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Скачать игру Captured v2.0.1 [Pre-Alpha] - игра на стадии разработки
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• Разработчик / Developer: Инди-игра (10470) от Sir Bedlam (2)
• Жанр / Genre: Тир, FPS, 3D-бродилки (2587); Головоломки, пазлы (1911); Хорроры (891)
• Тип игры / Game Type: Beta-версия (игра еще в разработке)
• Размер / Size: 500.56 Мб.
Captured - довольно жуткий хоррор от первого лица с напряженной атмосферой ужаса. Вы попали в логово Дэмиена Клайда, слепого каннибалистического убийцу. В нескольких камерах он держит своих жертв. У Дэмиена очень хорошо развит слух, поэтому малейший ваш шорох приведет к плачевным последствиям. Также хриплый голос расскажет Вам историю этого жуткого персонажа и как он стал таким.
Версия игры ОБНОВЛЕНА с 2.0.0 до 2.0.1. Список изменений не опубликован.
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Язык интерфейса: Английский
Движок: Unity 5
More chambers have been added. Not a lot, but some. And yes, there is a brand new victim!
NEW GRAPHICS SETTING! - "Best (High-End PCs Only)" - You’ll need a really fast computer if you want to run this setting at 60fps.
Damien now senses when something of substantial mass (basically something that could be a person) is right in front of him,
and will immediately take a swing at it. You can use this to your advantage, by placing large objects in his path to momentarily
stall him as he stops to smash it apart. Of course, you can also just do this to screw with him for fun.
The game now actually SAVES your progress, so the "Continue" button in the menu is now functional.
Damien is no longer the only threat you’ll face… Also, remember: things are not always as they seem. Stay vigilant. Always be ready!
Required rotation of the "Head Crusher" wheels has been slightly decreased.
"Look Closer" (Zoom) has been slightly increased.
Okay, I could swear Damien has a slightly farther reach now, even though I didn’t consciously change that. (Also, I could be wrong.)
In a couple areas, when Damien hears a distraction, he’ll start running over to it, but will be moving at a snail’s pace.
Sometimes Damien will move for a brief moment without actually playing his walking animation.
Sometimes Damien will stand in one spot, swinging and swinging at absolutely nothing. (Kind of funny, actually… Just saying…)
I’m still trying to find ways to fix these issues.
As always - Questions/Comments/Bug Reports: email@example.com
ATTENTION: Originally, this game's graphics were much nicer. But due to Unity turning the lightmapping system into a complete mess, I was forced to use realtime lighting, and had to pretty much get rid of the nicer visuals altogether so the game actually stood a chance as far as performance. Even so, unless you are using a very high-speed computer, you are going to experience some lag. If it's bad, try the lower resolutions (I know, I'm sorry, there's just nothing else I can do to optimize the game). Also, I was hoping to have more material for the demo, but because I'm working with almost no budget (as always), development has been a pain, and I didn't want to show too much of what I had (which still isn't very much). Nonetheless, I hope you can see past these flaws, and still have some fun.
(Yes, the final scene is possible. Just remember: increments...)
You must be very quiet. The enemy is blind, but not deaf...
Feel the tension in this suspenseful horror game, as you try to escape a cannibalistic murderer by venturing through a series of disturbing chambers, solving each one's dangerous puzzle to progress to the next.
The man who stalks you, known as Damien Clyde, is blind. However, he listens. You must be as quiet and discreet as possible, while he roams around each chamber, listening, searching, wielding a meat cleaver.
Waiting for you in most of the chambers, aside from blood and body parts, is a speaker. Once you step into the chamber, the speaker will be activated and play a message. The raspy voice in each message will tell you the tragic story of Damien Clyde, and how he has become what he is. Will you live to hear the entire story? Once the story ends, will yours end, too? Or, will you find a way out of this horrible place?
You are told that Damien "loves to play with his food". This becomes more and more apparent, as you discover more and more chambers in which your life is not the only one to save.
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