz251/2
37mm Stielgranate

Fixes
+ tweaked the reaction fire scripting to be more proactive.
+ you can now play missions without having to complete all prior missions.
+ fixed bug where you could save and exit MP during the replay, causing all kinds of problems including side swapping and crashes.
+ fixed a bug where you could TAB through enemy forces.
+ added patch notes display to allow us to show what is new.
+ can now only save a game when in battle.
+ fixed bug where you couldn't rename existing saves.
+ new map dialog now sets sizes to the current map size.
+ fixed multiple bugs when trying to load or overload effect animation files.
+ fixed bug with fogging when shadows off
+ fixed a bug where some lists weren't being clipped correctly after the text driver crash fix.

Previous Versions

1.3.5

+ 2 new multiplayer maps
+ 2 new single player survival scenarios

Fixes
+ new tweak NoZoomLimit removes zoom limits if desired. Simply add the line

NOZOOMLIMIT 1

to the user.txt file in My DocumentsMy GamesBBCBA

+ improved MP game uploading
+ new tweak AllowMPHotseat allows you to play MP games against yourself should you desire. Add the line

ALLOWMPHOTSEAT 1

to the user.txt file. Note that we are also working on a fully offline hotseat too.

+ fixed bug when loading missions in editor which had scripting attached.
+ removed annoying message in editor for missions with deployment stages.
+ hold down shift to increase AI data values by 10 at a time.
+ fixed a small memory leak in the campaign selection list.
+ H toggles the shroud in the editor to allow for cleaner construction, but also show viewed tiles of initial player units.
+ fixed bug allowing units to unload onto cliffs.

Approachable, absorbing and visually impressive yet detailed, Battle Academy aims to revolutionise the strategy games market with a blend of intuitive design and compelling game play driven by cutting edge technical innovation.

Inspired by an original online game concept devised by the BBC, the game has more than 30 battles in a range of theatres of war from the North African desert through D-Day to the to the snowy Ardennes mountains where the Allies battled to repel the final German offensive.

The team at Slitherine worked with Professor John Buckley, Military Historian at the University of Wolverhampton and a keen wargamer himself, to make sure that the strategy, tactics, scenarios and available firepower of the battles fought in WW2 were turned into realistic AI behaviour, powering expertly crafted battles.

The game engine is also completely script-driven, allowing players to create their own missions and scenario in a simple and effective way.

The revolutionary server-based PBEM++ Slitherine system completes the package, for a gaming experience that will certainly please both hard core wargamers and newcomers.



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Дополнительные файлы для игры

Если ты нашел новую версию игры Battle Academy v2.6.0 + 6 DLC / BBC Battlefield Academy, либо русификатор к ней, патч, левелпак или мод - сообщи об этом редактору новости, он добавит сюда доп. файл.
Отправка личных сообщений доступна только после регистрации.

Комментарии игроков (19 шт.)

От: dddeee0303 [0|0] | Дата 2016-11-18 16:59:18

Репутация
0
НОрм игруха
От: miron11122 [2|0] | Дата 2016-09-12 15:14:39

Репутация
2
хахах
От: Marovag1 [192|19] | Дата 2015-07-13 05:13:23

Репутация
192

VOva12 сказал:

"Стратегия в реальном времени о Второй Мировой войне", затем следует "Хит среди пошаговых стратегий". Вы определитесь уже пошаговая это или стратегия в реальном времени.


Это пошаговая стратегия в реальном времени)
От: VOva12 [12|28] | Дата 2015-07-13 01:03:35

Репутация
12
"Стратегия в реальном времени о Второй Мировой войне", затем следует "Хит среди пошаговых стратегий". Вы определитесь уже пошаговая это или стратегия в реальном времени.
От: zakrytik [52|54] | Дата 2012-07-02 00:46:38

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52
немогу скачать с файлообменников!!!!
От: Maxman [65|210] | Дата 2012-06-22 14:25:58

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65
Рандом игры поражает-7 раз с пулемёта не мог убить 1 фашиста
От: Fenko [33|49] | Дата 2012-06-22 01:34:07

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33
Хех, только обновили а на оффе уже 2.04 доступна.)
От: businassman [425|462] | Дата 2012-06-20 21:14:42

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425
А как вы тут без русификатора-то живете?
От: Xrono [0|10] | Дата 2012-06-06 21:59:22

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0
народ,как поменять язык?? них.. нету флажка.. и как в реестре поменять?точнее на какое значение?
От: zabrus [1|130] | Дата 2012-06-02 09:25:37

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1
Что-то я тоже флажка как-то не приметил. В каком месте его хоть искать-то?

zabrus подумал несколько минут и добавил:

Все, поменял без флажка в реестре.
От: Maxman [65|210] | Дата 2012-05-29 20:29:12

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65
Ура,хотя я понял как сменить язык без этого трижды сраного флажка которого я не нашёл
От: Defuser222 [3625|10] | Дата 2012-05-29 01:07:51

Группа: Редактор
Репутация
3625
в версии v1.8.0 как раз и есть флажок
От: Maxman [65|210] | Дата 2012-05-26 19:31:13

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65
ПОЧЕМУ ОНА НА НЕМЕЦКОМ???

Maxman подумал несколько секунд и добавил:

всё понял

Maxman думал несколько часов и добавил:

С новой версией флажок исчез,язык не сменить,немецкий знаю плохо,еле соображаю как играть
От: bargundabal [0|0] | Дата 2012-05-22 01:31:57

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0
жалкая пародия на company of heroes.
От: Yoji [217|34] | Дата 2012-05-22 00:53:03

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217
Вагонетки!
Вагонетки в DF, блеать! :D :D :D

Yoji подумал несколько секунд и добавил:

LMAO, не та игра ))
От: Maxman [65|210] | Дата 2012-05-21 23:52:37

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65
Убер игра,мне нравится,один минус почему не добавили СССР,какую то польшу добавили а нас?это большой плевок в душу тех кто.... дальше всё понятно
От: Zyklon [57|19] | Дата 2012-01-26 21:54:19

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57
Прикольная тема
От: GRAF_28rus [8|27] | Дата 2011-11-30 14:46:45

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8
Там оказывается патч новый вышел
От: VOVAN674 [1|9] | Дата 2011-10-26 21:17:49

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1
оооо!!! афигенная игра
играл раньше очень понравилась!!!!