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Скачать игру Tribe Of Pok v1.110 - полная версия
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• Разработчик / Developer: Инди-игра (10470) от Poking Water Games (1)
• Жанр / Genre: Стратегии (2346); Песочницы (Sandbox-игры) (777)
• Тип игры / Game Type: Полная версия (установи и играй)
• Размер / Size: 21.60 Мб.
Tribe Of Pok - симулятор выживания племени в различных смоделированных условиях. Возглавьте племя туземцев, и помогите им создать сильную общину в суровых природных условиях первобытного общества. С особенностями игры Вы можете ознакомиться внутри новости!
Игра ОБНОВЛЕНА с v1.100 до v1.110. Список изменений внутри новости.
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• Number of objectives given to player gradually increases based on prosperity
• Added displaying of objects inside food pit
• Moved more English words into data files
• Fixed foreign tribe size going below zero
• Added checks against possible cause of idling Pokians stepping on fires
• Added a Soil Mound building to raise height level of ground using Soil Chunks
• Greatly reduced bacterial decay rate of Soil Chunk
• Replaced "Grass" and "Dirt" groundtype with "Soil"
• Changed carnivores from finding nearest carcass to finding quickest pathable carcass to eat
• Changed Pokians from finding nearest fire to finding quickest pathable fire to boil water
• Fixed animal kills statistic displaying wrong filtered value after 9 days
• Removed animal preference to sleep under a tree instead of a bush
• Fixed Pokian drinking water from waterskin not showing progress bar
• Moved all hard-coded object names into data files
• Moved some hard-coded tool-tips and titles into data files
• Task material lines now refresh dynamically while task query panel is open
• Fixed stoke fire task not removed properly when fire is extinguished
• Make ability only display in query panel if greater than 0
• Added note to Extract tutorial that it can also be used for obtaining non-plant based food
• Implemented player-created stockpile templates
• Implemented right-click to delete existing stockpile on Stockpile Panel
• Added info to abilities query to indicate which tool provides ability
• Removed bogus "100% chance" from crafting/construction tool-tip
• Cleared query panel if still open when object being queried dies
• For tundra biome, reduce respawn rate/coverage of edible lichen and increase yield per extract
• Reduced attack cooldown and slightly increased melee damage of some predators to make them more dangerous
• Overhauled tutorial:
• Added Work Area tutorial
• Split construction/building tutorial into two parts
• Rewrote various parts of tutorial
• Spawn a herd during Combat Mode tutorial in case there are no animals on the map
• When assigning building for construction, create query panel immediately
• Change amount displayed when designating water supply to amount of water in hex
• If stockpiles full, Pokians cancel store task job instead of walking over to material anyway
• Finished colour-coding query panels
• Added bruises and cuts to Pokian Death notification
• Added sleeping noises
• Increased relative volume of eating/drinking/sleeping noises
• Automatically re-scale UI for first time players if screen width less than 1920
• Changed "influence area" to "tribal area"
• Added warning notification when clicking on meeting point button but meeting point already assigned
• Re-implemented flashing notifications at bottom
• Added right-click to cancel task on crafting screen
• Fixed down/up keyboard mapping incorrect
• Overhauled crafting panel:
• Where available, materials are all assigned immediately when craft button clicked
• Available materials list refreshes when a task is added/removed
• Craft tasks show an exclamation mark warning when materials are missing
• Clicking to craft an object now opens up a task query panel with information
• Added more tool-tips
• Reduced maximum buffalo herd size from 8 to 5
• Changed spears from thrown weapon to melee weapon (this will only take effect for newly crafted spears, all existing spears are still throwable)
• Reduced the default rate of animal spawns and added "Animal Spawn Rate" setting to Map Generation page
• Esc key now closes management panel if open instead of taking player to main menu
• Changed some tutorial descriptions for clarity
• Changed side menu "Stockpile Mode" to "Store Mode" for clarity
• Added to tool-tip explaining when monuments are unlocked (1000 prosperity)
• Changed "Nothing to stockpile" tool-tip to include "or task already assigned" for clarity
• Fixed Accept/Decline alignment on Request panel for higher resolution screens
• Added more info to bleeding tool-tip
• Reduced Giant Sloth speed by 66% on land
• Removed initial animal spawns so your tribe can arrive in peace
• Changed aggressive animals to only appear after end of tutorial
Особенности игры (на англ. языке):
• Simulated Natural Environment. The natural environment is heavily simulated. Water flow, ground saturation, evaporation, fertility, temperature and humidity all contribute to shaping world. Cut down all the trees and eventually they will stop regrowing. Use up all the water in a pond and it will be dry until the rains return.
• Day/Night and Seasonal cycle. Temperature and humidity are affected by the time of day and season. Winters can be harsh with below-freezing temperatures, so keep the camp fires going to prevent hypothermia.
• The Circle of Life. Plants and animals adhere to the circle of life. Plants absorb organics from the soil as they grow, produce fruit during maturity and return organics upon death. Animals travel in herds around the map trying to fulfill their own needs. For predators, this means hunting other animals when hungry. For prey, this means running away from anything that views them as dinner.
• Nature is the Ultimate Provider. Almost everything you need will come from nature. Plants are harvested for their produce, animal carcasses are butchered for materials and rocks are broken down to make tools.
• Procedural World. Each time you start a new game, the world is procedurally generated. You can select which biome you want to embark on, which will affect yearly temperature and rainfall patterns, animals and plant species, and the ground layers that make up the world.
• Craft the Tools of Survival. Craft spears to defend against wildlife and other tribes, axes to cut down trees and awls to make clothing. Some tools are even capable of performing several tasks. The stone knife speeds up fire creation, but can also be used as a weapon in a pinch.
• Stop the Decay. Food left in the open decays very quickly. Build pits to slow down this process. Don't place it too close to camp, or the warmth from a campfire will speed up decay. If the pit gets wet, any food inside won't last very long either. It's all part of the deep simulation that drives Tribe Of Pok.
• Build Monuments. Guide your tribe to prosperity by building monuments of the Stone Age. Arrange individual stones however you like, we provide the pieces for your designs!
• Take Charge in Combat. When danger approaches, quickly take control of Pokian Warriors in Combat Mode to deal with the threat. In Combat Mode, you can select and order Pokians around just like in a real time strategy game.
• Diplomacy & Discovery. A unique diplomacy system where foreign tribes will initially judge you based on appearances. As they learn more about you, other factors will come into play that influence your relations. If your actions annoy them too much, watch out for raiding parties that will come to destroy you.
ОС: Windows 10, Windows 8, Windows 7 or Windows XP
Процессор: 2.0 GHz or faster processor
Оперативная память: 1 GB ОЗУ
Видеокарта: Intel HD Graphics 3000 / AMD Radeon HD 7400G / NVIDIA GeForce GT 120 or better graphics card with OpenGL 3.0 and later support
Место на диске: 200 MB
Tribe Of Pok is a tribal survival strategy game featuring a deeply simulated environment. You manage a tribe of hunter-gatherers, helping them survive and thrive in a savage world. As you become more prosperous, rival tribes will take notice. At first they will judge you based on appearances, but you can change their opinion based on the actions you take.
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