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Скачать игру Game Dev Studio v1.0.7.3 - торрент, полная русская версия

Рейтинг: 10.0 (1) | Баллы: 432
Игру добавил Kusko [2049|31] | 2019-08-13 (обновлено) | Стратегии (2668) | Просмотров: 12208

Game Dev Studio v1.0.7.3

• SGi навигация / Navigation:
• Разработчик / Developer: Инди-игра (14535) от Roman Glebenkov (1)
• Жанр / Genre: Стратегии (2668); Тайм менеджмент, тайкуны (911)
• Язык: Русская версия (6643)
• Тип игры / Game Type: Полная версия (установи и играй)
• Размер / Size: 120.17 Мб.
• Оценка игроков / Game Score: 10.0 из 10 (всего голосов: 1)

• Похожие игры:
- Game Dev Tycoon v1.6.13
- DevTycoon - TechDemo v2
- Game Corp DX v1.06 + 1DLC
- Game Tycoon 2 v1.0.6
- Holy Potatoes! We’re in Space?! v1.1.0 [Steam] / Holy Potatoes! We’re in Space?! v1.1.0 [GOG]
- Mad Games Tycoon vR-1.171020A
- RPG Tycoon v1.4.9
- Let's Play Tycoon
- Let's Play Simulator 2016
- Software Inc. v10.10.10 [Steam Early Access]
- Hardware Tycoon v0.2.8.1

Game Dev Studio - продвинутый симулятор игровой студии. Заполните пустые места в офисе любыми объектами, а когда у вас закончится свободное пространство, купите новое здание, чтобы продолжить расширять свою игровую империю! Находите лучших сотрудников для своей студии. У сотрудников есть свои навыки, характеристики, особенности, интересы и знания на различные темы. Создавайте несколько команд и одновременно работайте над несколькими игровыми проектами или достигните звезд, сфокусировав все свои силы на одной игре. Создавайте игровые движки, улучшайте их новыми технологиями и ремонтируйте, когда код становится слишком грязным! Сделайте потрясающие игры. А теперь пора делать отличные игры (или не очень)!

Игра обновлена до v1.0.7.3. Список изменений внутри новости.

Play Download

Это реклама. Вы можете скрыть всю рекламу на сайте. Как?

Просто создать отличную игру недостаточно! Рекламируйте свои игры множеством способов: пригласите рецензентов к себе в студию, снимайте рекламные видеоролики ранней версии вашей игры,нанимайте рекламные агентства и даже давайте взятки рецензентам!

Покажите своим конкурентам, кто является боссом этой отрасли. Ваши соперники находятся в поиске талантливых разработчиков, также как и вы, поэтому будьте готовы отбивать все попытки переманить ваших сотрудников более высокими зарплатами.

Выпускаемые игры влияют на судьбу производителей платформ, для которых они созданы. Хорошие игры сделают платформу более привлекательной для геймеров и изменят её долю на рынке в лучшую сторону.

Вам доступен режим истории, три дополнительные кампании и режим свободной игры, а возможность рандомизировать различные аспекты игры в начале игры создают большую реиграбельность.

- added multiple office floors:
* purchasable in Expansion mode
* most buildings can have up to 3 floors, with some very large ones limited to 2
* can be purchased regardless of whether your office is fully expanded or not
* removed the 200 employee limit in accordance with this new feature and all the optimizations done to the game

- added new sub-events to game projects that occur under certain criteria:
* Word of Mouth - has a chance of occuring when a game with a rating of at least 8/10 is released:
^ it boosts the Popularity of the game based on how close it is to a 10/10 rating and the Reputation of the player

* multiple various knowledge-related boosts that have a chance of occuring when a game with a lot of knowledge is released:
Gun Nut Enthusiasm - Firearms knowledge
AI Bonanza - Machine Learning knowledge
Breathtaking Photorealism - Photography knowledge
Aging like Wine - Stylizing knowledge

- greatly increased the amount of Knowledge gained from activities:
* most activities now grant more than twice as much Knowledge points
* Airsoft now grants Stealth and Military Jargon knowledge
* Paintball now grants Stealth knowledge
* Camping now grants Primitive Technology knowledge

- optimizations:
* optimized the lighting compute, developer rendering handling, textbox rendering
* when combined, these optimizations bring a performance improvement of up to 47% or more (may be more or less depending on your setup)

- added a "Design new" button to the genre selection popup
- added a HUD button that leads right to the game conventions menu
- added the ability to start price research from the project interaction combobox
- added the ability to disable employee retirement in Freeplay, this can be toggled at any time in the 'General' tab of the Options menu in the Freeplay mode
- added the ability to set up the amount of mass advertisement rounds to perform
- added mass advertisement info descbox to mass advertisement setup popup
- added a button for inheriting the selected related games feature setup to the New Game creation menu
- added a button for inheriting the selected related games feature setup to the New Game creation menu
- mouse-hovering over a building in expansion mode will now display some general information of that office in the upper left corner of the screen
- can now click and hold on mouse-hovered objects for 0.5 seconds to start moving them while in office expansion mode

- removed the "N employees can't reach the office exit" dialog when trying to exit Expansion mode with some of the employees blocked off somehow, they will now instead be returned to their workplace
- enabled object sell sound
- when an employee retires with the "skip retire dialogue" Office Preference enabled, the element will now display which team they were part of (if any)
- job seekers are now more likely to appear when searching for an employee when selecting interests they should have
- increased maximum platform advertisement duration to 6 months (was 2 months)
- when a neutral rival goes defunct an element will be added to the event box (previously it would only show a popup if the rival was hostile to you), which also fixes the 'Ravioli & Pepperoni' campaign being impossible to finish
- fixed time until employees ask for raises being reset after loading (which meant it could've taken them more or less time to ask for it depending on how much time there was left)
- fixed sale display bars occasionally displaying an out-of-bounds bar
- fixed monthly costs being incorrectly calculated, with some objects adding costs that they shouldn't even add
- fixed incorrect rendering of the office workplace display in employee assignment mode
- fixed prefab editor incorrectly saving wall positioning
- fixed prefab editor not tracking mouse movement when placing walls/floors
- fixed attempting to find a publisher for a game not working properly later in the game
- fixed expansion mode display disappearing when moving an object
- fixed finishing the tutorial not granting the 'Back to Basics' achievement
- fixed finishing the 'Introduction' scenario on the hard difficulty not being subject to granting the 'Mount Everest' achievement
- fixed scheduled events not activating properly under certain circumstances
- fixed a potential memory leak with pedestrians enabled
- fixed incorrect scaling on game convention result popup on aspect ratios that are anything but 16:9
- fixed incorrect scaling on role filter UI elements in the employee assignment menu
- (MODDING) added gameProject event FILL_GAME_INFO_SCROLLER, fired when opening the Project info menu; 4 arguments: project object, scroller containing all the elements, category element, finances element
- (MODDING) gameProject event OPENED_INTERACTION_MENU now has the comboBox instance argument passed into it (2nd argument, 1st is the project object)
- (MODDING) fixed loadComponents calling incorrect load and save methods

- added Piracy:
* the base sale amount (which is then affected by a multitude of various factors) was increased from 10000 to 13000 in accordance with this new mechanic
* the Piracy rate of every game is affected by your Opinion level, how good the game is, and can be delayed by implementing DRM:
* the time until DRM is bypassed depends on several factors including by your Opinion level (if people hate you, the pirates will want to crack your games faster just to spite you!)
* Piracy only affects non-MMO game projects

- made player platforms a lot easier to succeed on:
* base chance to get a new developer every month for a player platform increased from 10% to 15%
* the amount of people that will switch over to a player platform increased to 200% (ie. 1000 instead of 500)
* base amount of people that can switch to a player platform increased from 5000 to 10000

- added the Opinion stat:
* it is gained by making good games and properly managing your MMOs
* it maxes out at 1000 and has the lowest value of 1
* it is lost by making bad games, and not managing your MMOs properly, having bribe offers revealed, and being busted while shilling
* it is a general indicator of how good opinion of your studio is and affects how heavily your games will be pirated
* when loading a pre-1.0.7.0 savefile, the Opinion value will be 500 (half of maximum)

- sequels and expansion packs can now boost the popularity of the game they're made for:
* in the case of an expansion pack: the efficacy of the boost depends on how close the expansion pack is to completion
* in the case of a sequel: the efficacy of the boost depends on the scale of the new game

- HUD remake:
* the top part of the HUD is now clickable and displays extra info when hovering over the various stat bars
* the bottom part of the HUD has all the functionality that was in the game before

- optimizations:
* optimized visibility handling of employees and pedestrians
* optimized the animation library (used for pedestrians, employees)
* when coupled together, these optimizations bring a minimum performance uplift of up to 30% or more (your mileage may vary)
* at this point the game runs two times better than it did at launch!

- updated the Expansion UI
- updated the Employee Assignment UI to be more intuitive and easier to use
- extended the "Employees" tutorial to acquaint the player with the "Employee info" menu, where a lot of employee info (ie. stats, skills, interests, attributes, etc.) is displayed
- increased advertisement strength of contractors; contract jobs are now more worth it
- added a new task for game projects: DRM
- development costs now track QA costs as well
- loan interest rate reduced from 5% to 1%
- the game project info popup has been improved to show more info
- overall MMO server complexity value increase from MMO tasks reduced to 80% from 100%
- chance that a platform specialist will become busy with another project each month when available reduced to 5% from 30%
- reduced specialist busy time range from 1 year to 3 years to half a year to 1.5 years
- showing time until a platform specialist becomes available
- "CGI Trailer" advertisement now provides a hype increase boost to sequels with a good previous game
- increased Popularity value on C-EXPI platforms, which should help them not become bankrupt as easily
- managers will now always tell you whether or not the price for a game is too low/too high when you go to release it
- chance that an employee will leave to work elsewhere in the event of the players Reputation dropping reduced to 10% from 35%
- reduced MMO database corruption event chance to 0.5% per week (was 1% per week)
- capped MMO database corruption event chance to a maximum of 2% (was uncapped, resulting in potentially very high chances the more complex a MMO is)
- fixed the "Employee" tutorial not working when loading a saved game that was saved at a certain point
- fixed month fund change not being saved
- fixed the upcoming game awards notice disappearing after changing the resolution/window mode
- fixed 'CGI Trailer' advertisement not applying a penalty when making a sequel to a game that was bad
- fixed certain advertisement related functionality not being executed when a game that has re-entered the market goes off-market
- fixed a game going off-market not clearing some Let's Player related data if any of them were doing playthroughs at that moment, resulting in potential crashes later
- fixed employees not getting to work after returning from being away
- various UI fixes and improvements
- can no longer create savefiles with nothing in their name
- optimizations mentioned in Patch #2 and #3 bring a performance improvement of 30% or more in CPU-bottlenecked scenarios

- added multiple building floors:
* purchasable in Expansion mode
* most buildings can have up to 3 floors, with some very large ones limited to 2
* can be purchased regardless of whether your office is fully expanded or not

- added a "Design new" button to the genre selection popup
- added a HUD button that leads right to the game conventions menu
- added ability to start price research from the project interaction combobox
- mouse-hovering over a building in expansion mode will now display some general information of that office in the upper left corner of the screen

- optimizations:
* optimized the lighting compute, developer rendering handling, textbox rendering
* when combined, these optimizations bring a performance improvement of up to 47% or more (may be more or less depending on your setup)
* reduced memory usage by pathfinding and lighting compute threads, this also reduces loading/new game initialization times

- removed the "N employees can't reach the office exit" dialog when trying to exit Expansion mode with some of the employees blocked off somehow, they will now instead be returned to their workplace
- enabled object sell sound
- added the ability to disable employee retirement in Freeplay, this can be toggled at any time in the 'General' tab of the Options menu in the Freeplay mode
- fixed time until employees ask for raises being reset after loading (which meant it could've taken them more or less time to ask for it depending on how much time there was left)
- fixed sale display bars occasionally displaying an out-of-bounds bar
- fixed monthly costs being incorrectly calculated, with some objects adding costs that they shouldn't even add
- fixed incorrect rendering of the office workplace display in employee assignment mode
- fixed prefab editor incorrectly saving wall positioning
- fixed prefab editor not tracking mouse movement when placing walls/floors
- fixed attempting to find a publisher for a game not working properly later in the game
- fixed expansion mode display disappearing when moving an object
- fixed finishing the tutorial not granting the 'Back to Basics' achievement
- fixed finishing the 'Introduction' scenario on the hard difficulty not being subject to granting the 'Mount Everest' achievement
- fixed a potential memory leak with pedestrians enabled
- fixed incorrect scaling on game convention result popup on aspect ratios that are anything but 16:9
- fixed incorrect scaling on role filter UI elements in the employee assignment menu
- (MODDING) added gameProject event FILL_GAME_INFO_SCROLLER, fired when opening the Project info menu; 4 arguments: project object, scroller containing all the elements, category element, finances element
- (MODDING) gameProject event OPENED_INTERACTION_MENU now has the comboBox instance argument passed into it (2nd argument, 1st is the project object)
- (MODDING) fixed loadComponents calling incorrect load and save methods

Welcome to your own Game Dev Studio!
How will you run your own offices and ascend to greatness in the gaming industry?

Non-linear progression. Fill the empty spaces in your office with any objects you wish, and when you run out of space, buy a new building to continue expanding!

Find the best employees for your studio. Employees have their skills, attributes, traits, interests, and knowledge on topics.
Create multiple teams, work on multiple game projects at once, or reach for the stars by focusing all your workpower on one game.
Just don't forget that you won't get to keep your employees forever.

Rev up those engines. Make game engines, update them with new tech, and revamp them when the code gets too messy!

Make awesome games. Employees? Check. Game engine? Check. Now it's time to make great games!

Hype it up! Advertise your games through a multitude of ways: invite reviewers for an interview, start a mass advertisement campaign, contact online personalities to create early playthrough videos of your game, hire agencies to shill your game online, and even bribe reviewers!

Show your rivals who's boss of this industry. Your rivals are on the lookout for talented developers just like you are, so get ready to fight off their attempts to lure your employees away with higher salaries. Give them a taste of their own medicine and buy them out when they go under!

Sway the odds of platform manufacturers. Games you release influence the fate of platform manufacturers for which they're made.
Good games will make a platform more attractive to gamers and change its market share for the better.

Never a dull moment. Story mode, three extra campaigns, a freeplay mode, and the ability to randomize various aspects of the game at the beginning of a playthrough make for greater replayability.

2 видео, для переключения плейлиста - используйте кнопку меню слева:



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Если хочешь увидеть прямую ссылку на торрент - зарегистрируйся.


Если ты нашёл "мёртвую" ссылку - дави значок [X] рядом с ней и ссылка в ближайшее время будет перезалита.

Дополнительные файлы для игры

Если ты нашел новую версию игры Game Dev Studio v1.0.7.3, либо русификатор к ней, патч, левелпак или мод - сообщи об этом редактору новости, он добавит сюда доп. файл.
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Комментарии игроков (12 шт.)

От: SkilledUser [1|0] | Дата 2019-06-10 23:22:59

Репутация
1
Наиграл два дня, что могу сказать, после 2003-2004 контент кончается, обновлять движки нечем, странная система ММО, странная система зарабатывания очков и оценки критиков, у меня, лично, не удавалось 20х игру вывести хотя бы на 8/10, хотя все работники по 100 скилл свой имеют.
В общем, непонятная система, мало контента, но часов на 6-7 взахлеб затянет. Рекомендую.
От: 228822812 [1|0] | Дата 2019-03-01 17:10:08

Репутация
1
еще не обновили?
От: Hokagge13 [1|0] | Дата 2018-12-15 18:04:04

Репутация
1
Можно обновку ? :#
От: shih194 [3|0] | Дата 2018-11-12 15:15:00

Репутация
3
Обновите пожалуйста, уже есть руссик
От: nikivarvar [481|109] | Дата 2018-07-06 21:27:14

Репутация
481
ой, извиняюсь, ченджлоги почти не чекал :(

nikivarvar подумал несколько минут и добавил:

но его здесь нет, игру на сайте не обновляли спустя релиза
От: hitlaa [1|3] | Дата 2018-07-02 14:29:00

Репутация
1
В стиме есть, в конфиге есть, в игре нет и не ставится через конфиг.
От: nikivarvar [481|109] | Дата 2018-07-02 02:07:29

Репутация
481
здесь его нет
От: hitlaa [1|3] | Дата 2018-07-02 01:13:04

Репутация
1
Как русский язык поставить?
От: nikivarvar [481|109] | Дата 2018-04-14 19:27:12

Репутация
481

_Mad_Max_M сказал:

альфа все таки


ааааааааааааааааааааааааааааааааааааааааааааааааааааааааааааа

nikivarvar думал несколько часов и добавил:

............/....//... .BUY..........
.........../....//. ROMAN'S.......
...../´¯/..../´¯...GAME ....../¯....¯
.././.. /..../..../. |NEMALO| ..............
(.(....(....(..../.) ..)........(.. (.....)....)..).)
................./.../............./................/
...................../.............................../
....................(...............).............../
~/! HEY YO CAPTAIN JACK /!~
От: _Mad_Max_M [2|6] | Дата 2018-04-03 12:45:14

Репутация
2
Игра очень интересная, есть намного больше микроменеджмента чем в Game Dev Tycoon или Gamersgomakers и намного больше возможностей в плане пиара, движка, создания игры... В общем много обещающий проект, любителям GDT обязателен к просмотру, просто 10/10 (несмотря на баги и вылеты, альфа все таки)
P.S - Там как бы уже 12 update вышел, може обновите?
От: nikivarvar [481|109] | Дата 2018-03-20 17:36:54

Репутация
481
купите игру романа
От: Silence_96 [18|35] | Дата 2018-03-19 16:15:38

Репутация
18
А можно торрент залить?)

Youtube

⤋⤋⤋⤋⤋⤋ СКОРО НА САЙТЕ ⤋⤋⤋⤋⤋⤋ Sea of Solitude

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