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Скачать игру Sentinels of the Multiverse v2.4 Build 642 - полная версия

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Игру добавил Elektra [7455|138] | 2017-03-12 (обновлено) | Спорт, настольные, карты (654) | Просмотров: 4825

Sentinels of the Multiverse v2.4 Build 642

• SGi навигация / Navigation: » » Sentinels of the Multiverse v2.4 Build 642
• Разработчик / Developer: Инди-игра (10470) от Handelabra Games Inc. (1)
• Жанр / Genre: Спорт, настольные, карты (654); Стратегии (2309)
• Тип игры / Game Type: Полная версия (установи и играй)
• Размер / Size: 401.74 Мб.

Sentinels of the Multiverse - смесь ККИ и стратегии, в которая по сути является компьютерной адаптацией популярной настольной игры, где герои из комиксов сражаются с четырьмя могущественными злодеями.

Игра ОБНОВЛЕНА до v2.3.2 до v2.4. Список изменений внутри новости.

Это реклама. Вы можете скрыть всю рекламу на сайте. Как?

Действие разворачивается в классических для комиксов местах - в секретной базе на луне или например в затерянном мире, полном динозавров. В игре команда положительных супергероев пытается одолеть злодеев. Эта игра кооперативная, так что во время партии вам встретится не одно испытание и вас ждет отличная история с множество сражений и побед достигнутых в последний момент.

Играть довольно просто, не смотря на большое количество параметров которые нужно учитывать. Плохие парни начинают первыми, они призывают миньонов, вооружаются и делают прочие свойственные злодеям действия, описанные на картах. Затем ходят герои - они играют свои карты, пытаясь атаковать злодеев или стараются вдохновить своих товарищей сражаться более эффективно, или отдыхают пытаясь восстановится после полученного урона.

Язык: Английский.

• Все подробности обновления здесь.
• Cards that look for the targets with the highest or lowest HP now show you that information when you view the full size card.
• When a dynamic damage amount changes during the damage dealing event (e.g. redirecting Lightspeed Barrage with Synaptic Interruption) the animation now reflects the change.
• When a new damage event occurs during a damage dealing event, both animations are now correctly displayed.
• Fixed a problem with Restart Game and Try Again for the Adamant Sentinels.
• Entomb once again works correctly when Sky-Scraper is in the game.
• Fixed problems where Caliginous Form would not work properly with redirected damage or villain targets that were immune to damage.
• Some players were experiencing significant lag at the start of the second hero turn; this should now be resolved.
• Many other small bug fixes and improvements have been made.
• Every environment in the game and expansion packs has 5 new background images to support Vengeance and provide more variety.
• Any time a card is played out of turn, you now first see the back of the card so you know what deck it belongs to.
• Prime Wardens Captain Cosmic’s innate power can no longer be “stacked.” You may only draw or play a card if you shuffle the destroyed construct into your deck.
• The behavior of Shinobi Assassin has been changed so it no longer cancels the draw/reveal/discard/etc that causes it to enter play from the top of a hero deck. For example, if you draw a card and Shinobi Assassin is on top of your deck, first the Assassin comes into play and then you get a card.
• Fixed a problem where Weekly One-Shot covers could not be awarded properly when playing in multiplayer.
• Fixed an issue in multiplayer where games could get stuck if the Team Leader disconnected.
• Fixed a problem where the audio in the game could play without stereo effects.
• Fixed a glitch where Heroic Infinitor could be incorrectly used in villain team mode.
• Villain team member names now appear if you turn off character portraits.
• Все подробности здесь.
• Все подробности здесь.
• Fixed problems relating to selecting digital foil artwork for variant heroes and Sky-Scraper.
• Fixed a bug preventing the unlock of Freedom Six variant heroes.
• Wager Master no longer causes a gameplay freeze when both Not All He Seems and A Burning Sense of Failure are in play.
• Plus many more small bug fixes and improvements.
• Setback, the unluckiest hero who brings “a change from better to worse” from Vengeance
• Chokepoint, the ferro-kineticist villain from Mini-Pack 4
• The Temple of Zhu Long, a dark and mysterious environment from Villains of the Multiverse
• Easily invite friends to your multiplayer games by using the new Invite button to send them a link. They can tap the link to launch Sentinels and join your game.
• Two new options are available in the Display tab to simplify the in-game graphics and improve performance on older devices.
• Fixed some issues relating to multiplayer connectivity and rejoining games.
• Minor text fixes.
• Fixed a problem where playing Twist the Ether next to Wager Master could cause the game to get stuck.
• Pervasive Red Dust no longer causes the game to get stuck in certain situations.
• Fixed a few more bugs here and there.
• My lovable mug now shows up on my Weekly One-Shot, and at the end of the game. Brick walls are boring!
• The Argent Adept and Mister Fixer no longer get to play with their presents before they are opened. Tsk tsk!
• Fixed Point no longer allows multiple Limited cards to be in play after being flipped face up. Everyone likes presents, but come on!
• If there’s nobody else around to high five, the game won’t get stuck anymore. However, you may experience a momentary feeling of loss.
• Powers on equipment borrowed by Lemme See That can now be used out of turn properly. That was annoying!
• Overcharging the Overcharged Systems would cause a terrible code explosion and make bad things happen. Not anymore, I think!
• It was fun to watch Kismet’s Talisman get blown up over and over and over and over and over and over by the Volcanic Eruption… NOT.
• Trust me there were more weird things, too many to write about here. All fixed! Yep!
• You can now view your collection of Weekly One-Shot covers in grid format.
• The New Game screen now also supports sorting decks by difficulty/complexity.
• Multiplayer chat has an improved font (Comic Neue) that supports lower case, multiple languages, and special characters.
• Fixed a few more bugs here and there.
• Using the second power on Localized Hurricane now requires an additional click. No more accidental destructions!
• Added a new gameplay option: “Automatically choose order of multiple optional redirects.” This has been the default behavior for a while, but you may want to turn it off while hunting for the Redirection Misdirection achievement.
• The “Automatically draw cards when it is safe to do so” now also automatically chooses the order of drawing for cards like Fleet of Foot.
• Fixed a problem where multiple activations of Next Evolution would not work in some situations.
• You can now see the destroyed Construct card when Sustained Influence triggers.
• Fixed some problem interactions with The Living Weapon and The Seeker title cards.
• Unflagging Animation no longer prevents you from drawing an extra card on your turn.
• Restored some messages that used to be shown in multiplayer when other players play cards next to cards.
• Flesh of the Sun God no longer protects Heroic Infinitor, since he’s not a hero character card.
• Fixed a few more little bugs here and there.
• Fixed a problem where the Title Deck would not be listed correctly for “select a deck” decisions.
• Heroic Infinitor can now be unlocked in multiplayer games.
• Fixed some problems with keyboard shortcuts in the card selection screen.
• The Reassign Heroes feature will no longer make you unable to get back into chat.
• Advanced Infinitor will no longer get into an “Infinitor loop” if he cannot play cards!
• We’ve prevented Bloogo from tearing a hole in the fabric of space-time when he moved next to a card that was next to him.
• Abject Refugees no longer have the cosmic ability to redirect damage ignoring all of your defenses.
• Fixed a few more little bugs here and there.
• You can now organize the decks in the New Game screen to group alphabetically or by expansion pack, and hide specific expansions.
• Cards next to one another can be viewed in the full size card popup. This will help out when you have cards next to cards next to cards!
• Freedom Six variants now have story information in the Multiverse section.
• Fixed problems where cards could get laid out improperly (pushed off-screen, incorrect spacing between cards, etc).
• Many more bug fixes and improvements have been made.

Системные требования
ОС: Windows XP SP2+
Процессор: SSE2 instruction set support
Оперативная память: 2 GB ОЗУ
Видеокарта: DX9 (shader model 2.0) capabilities, 1024x768 resolution
DirectX: Версии 9.0
Место на диске: 600 MB

Calling all Sentinels! Do you have what it takes to defend the Multiverse? Compose a team of comic book heroes, each with their own playstyles, backstories, and grudges. Pit them against a variety of maniacal and formidable villains. Defeat your enemies and save the Multiverse!

Sentinels of the Multiverse is the award-winning game in which players join forces as heroes to combat a dastardly villain in a dynamic environment.

The digital version of Sentinels of the Multiverse plays like a comic book come to life! Control an entire team of heroes in single player, or head online and join heroes from around the globe in multiplayer. This is cooperative card-battle like you’ve never played before!

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Комментарии игроков (1 шт.)

От: 11scorp05 [5|3] | Дата 2016-03-07 10:21:10

Обожаю ККИ, особеннно кооперативные, в целом очень затягивает
Жаль только что DLC не завезли.....

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